Sin potentibus inebriabitur terra Earth Three is a nation led by Caput ebrius est John Mathews on the continent of South America. Sin potentibus inebriabitur terra Earth Three's government is a Absolute Monarchy with very liberal social policies. Economically, Sin potentibus inebriabitur terra Earth Three favors far left wing policies. The official currency of Sin potentibus inebriabitur terra Earth Three is the Gold Standard. At 1,458 days old, Sin potentibus inebriabitur terra Earth Three is an ancient nation. Sin potentibus inebriabitur terra Earth Three has a population of 722,563 and a land area of 46,000.00 sq. miles. This gives it a national average population density of 15.71. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Drunk Paradise
Basic Information | |
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Nation Name: | Earth Three |
Leader Name: | John Mathews |
Nation ID: |
266820 https://politicsandwar.com/nation/id=266820
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Founded: | 01/24/2021 (1,458 Days Old) |
Last Activity: | Active 52 minutes ago |
Discord Username: | John Mathews#2946 |
Unique ID: | 83eec39f18aa743bc2c28562f |
International Relations | |
Alliance: | Arkham Asylum Patients |
Alliance Seniority: | 81 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 37 (3.1 days) |
Commendations: | 39 |
Denouncements: | 9 |
Nation Page Visits: | 9,141 |
Economic | |
Population: | 722,563 |
Infrastructure: | 5,730.35 |
Land Area: | 46,000 sq. miles |
Avg Pop Density: | 15.71 people/sq. mi |
GDP: | $3,508,575,532.00 |
GDP per Capita: | $4,855.73 |
GNI: | $1,717,879,435.00 |
Economic Policies: | Far Left |
Currency: | Gold Standard |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Imperialism |
Social Policies: | Liberal |
State Religion: | Church of Brigid Vas |
National Animal: | Winston |
Approval Rating: | 0% (-817.4) |
Pollution Index: | 6,135 points |
Radiation Index: | 285.57 R (Global: 442.98 R) |
OBL Team: | Allaiance |
Military | |
Nation Rank: | #3,021 of 11,372 Nations (26.57%) |
Nation Score: | 2,476.31 |
War Policy: | Attrition |
Soldiers: Casualties: Killed: |
45,123 3,379,185 2,042,681 |
Tanks: Lost: Destroyed: |
0 126,703 92,804 |
Aircraft: Lost: Destroyed: |
0 12,598 5,207 |
Ships: Lost: Destroyed: |
0 1,070 768 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
1 65 7 |
Nuclear Weapons: Launched: Eaten: |
0 0 1 |
Nation Stats | |
Infrastructure Destroyed: | 61,298.48 |
Infrastructure Lost: | 99,755.00 |
Money Looted: | $341,418,799.24 |
Wars Won: | 137 |
Wars Lost: | 60 |
Bounties | |
There are no posted bounties on this nation. |
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22 Cities [M] | |||||||||||||||||||||||||||||||
Hood | 257.93 Infra, 33,083 People | ||||||||||||||||||||||||||||||
Belfast | 232.08 Infra, 30,441 People | ||||||||||||||||||||||||||||||
London | 267.39 Infra, 34,260 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |