Achievement Showcase
The Evening Isles is a nation led by Shaper Welland on the continent of South America. The Evening Isles's government is a Absolute Monarchy with very libertarian social policies. Economically, The Evening Isles favors far left wing policies. The official currency of The Evening Isles is the Orbis Note. At 1,467 days old, The Evening Isles is an ancient nation. The Evening Isles has a population of 2,914,768 and a land area of 138,600.00 sq. miles. This gives it a national average population density of 21.03. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
The Evening Isles are a mysterious portion of the Caribbean where the Hours in their House of the Sun hold sway.
Basic Information | |
---|---|
Nation Name: | The Evening Isles |
Leader Name: | Welland |
Nation ID: |
258904 https://politicsandwar.com/nation/id=258904
|
Awards: | |
Founded: | 12/15/2020 (1,467 Days Old) |
Last Activity: | Last active on 10/24/2024 |
Discord Username: | Caligine#5266 |
Unique ID: | 0960451f8717ad3fa5ceaef44 |
International Relations | |
Alliance: | Knights Templar Applicant |
Alliance Seniority: | 59 days |
Color Trade Bloc: | Radiant Orange Kingdom |
Commendations: | 28 |
Denouncements: | 20 |
Nation Page Visits: | 20,663 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 2,914,768 |
Infrastructure: | 20,363.84 |
Land Area: | 138,600 sq. miles |
Avg Pop Density: | 21.03 people/sq. mi |
GDP: | $8,179,725,318.00 |
GDP per Capita: | $2,806.30 |
GNI: | $3,575,814,480.00 |
Economic Policies: | Far Left |
Currency: | Orbis Note |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Libertarian |
State Religion: | Birds of a Feather |
National Animal: | Gorilla |
Approval Rating: | 0% (-546.82) |
Pollution Index: | 1,379 points |
Radiation Index: | 550.10 R (Global: 760.49 R) |
OBL Team: | Apostles |
Military | |
Nation Score: | 5,208.24 |
War Policy: | Attrition |
Soldiers: Casualties: Killed: |
319,164 23,609,730 26,110,903 |
Tanks: Lost: Destroyed: |
9,575 795,525 1,459,402 |
Aircraft: Lost: Destroyed: |
607 49,764 102,094 |
Ships: Lost: Destroyed: |
0 2,437 4,417 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 85 47 |
Nuclear Weapons: Launched: Eaten: |
0 59 55 |
Nation Stats | |
Infrastructure Destroyed: | 699,790.23 |
Infrastructure Lost: | 474,876.00 |
Money Looted: | $2,131,807,186.38 |
Wars Won: | 355 |
Wars Lost: | 185 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 Cities [M] | ||||||||||||||||||||
Port Noon | 584.74 Infra, 86,899 People | |||||||||||||||||||
Kerisham | 467.94 Infra, 66,631 People | |||||||||||||||||||
Miah | 582.66 Infra, 86,587 People | |||||||||||||||||||
Nation Activity | ||||||||||||||||||||
|
||||||||||||||||||||
Nation Score Over Time | ||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||
22 National Projects | ||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
||||||||||||||||||||
Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
||||||||||||||||||||
Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
||||||||||||||||||||
Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
||||||||||||||||||||
Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
||||||||||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
||||||||||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||||||||||
Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
||||||||||||||||||||
Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
||||||||||||||||||||
Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
||||||||||||||||||||
Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
||||||||||||||||||||
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
||||||||||||||||||||
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |