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fordlandia

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Fordlandia is a nation led by Prime Minister MBaku on the continent of South America. Fordlandia's government is a Social Democracy with very moderate social policies. Economically, Fordlandia favors left wing policies. The official currency of Fordlandia is the Zeni. At 1,668 days old, Fordlandia is an ancient nation. Fordlandia has a population of 16,040,101 and a land area of 212,450.00 sq. miles. This gives it a national average population density of 75.50. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

 

 

 

 

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Kilroy was here

 

 

 


Basic Information
Nation Name: Fordlandia VIP
Leader Name: MBaku
Nation ID: 202689
Awards:
Founded: 04/28/2020 (1,668 Days Old)
Last Activity: Active 12 hours ago
Discord Username:MBaku9399
Unique ID: 8e232ce282e90fd2cd370ef44
International Relations
Alliance: Knights Templar Alliance Flag
Templar Captain
Alliance Seniority:462 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 90
Denouncements: 36
Nation Page Visits: 65,375
Recent Visitors: VIP Only 2 nations from 2 alliances in past 24 hours
Economic
Population: 16,040,101
Infrastructure: 110,000.00
Land Area: 212,450 sq. miles
Avg Pop Density: 75.50 people/sq. mi
GDP: $25,546,784,490.00
GDP per Capita: $1,592.68
GNI: $15,456,239,630.00
Economic Policies: Left
Currency: Currency Image Zeni
Domestic
Government Type: Social Democracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageGorilla
Approval Rating: 0% (-677.8)
Pollution Index: 10,400 points
Radiation Index: 174.00 R (Global: 315.87 R)
OBL Team: Giants
Military
Nation Rank: #518 of 12,312 Nations (4.21%)
Nation Score: More Information 8,580.00
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
59,922,816
90,677,492
Tanks:
Lost:
Destroyed:
20,000
3,049,758
5,429,183
Aircraft:
Lost:
Destroyed:
3,000
159,334
393,447
Ships:
Lost:
Destroyed:
0
10,630
28,876
Spies:
Lost:
Captured:
49
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
373
228
Nuclear Weapons:
Launched:
Eaten:
0
134
162
Nation Stats
Infrastructure Destroyed: 1,963,665.63
Infrastructure Lost: 913,164.00
Money Looted: $10,217,789,897.82
Wars Won: 886
Wars Lost: 253
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
10/19 01:00 am - Velyni Vas changed the alliance position of MBaku from Templar Commander to Templar Captain.
10/16 10:42 am - fordlandia was embargoed by Demeter.
10/14 05:03 am - fordlandia changed their Color Trade Bloc from Beige to Orange.
10/12 01:10 am - MBaku built a new project: Specialized Police Training Program
10/12 01:09 am - MBaku destroyed a National Project: Arms Stockpile
10/06 04:42 pm - fordlandia declared war on Shelly for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
10/06 03:31 am - fordlandia had war declared by Johnstown Territory for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
10/06 03:19 am - fordlandia had war declared by Compostable for the reason of "Our astrologers said your moon phase is messing up our vibes.".
10/06 02:57 am - fordlandia declared war on Southern Pennsylvania for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
10/06 02:48 am - fordlandia declared war on Thislandismyland for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
10/06 02:47 am - fordlandia declared war on Big Whiskey for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
10/06 02:43 am - fordlandia had war declared by Republic of Maphilindo for the reason of "Say hello to my little friend!".
10/06 02:43 am - fordlandia declared war on OsRavania for the reason of "Your nation has too many goats. We demand balance in the universe.".
10/01 09:31 am - fordlandia had war declared by Plumbago for the reason of "🇦🇶".
10/01 08:28 am - fordlandia had war declared by United States of Serbia for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
10/01 03:34 am - fordlandia had war declared by Segmentum Ultima for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
10/01 01:23 am - fordlandia declared war on Ferrisland for the reason of "Trying an interplanetary expansion experiment, nbd".
10/01 01:22 am - fordlandia declared war on Velstrania for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
10/01 01:22 am - fordlandia declared war on Sus Scrofaria for the reason of "*Pirate noises intensifies*".
10/01 01:22 am - fordlandia declared war on Eternal Doctrine for the reason of "All your base are belong to us".
09/28 01:46 pm - fordlandia had war declared by Hueco Mundo for the reason of "Do you feel lucky, punk?".
09/27 06:00 pm - fordlandia declared war on Telluris for the reason of "Hasta la vista, baby!".
09/27 05:56 pm - fordlandia declared war on carvell for the reason of "default war reason".
09/27 05:54 pm - fordlandia declared war on Pacific Trade Union for the reason of "default war reason".
09/27 06:31 am - fordlandia changed their Color Trade Bloc from Gray to Orange.
09/26 09:41 pm - fordlandia had war declared by Blaaksedijk for the reason of "Your memes are outdated. Prepare for battle.".
09/26 08:02 pm - fordlandia had war declared by The Terminator for the reason of "A not-so-general dispute".
09/26 06:44 pm - fordlandia declared war on Goomeria for the reason of "default war reason".
09/26 06:43 pm - fordlandia declared war on HIGHLANDSS for the reason of "Default war reason".
09/26 06:42 pm - fordlandia declared war on Ianco for the reason of "Default war reason".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.