Sci-Guy is a nation led by Czar Farm on the continent of North America. Sci-Guy's government is a Demarchy with very conservative social policies. Economically, Sci-Guy favors moderate policies. The official currency of Sci-Guy is the Dollar. At 1,866 days old, Sci-Guy is an ancient nation. Sci-Guy has a population of 8,297,278 and a land area of 85,500.00 sq. miles. This gives it a national average population density of 97.04. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Sci-Guy |
Leader Name: | Farm |
Nation ID: |
196989 https://politicsandwar.com/nation/id=196989
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Awards: |
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Founded: | 03/30/2020 (1,866 Days Old) |
Last Activity: | Active 8 hours ago |
Discord Username: | jafarmer60 |
Unique ID: | 1cc4de57a582a45a7ea5bac30 |
International Relations | |
Alliance: | The Lost Mines ![]() Ironforger |
Alliance Seniority: | 403 days |
Color Trade Bloc: | ![]() |
Commendations: | 41 |
Denouncements: | 6 |
Nation Page Visits: | 21,064 |
Economic | |
Population: | 8,297,278 |
Infrastructure: | 75,200.00 |
Land Area: | 85,500 sq. miles |
Avg Pop Density: | 97.04 people/sq. mi |
GDP: | $12,253,712,823.00 |
GDP per Capita: | $1,476.84 |
GNI: | $1,911,407,910.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Demarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-214.46) |
Pollution Index: | 2,880 points |
Radiation Index: | 118.74 R (Global: 146.94 R) |
OBL Team: | Farmers ![]() |
Military | |
Nation Rank: | #1,021 of 11,405 Nations (8.95%) |
Nation Score: ![]() |
7,177.75 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
435,000 11,231,331 11,640,370 |
![]() Lost: Destroyed: |
36,250 641,854 539,292 |
![]() Lost: Destroyed: |
2,175 39,144 33,153 |
![]() Lost: Destroyed: |
435 3,814 2,022 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 21 51 |
![]() Launched: Eaten: |
0 21 37 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 235,590.27 |
Infrastructure Lost: | 239,703.00 |
Money Looted: | $584,103,836.04 |
Wars Won: | 226 |
Wars Lost: | 66 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||
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30 Cities [M] | |||||||||||||||||||||||
Hydrogen | 2,500.00 Infra, 288,139 People | ||||||||||||||||||||||
Helium | 2,500.00 Infra, 288,139 People | ||||||||||||||||||||||
Lithium | 2,500.00 Infra, 288,139 People | ||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||
11 National Projects | |||||||||||||||||||||||
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |