Sci-Guy is a nation led by Czar Farm on the continent of North America. Sci-Guy's government is a Demarchy with very conservative social policies. Economically, Sci-Guy favors moderate policies. The official currency of Sci-Guy is the Dollar. At 1,958 days old, Sci-Guy is an ancient nation. Sci-Guy has a population of 12,914,204 and a land area of 90,000.00 sq. miles. This gives it a national average population density of 143.49. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Sci-Guy |
Leader Name: | Farm |
Nation ID: |
196989
https://politicsandwar.com/nation/id=196989
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Awards: |
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Founded: | 03/30/2020 (1,958 Days Old) |
Last Activity: | Active 6 hours ago |
Discord Username: | jafarmer60 |
Unique ID: | 1cc4de57a582a45a7ea5bac30 |
International Relations | |
Alliance: | The Lost Mines ![]() Ironforger |
Alliance Seniority: | 495 days |
Color Trade Bloc: | ![]() |
Commendations: | 40 |
Denouncements: | 8 |
Nation Page Visits: | 21,693 |
Economic | |
Population: | 12,914,204 |
Infrastructure: | 90,000.00 |
Land Area: | 90,000 sq. miles |
Avg Pop Density: | 143.49 people/sq. mi |
GDP: | $23,668,101,394.00 |
GDP per Capita: | $1,832.72 |
GNI: | $9,347,003,950.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Demarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 0% (-439.95) |
Pollution Index: | 6,150 points |
Radiation Index: | 25.22 R (Global: 94.85 R) |
OBL Team: |
Farmers ![]() |
Military | |
Nation Rank: | #1,073 of 11,205 Nations (9.58%) |
Nation Score: ![]() |
7,480.90 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
447,000 11,812,200 12,557,567 |
![]() Lost: Destroyed: |
36,500 677,654 603,301 |
![]() Lost: Destroyed: |
1,782 42,977 35,860 |
![]() Lost: Destroyed: |
450 4,127 2,290 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
2 21 53 |
![]() Launched: Eaten: |
1 21 43 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 266,052.43 |
Infrastructure Lost: | 253,366.00 |
Money Looted: | $627,604,894.46 |
Wars Won: | 231 |
Wars Lost: | 66 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
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30 Cities [M] | |||||||||||||||||
Hydrogen | 3,000.00 Infra, 442,573 People | ||||||||||||||||
Helium | 3,000.00 Infra, 442,573 People | ||||||||||||||||
Lithium | 3,000.00 Infra, 442,573 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
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Nation Score Over Time | |||||||||||||||||
Score Component Breakdown | |||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||
11 National Projects | |||||||||||||||||
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |