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Empire of Leon
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Empire of Leon is a nation led by Emperor Peelsj on the continent of Australia. Empire of Leon's government is a Absolute Monarchy with very moderate social policies. Economically, Empire of Leon favors moderate policies. The official currency of Empire of Leon is the Dollar. At 2,150 days old, Empire of Leon is an ancient nation. Empire of Leon has a population of 17,437,660 and a land area of 263,000.00 sq. miles. This gives it a national average population density of 66.30. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." Winston Churchill

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Basic Information
Nation Name: Empire of Leon VIP
Leader Name: Peelsj
Nation ID: 164807
Awards:
Portrait:
Founded: 05/14/2019 (2,150 Days Old)
Last Activity: Active 14 hours ago
Forum Account:Click Here
Discord Username:peelsj#4014
Unique ID: 527eb8991b8a2163d5a8403df
International Relations
Alliance: Mayhem Alliance Flag
Awoken
Alliance Seniority:518 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 21 (1.8 days)
Commendations: 68
Denouncements: 8
Nation Page Visits: 61,153
Recent Visitors: VIP Only 12 nations from 7 alliances in past 24 hours
Economic
Population: 17,437,660
Infrastructure: 118,684.80
Land Area: 263,000 sq. miles
Avg Pop Density: 66.30 people/sq. mi
GDP: $28,988,257,490.00
GDP per Capita: $1,662.39
GNI: $17,935,391,900.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Norse Norse
National Animal: National Animal ImageFox
Approval Rating: 0% (-642.66)
Pollution Index: 12,548 points
Radiation Index: 629.19 R (Global: 794.67 R)
OBL Team: Destoryers
Anthem:
Military
Nation Rank: #788 of 11,505 Nations (6.85%)
Nation Score: More Information 7,697.12
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
22,199,985
22,443,754
Tanks:
Lost:
Destroyed:
0
1,129,191
1,054,469
Aircraft:
Lost:
Destroyed:
0
86,407
86,030
Ships:
Lost:
Destroyed:
0
6,844
6,483
Spies:
Lost:
Captured:
18
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
104
70
Nuclear Weapons:
Launched:
Eaten:
0
81
58
Nation Stats
Infrastructure Destroyed: 552,082.76
Infrastructure Lost: 637,586.00
Money Looted: $927,262,020.22
Wars Won: 177
Wars Lost: 124
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
03/31 06:28 am - Empire of Leon had war declared by Gergeren Comovia for the reason of "We march to war to restore our glory.".
03/31 06:09 am - Empire of Leon had war declared by Alesund for the reason of "Aliance war".
03/31 05:23 am - Empire of Leon had war declared by Delta de Ebro for the reason of "We have come to liberate you".
03/31 03:53 am - Empire of Leon declared war on Albertistan for the reason of "Your control of media undermines democracy. This is a fight for free discourse.".
03/31 03:47 am - Empire of Leon declared war on Vertra for the reason of "Get off my plane.".
03/31 02:09 am - Empire of Leon declared war on hexyia for the reason of "Active Raid, DM for war.".
03/31 02:07 am - Empire of Leon declared war on New Banalands for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
03/23 12:09 pm - Audon del Valor of Audonia has publicly commended the nation of Empire of Leon.
03/16 07:03 pm - Empire of Leon changed their Color Trade Bloc from Gray to Yellow.
03/10 08:26 am - Empire of Leon changed their Color Trade Bloc from Gray to Yellow.
02/23 03:24 am - Empire of Leon changed their Color Trade Bloc from Gray to Yellow.
02/17 10:52 pm - Empire of Leon founded a new city, Frenland.
01/16 04:31 am - Icarus Wyvern of Anglo Republic of Australia has publicly commended the nation of Empire of Leon.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.