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Marxgrad
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The Republic of Marxgrad is a nation led by Premier Luminige on the continent of Africa. The Republic of Marxgrad's government is a Communist Republic with very liberal social policies. Economically, The Republic of Marxgrad favors extremely left wing policies. The official currency of The Republic of Marxgrad is the Ruble. At 2,525 days old, The Republic of Marxgrad is an ancient nation. The Republic of Marxgrad has a population of 13,934,161 and a land area of 160,500.00 sq. miles. This gives it a national average population density of 86.82. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Marxgrad
Leader Name: Luminige
Nation ID: 117388
Awards:
Founded: 05/03/2018 (2,525 Days Old)
Last Activity: Active 17 minutes ago
Discord Username:Luminige#7860
Unique ID: e878067745a76eaa46114314d
International Relations
Alliance: Spectre Alliance Flag
Shadow
Alliance Seniority:1,747 days
Color Trade Bloc: Camelot The Kingdom On Maroon
Commendations: 46
Denouncements: 3
Nation Page Visits: 26,230
Economic
Population: 13,934,161
Infrastructure: 95,483.27
Land Area: 160,500 sq. miles
Avg Pop Density: 86.82 people/sq. mi
GDP: $15,304,524,907.00
GDP per Capita: $1,098.35
GNI: $4,776,915,235.00
Economic Policies: Extreme Left
Currency: Currency Image Ruble
Domestic
Government Type: Communist Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageElephant
Approval Rating: 0% (-181.51)
Pollution Index: 2,576 points
Radiation Index: 538.71 R (Global: 592.71 R)
OBL Team: Komrades
Military
Nation Rank: #327 of 11,428 Nations (2.86%)
Nation Score: More Information 9,474.48
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
585,000
14,351,770
10,896,959
Tanks:
Lost:
Destroyed:
48,500
349,747
439,274
Aircraft:
Lost:
Destroyed:
2,853
40,628
40,417
Ships:
Lost:
Destroyed:
580
2,135
3,194
Spies:
Lost:
Captured:
11
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
47
28
Nuclear Weapons:
Launched:
Eaten:
1
68
41
Nation Stats
Infrastructure Destroyed: 297,392.77
Infrastructure Lost: 265,618.00
Money Looted: $672,068,716.67
Wars Won: 74
Wars Lost: 53
Bounties

There are no posted bounties on this nation.

Map
39 Cities [M]
Nation Activity
04/01 03:18 pm - Marxgrad declared war on United Britannic Kingdoms for the reason of "Nice nation, it would be a shame if...".
03/31 03:56 am - Marxgrad declared war on The Wilson Empire for the reason of "*Pirate noises intensifies*".
03/31 03:49 am - Marxgrad declared war on Serulum for the reason of "Your memes are outdated. Prepare for battle.".
03/31 03:41 am - Marxgrad declared war on Republic of Kool Aid for the reason of "War is inevitable.".
03/09 09:17 am - Safesplayz of Federal Reserve System has publicly commended the nation of Marxgrad.
02/21 04:15 pm - Marxgrad founded a new city, Malaca.
01/04 04:53 pm - Marxgrad founded a new city, Carteia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
19 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.