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Lux in Tenebris


Lux in Tenebris is a nation led by XOps Assassin25 on the continent of South America. Lux in Tenebris's government is a Absolute Monarchy with very liberal social policies. Economically, Lux in Tenebris favors far left wing policies. The official currency of Lux in Tenebris is the Dollar. At 839 days old, Lux in Tenebris is an ancient nation. Lux in Tenebris has a population of 5,066,245 and a land area of 37,500.00 sq. miles. This gives it a national average population density of 135.10. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.



The dreams of the Assassins have perished. We have been betrayed. We have been attacked again, outnumbered greatly by the forces of corruption. Yet even so, we still fight. We defend what is ours; we defend the Creed.

Our brothers have fallen gloriously in battle, and so we will put aside our arms and mourn.

However, we will be back.


What follows are the three great ironies of the Assassin Order:

(1) Here we seek to promote peace, but murder is our means.
(2) Here we seek to open the minds of men, but require obedience to a master and set of rules.
(3) Here we seek to reveal the danger of blind faith, yet we are practitioners ourselves


Basic Information
Nation Name:Lux in Tenebris VIP
Leader Name:XOps Assassin25
Nation ID: 113879
Awards:
Portrait:
Founded:04/17/2018 (839 Days Old)
Last Activity:Active 5 hours ago
Discord Username:xOps Assassin25#7453
Unique ID:9136e1eb07dc2a1462ce31e9
International Relations
Alliance:Rose Alliance Flag
Rosian
Alliance Seniority:9 days
Color Trade Bloc: Rose Pink
Nation Page Visits:17,168
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 5,066,245
Infrastructure: 36,000.00
Land Area: 37,500 sq. miles
Avg Pop Density: 135.10 people/sq. mi
GDP: $7,237,407,342.00
GDP per Capita: $1,428.55
Economic Policies: Far Left
Currency:Currency Image
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Liberal
State Religion: Assassin's Creed Assassin's Creed
Approval Rating: 0% (-852.44)
Pollution Index: 918 points
Radiation Index: 10.14 R (Global: 24.36 R)
OBL Team:Lux
Anthem:
Military
Nation Rank:#1,137 of 23,379 Nations (4.86%)
Nation Score: More Information 2,960.00
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
2,523,816
1,002,096
Tanks:
Lost:
Destroyed:
0
88,814
11,935
Aircraft:
Lost:
Destroyed:
1,350
17,875
11,677
Ships:
Lost:
Destroyed:
0
866
371
Spies:Unknown
Missiles:
Launched:
Eaten:
0
0
5
Nuclear Weapons:
Launched:
Eaten:
0
0
5
Nation Stats
Infrastructure Destroyed:25,254.55
Infrastructure Lost:82,046.00
Money Looted:$32,681,423.62
Wars Won:11
Wars Lost:62
Bounties

There are no posted bounties on this nation.

Map
18 Cities [M]
Nation Activity
08/03 05:43 pm - founded a new city, Nameholder.
07/25 01:59 am - Lux in Tenebris declared war on Statessacaran for the reason of "We don't like you".
07/24 01:58 pm - Lux in Tenebris declared war on Justanotherstan for the reason of "Tech Raid, PM for peace.".
07/24 06:24 am - Lux in Tenebris declared war on Folgrath for the reason of "Raid, DM for peace".
07/24 06:17 am - Lux in Tenebris declared war on The Cape for the reason of "Say hello to my little friend!".
07/24 04:20 am - xOps Assassin25 built a new project: Center for Civil Engineering
07/22 06:31 pm - Lux in Tenebris applied to join the alliance Rose.
07/22 12:24 pm - Lux in Tenebris had war declared by Nordic Sea Raiders for the reason of "I am the LAW!".
07/22 06:18 am - Lux in Tenebris had war declared by Subha for the reason of "Dm for peace. I need steel..".
07/22 05:31 am - Lux in Tenebris ended the embargo placed on Mountania.
07/22 05:31 am - Lux in Tenebris placed an embargo on Mountania.
07/22 05:31 am - Lux in Tenebris ended the embargo placed on Malacca.
07/22 05:30 am - Lux in Tenebris placed an embargo on Malacca.
07/22 05:30 am - Lux in Tenebris ended the embargo placed on Empire of Europe.
07/22 05:30 am - Lux in Tenebris ended the embargo placed on Papaya.
07/22 05:29 am - Lux in Tenebris placed an embargo on Empire of Europe.
07/22 05:29 am - Lux in Tenebris placed an embargo on Papaya.
07/22 05:28 am - Lux in Tenebris changed location from North America to South America.
07/22 05:26 am - Lux in Tenebris changed their Color Trade Bloc from Orange to Pink.
07/22 05:22 am - xOps Assassin25 removed and banned xOps Assassin25 from the alliance Guardians.
07/21 04:51 am - Lux in Tenebris created the alliance Guardians.
07/20 06:51 pm - Lux in Tenebris had war declared by New Muscovy for the reason of "This, is, SPARTA!".
07/20 12:55 pm - Lux in Tenebris had war declared by Monamo for the reason of "Do you feel lucky, punk?".
07/18 11:55 am - Lux in Tenebris had war declared by Kosove for the reason of "Get off my plane.".
07/18 12:14 am - Lux in Tenebris had war declared by Arizona for the reason of "Hasta la vista, baby!".
07/18 12:10 am - Lux in Tenebris had war declared by Sci-Guy for the reason of "We have come to liberate you".
07/17 11:53 pm - Lux in Tenebris had war declared by Bonnaroo for the reason of "Polar counter".
07/17 11:43 pm - Lux in Tenebris left the alliance The Knights Radiant.
07/17 11:00 pm - Lux in Tenebris declared war on PR Mew for the reason of "Gib me all ur moneyz".
07/17 10:59 pm - Lux in Tenebris declared war on Malacca for the reason of "We have come to liberate you".
Nation Score Over Time
Score Component Breakdown
4 National Projects
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.