Achievement Showcase
The Fleet Of Annapolistic is a nation led by Chief HousePlant on the continent of Australia. The Fleet Of Annapolistic's government is a Constitutional Monarchy with very liberal social policies. Economically, The Fleet Of Annapolistic favors far left wing policies. The official currency of The Fleet Of Annapolistic is the Canadian Dollar. At 2,578 days old, The Fleet Of Annapolistic is an ancient nation. The Fleet Of Annapolistic has a population of 7,592,020 and a land area of 70,000.00 sq. miles. This gives it a national average population density of 108.46. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Annapolistic |
Leader Name: | HousePlant |
Nation ID: |
111195 https://politicsandwar.com/nation/id=111195
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Awards: |
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Founded: | 04/02/2018 (2,578 Days Old) |
Last Activity: | Active 12 minutes ago |
Discord Username: | houseplant7295 |
Unique ID: | efb66130ef00582d94a59847b |
International Relations | |
Alliance: | House Stark ![]() Northerner |
Alliance Seniority: | 431 days |
Color Trade Bloc: | ![]() |
Commendations: | 36 |
Denouncements: | 7 |
Nation Page Visits: | 23,946 |
Economic | |
Population: | 7,592,020 |
Infrastructure: | 70,000.00 |
Land Area: | 70,000 sq. miles |
Avg Pop Density: | 108.46 people/sq. mi |
GDP: | $9,173,109,647.00 |
GDP per Capita: | $1,208.26 |
GNI: | $5,131,402,140.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Constitutional Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Pirate Presbyterian ![]() |
National Animal: |
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Approval Rating: | 0% (-13.58) |
Pollution Index: | 350 points |
Radiation Index: | 203.17 R (Global: 418.11 R) |
OBL Team: | Greenhouse ![]() |
Military | |
Nation Rank: | #1,311 of 11,088 Nations (11.82%) |
Nation Score: ![]() |
6,120.08 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
250,200 10,806,893 8,816,197 |
![]() Lost: Destroyed: |
27,400 402,091 467,237 |
![]() Lost: Destroyed: |
2,100 48,065 42,654 |
![]() Lost: Destroyed: |
65 5,538 3,980 |
![]() Lost: Captured: |
51 Unknown Unknown |
![]() Launched: Eaten: |
0 149 32 |
![]() Launched: Eaten: |
0 8 18 |
Nation Stats | |
Infrastructure Destroyed: | 199,555.00 |
Infrastructure Lost: | 159,626.00 |
Money Looted: | $443,956,745.18 |
Wars Won: | 147 |
Wars Lost: | 93 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||
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28 Cities [M] | ||||||||||||||
Annapolis | 2,500.00 Infra, 263,629 People | |||||||||||||
Fraser | 2,500.00 Infra, 287,985 People | |||||||||||||
Terra Nova | 2,500.00 Infra, 287,985 People | |||||||||||||
Nation Activity | ||||||||||||||
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Nation Score Over Time | ||||||||||||||
Score Component Breakdown | ||||||||||||||
Nation Militarization Over Time | ||||||||||||||
9 National Projects | ||||||||||||||
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |