Changelog

Find updates about the game and its development here!

  1  1  1  1  1
12/29/2016 - Resistance and Timelines

I have added Resistance eliminated in attacks to war timelines, as well as new Fortify operations will be recorded and added to timelines. They should be accurate going forward, there may be some discrepancies in existing wars where Fortify actions were not recorded.

Posted by Alex 12/29/2016 02:24 am      

12/26/2016 - Christmas War Update

Read the forum post that covers all of the changes here: https://politicsandwar.com/forums/index.php?/topic/17948-12252016-christmas-war-update/

Otherwise, a quick overview:

ea1c9293aa19466ba9fc14a052fb0cba.png

Happy Holidays!

Posted by Alex 12/26/2016 02:18 am      

12/24/2016 - About the Update

Just to alleviate some concerns, I will once again re-iterate that once all active wars have ended, sometime in the period shortly after I will push the new update live and re-enable new war-declarations. I will also set every nation to Beige for 12 turns, so that everyone will have one day to prepare and know exactly when they'll be vulnerable to attack. I will still not give any exact time on when the update will go live, but I will make sure that the 12 beige turns do not run out until after Christmas day is over, so that for those who observe it can enjoy it without worrying about the game.

Posted by Alex 12/24/2016 08:35 pm      

12/21/2016 - War Declarations Frozen

As promised, new war declarations have been frozen. Once all active wars have come to an end, the new war update will be deployed live, along with the Alliance Treasure Bonus change.

Posted by Alex 12/21/2016 04:36 am      

12/16/2016 - Coming Update Details

Hey all, here's a quick write-up of what to expect here in the next couple of weeks as we roll out a significant update to the game. If you're interested, check it out here: https://politicsandwar.com/forums/index.php?/topic/17829-12162016-coming-winter-update/

Posted by Alex 12/16/2016 03:44 am