Changelog

Find updates about the game and its development here!

  1  1  1  1  1
03/05/2018 - New War Changes Live

The previously announced new war changes are live. New war declarations & espionage operations are now enabled again. Everyone has been issued 2 days on Beige to adjust before they're vulnerable to new war declarations.

Please read the full set of changes on the forums:

https://politicsandwar.com/forums/index.php?/topic/22555-352018-new-war-changes-implemented/

Posted by Alex 03/05/2018 11:46 pm      

03/05/2018 - Server Outage

Hello everyone. I apologize for the server outage that happened again today. It seems related to previous outages we've had, and we're still working on nailing down the cause. We had set up alarms to notify myself and ss23 whenever the game went down, but unfortunately those did not work properly, so I arrived on the scene pretty late before I was able to get things running.

I know some players had their sequential login bonus screwed up, so I've set everyone's accounts to appear like you've been logging in every day for the last 30 days. That means you'll get the max bonus on your next daily login, and will retain that amount until you miss a day.

Active wars are almost all done, and once they are we'll implement the war changes and end the block on new war declarations and espionage operations. I will give everyone some time on Beige as well so that you'll be able to plan for when you're vulnerable to new war declarations. Expect another update on that front soon.

Posted by Alex 03/05/2018 03:21 am      

03/01/2018 - Donations Reset

It's March already! Donations have now been reset for the new month. Note as well that I have paused new war declarations and espionage operations temporarily while a new war update is rolled out. Please see the previous changelog post below for more information about that.

As a reminder about Donations, you can use up to 10 Credits per month on in-game bonuses like 1 Credit for $5,000,000 in-game money, 1 Credit for 2,000 Steel/Aluminum/Gasoline/Munitions, 1 Credit for 100 Infrastructure, and 4 Credits to reset your City/Project timer. You can spend an unlimited number of Credits per month on cosmetic bonuses, like VIP, Player Ads, Custom Flags, and Name Changes. If you have any questions about donations or credits, please jump on the Discord server and ask in #support.

Here's a (dated) video about Donations as well:

Posted by Alex 03/01/2018 02:08 am      

02/27/2018 - Incoming War Changes

Hello everyone,

As most of you know, I've been testing some changes to the war system on the Test Server for some time now. I am relatively confident we've worked the bugs out, and I'm ready to deploy the changes to the live server. Due to the nature of the changes, we're going to have an extended rollout process, wherein I will (temporarily) declare world peace.

How this will work is that in the next few days, no earlier than March 1 (server time) and no later than March 5 (server time) I will freeze new war declarations and all espionage operations. After that has happened, I will wait until all active wars have ended, and shortly after I will push the war system changes live. Once they are rolled out and any deployment issues worked out, I will issue all nations 24 turns on Beige (or an extension for nations already on Beige.) Then I will enable new war declarations and espionage operations. This is to give you time to prepare and to know when you will be vulnerable to new war declarations again.

Now if you haven't been participating in the Test Server or following development, you may not be sure what all of the coming changes are. A thorough description of the changes is available on the Forums:

https://politicsandwar.com/forums/index.php?/topic/22501-2262018-war-changes-coming-soon/

Posted by Alex 02/27/2018 02:30 am      

02/02/2018 - Server Outage

Hello everyone,

I apologize for the server outage for the last ~16 hours. The server seems to have killed itself somehow, and I was not able to identify the immediate issue. Rest assured, the server is back online now, and hopefully we won't have any trouble with it. The other admin (ss23) and I will look at what happened and try to identify the cause of the issue; my best guess so far is that something became corrupted and caused the server to throw errors.

In any case, while the server was down it was down for everyone. It appears turns ran as normal, and it's possible that some wars and things may have been thrown off, but unfortunately there's nothing I can do about that now.

I apologize for the issue, but unfortunately this started in the middle of the night and there was nothing I could do to immediately resolve the issue. Like I said, we will do a post-incident review and see what we can do to ensure this doesn't happen again in the future.

Posted by Alex 02/02/2018 10:57 pm