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Mordheim
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Blackbeard Achievement


The Nightmare Realm of Mordheim is a nation led by The Dread Lord Necrosin on the continent of Africa. The Nightmare Realm of Mordheim's government is a Banana Republic with very fascist social policies. Economically, The Nightmare Realm of Mordheim favors extremely right wing policies. The official currency of The Nightmare Realm of Mordheim is the Gold Standard. At 671 days old, The Nightmare Realm of Mordheim is an ancient nation. The Nightmare Realm of Mordheim has a population of 1,939,758 and a land area of 60,000.00 sq. miles. This gives it a national average population density of 32.33. Pollution in the nation is a problem. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


Mordheim is a land of darkness and death. From the forbidding mountains of the north, where the great volcano known as Hell's Mouth resides, to the deep trackless swamps death of the south, death stalks all those who enter this land. The nation is a proud member of the New Pacific Order. The main exports of Mordheim are salt, bauxite, and black market organs harvested from the enemies of Pacifica.


Basic Information
Nation Name:Mordheim VIP
Leader Name:Necrosin
Nation ID: 90290
Portrait:
Founded:10/23/2017 (671 Days Old)
Last Activity:Active 3 minutes ago
Unique ID:4d376464aa353bc4441e9940
International Relations
Alliance:New Pacific Order Alliance Flag
Legionary
Alliance Seniority:669 days
Color Trade Bloc: Olive Garden
Nation Page Visits:8,822
Recent Visitors: VIP Only 5 nations from 5 alliances in past 24 hours
Economic
Population: 1,939,758
Infrastructure: 15,025.00
Land Area: 60,000 sq. miles
Avg Pop Density: 32.33 people/sq. mi
GDP: $3,432,652,168.22
GDP per Capita: $1,769.63
Economic Policies: Extreme Right
Currency:Currency Image
Domestic
Government Type: Banana Republic Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Fascist
State Religion: Necromatic Paganism Necromatic Paganism
Approval Rating: 100% (148.28)
Pollution Index: 2,496 points
Radiation Index: 207.18 R (Global: 252.79 R)
OBL Team:Ravens
Anthem:
Military
Nation Rank:#644 of 9,354 Nations (6.88%)
Nation Score: More Information 2,469.63
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
288,000
3,750,805
5,485,828
Tanks:
Lost:
Destroyed:
0
18,173
129,637
Aircraft:
Lost:
Destroyed:
1,728
14,089
36,288
Ships:
Lost:
Destroyed:
28
543
3,249
Spies:Unknown
Missiles:
Launched:
Eaten:
0
0
26
Nuclear Weapons:
Launched:
Eaten:
0
0
22
Nation Stats
Infrastructure Destroyed:208,528.19
Infrastructure Lost:73,533.00
Money Looted:$339,824,635.48
Wars Won:132
Wars Lost:24
Bounties

There are no posted bounties on this nation.

Map
20 Cities [M]
Nation Activity
08/25 01:39 am - Mordheim declared war on Yuru Yuri for the reason of "Lacey thought you would like me".
08/23 07:58 am - Mordheim declared war on Ariandowlyn for the reason of "Bring Out The Dead".
08/23 06:18 am - Mordheim declared war on Sinkleraken for the reason of "All Serve Me In Death Eventually".
08/22 12:09 am - Mordheim changed their Color Trade Bloc from Gray to Olive.
08/21 12:55 am - Mordheim declared war on Phoenix for the reason of "Digging Holes and Taking Souls".
08/21 12:26 am - Mordheim declared war on Provence for the reason of "Digging Holes and Taking Souls".
08/20 08:35 am - Mordheim declared war on carvell for the reason of "Bring Out The Dead".
08/20 12:04 am - Mordheim declared war on Yabreucarro for the reason of "Bring Out The Dead".
08/17 06:08 pm - Mordheim declared war on United Front for the reason of "Bring Out The Dead".
08/16 03:01 pm - Mordheim declared war on Renegade States for the reason of "Bring Out The Dead".
08/15 10:06 am - Mordheim changed their Color Trade Bloc from Gray to Olive.
08/15 10:04 am - Mordheim declared war on Azeal for the reason of "Bring Out The Dead".
08/15 05:00 am - Mordheim declared war on Yuktobanian Republics for the reason of "Digging Holes and Taking Souls".
08/15 04:55 am - Mordheim declared war on United Kingcum for the reason of "Bring Out The Dead".
08/15 12:48 am - Mordheim declared war on South Appalachia for the reason of "Digging Holes and Taking Souls".
08/14 04:53 am - Mordheim declared war on Alagaesia for the reason of "Bring Out The Dead".
08/14 04:16 am - Mordheim placed an embargo on The Old Bear Republic.
08/14 04:13 am - Mordheim was embargoed by Fishtopia.
08/14 04:11 am - Mordheim placed an embargo on Fishtopia.
08/10 08:00 pm - Mordheim declared war on United European Fatherlands for the reason of "Bring Out The Dead".
08/08 06:03 pm - Mordheim declared war on Best Australia for the reason of "Digging Holes and Taking Souls".
08/08 06:01 pm - Mordheim declared war on Sanctum for the reason of "Bring Out The Dead".
08/08 02:02 pm - Mordheim declared war on Fluoride for the reason of "Bring Out The Dead".
08/08 07:06 am - Mordheim declared war on Hotel for the reason of "Digging Holes and Taking Souls".
08/08 12:53 am - Mordheim declared war on Lunchboxistan for the reason of "Bring Out The Dead".
08/06 12:37 am - Mordheim declared war on Dismalia for the reason of "Digging Holes and Taking Souls".
08/06 12:31 am - Mordheim declared war on Grilled Cheese Kingdom for the reason of "Digging Holes and Taking Souls".
08/03 07:32 pm - Mordheim ended the embargo placed on Fishtopia.
08/03 07:03 pm - Mordheim declared war on Halechem for the reason of "Bring Out The Dead".
08/03 06:48 pm - Mordheim placed an embargo on Fishtopia.
Nation Score Over Time
Score Component Breakdown
4 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.