Prismatic is a nation led by Highlord Alarak on the continent of North America. Prismatic's government is a Dictatorship with very moderate social policies. Economically, Prismatic favors left wing policies. The official currency of Prismatic is the Dollar. At 34 days old, Prismatic is an established nation. Prismatic has a population of 494,810 and a land area of 7,500.00 sq. miles. This gives it a national average population density of 65.97. Pollution in the nation is noticeable. The citizens' faith in the government is sufficient with an approval rating of 57.0039%.
Quitting the game have fun attacking me all you want
Basic Information | |
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Nation Name: | Prismatic |
Leader Name: | Alarak |
Nation ID: |
682541 https://politicsandwar.com/nation/id=682541
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Founded: | 04/04/2025 (34 Days Old) |
Last Activity: | Active in the last 7 days |
Discord Username: | paigekill |
Unique ID: | ecb8ebe44a053b29d80a3a2ab |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 37 (3.1 days) |
Commendations: | 4 |
Denouncements: | 1 |
Nation Page Visits: | 252 |
Economic | |
Population: | 494,810 |
Infrastructure: | 4,510.63 |
Land Area: | 7,500 sq. miles |
Avg Pop Density: | 65.97 people/sq. mi |
GDP: | $541,505,352.00 |
GDP per Capita: | $1,094.37 |
GNI: | $344,383,705.00 |
Economic Policies: | Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 57% (57) |
Pollution Index: | 100 points |
Radiation Index: | 119.32 R (Global: 147.64 R) |
OBL Team: | Foxes ![]() |
Military | |
Nation Rank: | #4,788 of 11,399 Nations (42.00%) |
Nation Score: ![]() |
644.39 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 140,633 97,216 |
![]() Lost: Destroyed: |
677 8,803 6,448 |
![]() Lost: Destroyed: |
39 336 191 |
![]() Lost: Destroyed: |
53 59 19 |
![]() Lost: Captured: |
17 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 5,123.76 |
Infrastructure Lost: | 1,475.00 |
Money Looted: | $84,721,073.79 |
Wars Won: | 23 |
Wars Lost: | 2 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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5 Cities [M] | |||||||||||||||||||||||||||||||
New oddland | 911.41 Infra, 100,161 People | ||||||||||||||||||||||||||||||
South Oddland | 897.54 Infra, 98,649 People | ||||||||||||||||||||||||||||||
North Oddland | 900.45 Infra, 98,934 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
2 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |