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Harbinger


The Remnants of Harbinger is a nation led by The Realm of Harbinger on the continent of Africa. The Remnants of Harbinger's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Remnants of Harbinger favors right wing policies. The official currency of The Remnants of Harbinger is the Bus Tokens. At 1,710 days old, The Remnants of Harbinger is an ancient nation. The Remnants of Harbinger has a population of 6,956,478 and a land area of 63,000.00 sq. miles. This gives it a national average population density of 110.42. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Eternal Saga


Basic Information
Nation Name:Harbinger
Leader Name:Harbinger
Nation ID: 6802
Awards:
Founded:09/18/2014 (1,710 Days Old)
Last Activity:Active 19 hours ago
Unique ID:8facfb2a11a4ce07f28aa4ba
Forum Account:Click Here
International Relations
Alliance:Soup Kitchen Alliance Flag
Line Cook
Alliance Seniority:54 days
Color Trade Bloc: Electric Purple
Nation Page Visits:2,779
Economic
Population: 6,956,478
Infrastructure: 48,000.00
Land Area: 63,000 sq. miles
Avg Pop Density: 110.42 people/sq. mi
GDP: $8,531,183,076.01
GDP per Capita: $1,226.37
Economic Policies: Right
Currency:Currency Image
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Authoritarian
State Religion: None None
Approval Rating: 0% (-137.83)
Pollution Index: 3,059 points
Radiation Index: 39.03 R (Global: 32.06 R)
OBL Team:The Axe Bastards
Military
Nation Rank:#463 of 11,393 Nations (4.06%)
Nation Score: More Information 3,828.00
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
5,806,594
5,037,784
Tanks:
Lost:
Destroyed:
0
139,850
197,513
Aircraft:
Lost:
Destroyed:
2,160
21,467
27,823
Ships:
Lost:
Destroyed:
79
2,980
2,976
Spies:Unknown
Missiles:
Launched:
Eaten:
0
29
5
Nuclear Weapons:
Launched:
Eaten:
0
10
20
Nation Stats
Infrastructure Destroyed:150,113.15
Infrastructure Lost:77,632.00
Money Looted:$135,955,257.40
Wars Won:27
Wars Lost:19
Bounties
Total Value of All Bounties:$1,000,000
Nuclear$1,000,000
Map
24 Cities [M]
Nation Activity
04/27 10:30 pm - Harbinger changed their Color Trade Bloc from Gray to Purple.
04/26 11:57 pm - Harbinger declared war on Burnopolise for the reason of "Me too, thanks".
04/26 09:51 am - Harbinger declared war on Eternitys End for the reason of "Did someone say bomb?".
04/26 01:27 am - Harbinger had war declared by Hokie Nation for the reason of "We have come to liberate you".
04/25 04:55 am - Harbinger declared war on Affluence for the reason of "More Bombs for everyone!".
04/23 11:55 pm - Harbinger declared war on Vladland for the reason of "You Say Bombing Run!".
04/23 01:39 am - Harbinger changed their Color Trade Bloc from Gray to Purple.
04/19 12:49 am - Harbinger declared war on Hayleys Kingdom for the reason of "Careful, it's Soup".
04/19 12:46 am - Harbinger declared war on United States Of Americans for the reason of "Careful, it's Soup".
04/19 12:03 am - Harbinger had war declared by New Found Republic for the reason of "Guten Tag!".
04/18 12:31 am - Harbinger declared war on Wild Horse Desert for the reason of "Careful, it's Soup".
04/17 11:55 pm - Harbinger declared war on Hokie Nation for the reason of "Careful, it's Soup".
04/17 11:50 pm - Harbinger declared war on Hooter Valley for the reason of "Careful, it's Soup".
04/01 04:16 am - Harbinger changed their Color Trade Bloc from Orange to Purple.
04/01 12:14 am - Harbinger applied to join the alliance Soup Kitchen.
04/01 12:14 am - Harbinger left the alliance The Knights Radiant.
03/26 09:14 am - Harbinger changed their Color Trade Bloc from Red to Orange.
03/23 05:11 am - Harbinger applied to join the alliance The Knights Radiant.
03/23 05:11 am - Harbinger left the alliance Rose.
03/16 04:37 am - Harbinger applied to join the alliance Rose.
03/16 04:37 am - Harbinger left the alliance Seven Kingdoms.
03/09 05:39 am - Harbinger applied to join the alliance Seven Kingdoms.
03/09 05:39 am - Harbinger left the alliance The Enterprise.
03/08 05:57 am - Harbinger changed their Color Trade Bloc from Gray to Red.
03/02 05:49 am - Harbinger applied to join the alliance The Enterprise.
03/02 05:49 am - Harbinger left the alliance The Isle.
03/01 09:57 am - Harbinger declared war on United Pakistan for the reason of "Dead men taste like chicken.".
03/01 09:55 am - Harbinger declared war on Khyber for the reason of "You're a disease, and I'm the cure.".
03/01 09:52 am - Harbinger declared war on The Overthere for the reason of "A not-so-general dispute".
02/28 08:59 pm - Harbinger changed their Color Trade Bloc from Gray to Orange.
Nation Score Over Time
Score Component Breakdown
12 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 20% chance of thwarting enemy nuclear attacks.