The Abyss Abyssal Order is a nation led by Water. Encyphilitus on the continent of Australia. The Abyss Abyssal Order's government is a Democracy with very moderate social policies. Economically, The Abyss Abyssal Order favors left wing policies. The official currency of The Abyss Abyssal Order is the Canadian Dollar. At 51 days old, The Abyss Abyssal Order is an established nation. The Abyss Abyssal Order has a population of 2,457,356 and a land area of 24,000.00 sq. miles. This gives it a national average population density of 102.39. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
The Abyss is where darkness spreads.
Basic Information | |
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Nation Name: | Abyssal Order |
Leader Name: | Encyphilitus |
Nation ID: |
678827 https://politicsandwar.com/nation/id=678827
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Founded: | 03/16/2025 (51 Days Old) |
Last Activity: | Active 8 minutes ago |
Discord Username: | FlyingGizmo357 |
Unique ID: | d5b0870a6103c7493d14a1505 |
International Relations | |
Alliance: | Cerberus ![]() Charon |
Alliance Seniority: | 9 days |
Color Trade Bloc: | ![]() |
Commendations: | 12 |
Denouncements: | 4 |
Nation Page Visits: | 940 |
Economic | |
Population: | 2,457,356 |
Infrastructure: | 19,950.00 |
Land Area: | 24,000 sq. miles |
Avg Pop Density: | 102.39 people/sq. mi |
GDP: | $3,297,124,911.00 |
GDP per Capita: | $1,341.74 |
GNI: | $1,406,511,440.00 |
Economic Policies: | Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Democracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (111.22) |
Pollution Index: | 0 points |
Radiation Index: | 130.57 R (Global: 223.06 R) |
OBL Team: | MiBich ![]() |
Military | |
Nation Rank: | #3,058 of 11,373 Nations (26.89%) |
Nation Score: ![]() |
2,585.62 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
179,680 838,025 1,031,101 |
![]() Lost: Destroyed: |
15,000 38,153 48,030 |
![]() Lost: Destroyed: |
900 2,436 3,002 |
![]() Lost: Destroyed: |
180 377 356 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 2 |
![]() Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 18,943.42 |
Infrastructure Lost: | 4,235.00 |
Money Looted: | $287,518,532.31 |
Wars Won: | 58 |
Wars Lost: | 3 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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12 Cities [M] | |||||||||||||||||||||||||||||||
Abyss City | 1,700.00 Infra, 214,561 People | ||||||||||||||||||||||||||||||
AstraZone | 1,700.00 Infra, 214,561 People | ||||||||||||||||||||||||||||||
Twilight | 1,700.00 Infra, 214,561 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |