The Abyss Abyssal Order is a nation led by Water. Encyphilitus on the continent of Australia. The Abyss Abyssal Order's government is a Democracy with very moderate social policies. Economically, The Abyss Abyssal Order favors left wing policies. The official currency of The Abyss Abyssal Order is the Canadian Dollar. At 75 days old, The Abyss Abyssal Order is an established nation. The Abyss Abyssal Order has a population of 1,759,386 and a land area of 24,000.00 sq. miles. This gives it a national average population density of 73.31. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
The Abyss is where darkness spreads.
Basic Information | |
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Nation Name: | Abyssal Order ![]() |
Leader Name: | Encyphilitus |
Nation ID: |
678827 https://politicsandwar.com/nation/id=678827
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Founded: | 03/16/2025 (75 Days Old) |
Last Activity: | Active 28 hours ago |
Discord Username: | flyinggizmo357#0 |
Unique ID: | e14434563041ce1b17d5a4260 |
International Relations | |
Alliance: | Cerberus ![]() Charon |
Alliance Seniority: | 33 days |
Color Trade Bloc: | ![]() |
Commendations: | 17 |
Denouncements: | 5 |
Nation Page Visits: | 1,476 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 1,759,386 |
Infrastructure: | 13,854.28 |
Land Area: | 24,000 sq. miles |
Avg Pop Density: | 73.31 people/sq. mi |
GDP: | $1,188,966,871.00 |
GDP per Capita: | $675.78 |
GNI: | $238,615,830.00 |
Economic Policies: | Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Democracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (132.92) |
Pollution Index: | 0 points |
Radiation Index: | 198.07 R (Global: 339.89 R) |
OBL Team: | MiBich ![]() |
Military | |
Nation Rank: | #3,300 of 11,696 Nations (28.21%) |
Nation Score: ![]() |
2,171.01 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
180,000 1,414,575 1,321,193 |
![]() Lost: Destroyed: |
14,750 73,405 68,434 |
![]() Lost: Destroyed: |
323 5,678 4,950 |
![]() Lost: Destroyed: |
77 999 981 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 5 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 29,104.99 |
Infrastructure Lost: | 11,582.00 |
Money Looted: | $348,760,105.29 |
Wars Won: | 80 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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12 Cities [M] | |||||||||||||||||||||||||||||||
Abyss City | 1,134.35 Infra, 146,085 People | ||||||||||||||||||||||||||||||
AstraZone | 1,059.87 Infra, 136,494 People | ||||||||||||||||||||||||||||||
Twilight | 1,171.83 Infra, 150,912 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
5 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |