The Villager Kingdom is a nation led by King King Villager on the continent of Europe. The Villager Kingdom's government is a Constitutional Monarchy with very moderate social policies. Economically, The Villager Kingdom favors moderate policies. The official currency of The Villager Kingdom is the Emerald. At 19 days old, The Villager Kingdom is a young nation. The Villager Kingdom has a population of 177,872 and a land area of 4,590.00 sq. miles. This gives it a national average population density of 38.75. Pollution in the nation is noticeable. The citizens' faith in the government is plentiful with an approval rating of 86.7478%.
The Villager Kingdom is a new Kingdom that was created after seven village Chieftains from their seven respectful villages from different biomes The Plains The Tundra The Taiga The Savanna The Desert The Jungle and The Swamp Villages the seven leaders then voted for who which of them will be king thus after much discussion they decided to become a semi constitutional monarchy with The Villager Chief of The Plains as their first king they are also a safe haven for traders and merchants with trade as their main specialty
Basic Information | |
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Nation Name: | The Villager Kingdom |
Leader Name: | King Villager |
Nation ID: |
665038 https://politicsandwar.com/nation/id=665038
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Founded: | 01/01/2025 (19 Days Old) |
Last Activity: | Active 9 hours ago |
Unique ID: | e8dea944797c0e76ad90f5d62 |
International Relations | |
Alliance: | Empire of the Romans Applicant |
Alliance Seniority: | 20 days |
Color Trade Bloc: | Roman Purple |
Commendations: | 0 |
Denouncements: | 0 |
Nation Page Visits: | 152 |
Economic | |
Population: | 177,872 |
Infrastructure: | 1,490.00 |
Land Area: | 4,590 sq. miles |
Avg Pop Density: | 38.75 people/sq. mi |
GDP: | $439,333,690.00 |
GDP per Capita: | $2,469.93 |
GNI: | $344,001,915.00 |
Economic Policies: | Moderate |
Currency: | Emerald |
Domestic | |
Government Type: | Constitutional Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Moderate |
State Religion: | None |
National Animal: | Sheep |
Approval Rating: | 87% (86.75) |
Pollution Index: | 83 points |
Radiation Index: | 315.77 R (Global: 439.47 R) |
Military | |
Nation Rank: | #8,367 of 11,330 Nations (73.85%) |
Nation Score: | 68.42 |
War Policy: | Turtle |
Soldiers: Casualties: Killed: |
2,915 85 0 |
Tanks: Lost: Destroyed: |
0 0 0 |
Aircraft: Lost: Destroyed: |
0 0 0 |
Ships: Lost: Destroyed: |
0 0 0 |
Spies: Lost: Captured: |
2 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 0 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 19.20 |
Infrastructure Lost: | 0.00 |
Money Looted: | $2,247,190.36 |
Wars Won: | 2 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||
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1 Cities [M] | ||||||||
Emerald City | 1,490.00 Infra, 177,872 People | |||||||
Nation Activity | ||||||||
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Nation Score Over Time | ||||||||
Score Component Breakdown | ||||||||
Nation Militarization Over Time | ||||||||
1 National Project | ||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |