Achievement Showcase
The Motherland, Cybertron is a nation led by Creator Of Life, Lord Primus on the continent of Africa. The Motherland, Cybertron's government is a Technocracy with very moderate social policies. Economically, The Motherland, Cybertron favors extremely left wing policies. The official currency of The Motherland, Cybertron is the Energon. At 74 days old, The Motherland, Cybertron is an established nation. The Motherland, Cybertron has a population of 1,904,864 and a land area of 15,000.00 sq. miles. This gives it a national average population density of 126.99. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Cybertron is a nation of immense technological advancement. It's a country where machines and artificial intelligence have reached their zenith, transforming the nation into a gleaming metropolis of interconnected systems. Towering skyscrapers of shimmering metal pierce the sky, their sleek surfaces reflecting the vibrant hues of the country's artificial suns. Autonomous vehicles glide silently through the air, their intricate designs a testament to Cybertron's ingenuity.
The landscape is a harmonious blend of organic and synthetic elements. Lush, bioluminescent gardens thrive within the metallic structures, providing a breath of life amidst the technological marvels. Advanced energy systems power the nation, ensuring a sustainable and efficient society. Cybertronians, the inhabitants of this country, are a technologically advanced race, their bodies seamlessly integrated with technology. They possess extraordinary intelligence and are capable of feats of engineering and innovation that would be considered impossible in other parts of the universe.
Cybertron is a beacon of technological advancement, a testament to the boundless potential of artificial intelligence and the harmonious coexistence of technology and nature. However, this advanced civilization is not without its challenges. The rapid pace of technological progress has led to ethical dilemmas and social unrest, forcing the Cybertronians to constantly grapple with the consequences of their creations.
Basic Information | |
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Nation Name: | Cybertron |
Leader Name: | Lord Primus |
Nation ID: |
660914 https://politicsandwar.com/nation/id=660914
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Founded: | 12/08/2024 (74 Days Old) |
Last Activity: | Active 17 hours ago |
Discord Username: | Anthropia#0727 |
Unique ID: | 75d6b193057741ff99ae15c4e |
International Relations | |
Alliance: | Event Horizon ![]() Acolyte |
Alliance Seniority: | 70 days |
Color Trade Bloc: | ![]() |
Commendations: | 43 |
Denouncements: | 2 |
Nation Page Visits: | 1,080 |
Economic | |
Population: | 1,904,864 |
Infrastructure: | 15,001.95 |
Land Area: | 15,000 sq. miles |
Avg Pop Density: | 126.99 people/sq. mi |
GDP: | $1,571,519,489.00 |
GDP per Capita: | $825.00 |
GNI: | $441,514,220.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
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Domestic | |
Government Type: | Technocracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Freedom ![]() |
National Animal: |
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Approval Rating: | 100% (290.15) |
Pollution Index: | 0 points |
Radiation Index: | 884.51 R (Global: 818.79 R) |
Military | |
Nation Rank: | #3,438 of 11,179 Nations (30.75%) |
Nation Score: ![]() |
1,718.41 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
145,903 212,835 113,132 |
![]() Lost: Destroyed: |
0 457 3,896 |
![]() Lost: Destroyed: |
750 67 85 |
![]() Lost: Destroyed: |
50 15 22 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 2 |
![]() Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 35,180.91 |
Infrastructure Lost: | 534.00 |
Money Looted: | $409,968,892.76 |
Wars Won: | 137 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
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10 Cities [M] | |||||||||||||||||||||||||||||||
Iacon | 1,500.36 Infra, 193,221 People | ||||||||||||||||||||||||||||||
Polyhex | 1,500.00 Infra, 193,175 People | ||||||||||||||||||||||||||||||
Darkmount | 1,500.00 Infra, 192,627 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
5 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |