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Violent Federation


The Darkened Empire Violent Federation is a nation led by Shadow Chancellor Basari Dreth on the continent of Asia. The Darkened Empire Violent Federation's government is a Socialist Theocracy with very moderate social policies. Economically, The Darkened Empire Violent Federation favors moderate policies. The official currency of The Darkened Empire Violent Federation is the Vermilion Seals. At 6 days old, The Darkened Empire Violent Federation is a new nation. The Darkened Empire Violent Federation has a population of 197,415 and a land area of 2,850.00 sq. miles. This gives it a national average population density of 69.27. Pollution in the nation is a problem. The citizens' faith in the government is mediocre with an approval rating of 43.0679%.


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National Factbook
Flag: National Flag
Nation Name: Violent Federation
Leader Name: Basari Dreth
Currency: Currency Image
Vermilion Seals
National Animal: National Animal Image
Emberdrake
History: History of the Violent Federation After the War of Violets Federation

The War of the Violets Federation, a brutal and destructive conflict, marked the defining moment in the creation of the Violent Federation. What began as a war between rival factions vying for control of powerful Voidstone resources and technological supremacy, ended with the total collapse of the Violets Federation and the rise of a new, unyielding power that would dominate the lands for centuries to come.

Post-War Era: The Rise of the Violent Federation

After the War of the Violets, the Violet Crown, once the symbol of unity in the Violets Federation, was shattered, leaving the realm in chaos. The once-proud Federation was divided among countless warlords, each claiming pieces of territory and scrambling for resources. But from the ashes of this disarray arose the First Warlord, a ruthless and cunning leader who had harnessed the destructive power of the Voidstones and Aetheric Crystals to unite the fractured factions under his banner. His rise was marked by the brutal subjugation of rival warlords, the integration of their forces, and the forging of a new, militaristic society.

This period of consolidation brought about the Violent Federation, a harsh, war-driven empire built on strength, technology, and fear. The Federation’s capital, Valkaris, became the seat of power, where the Warlord and his Council ruled with an iron fist, overseeing the integration of the fragmented lands into a centralized and highly regimented nation.

Expansion and Technological Domination

In the centuries that followed, the Violent Federation embarked on a campaign of expansion and conquest, driven by a singular goal: to secure more Voidstone mines, Aetheric Crystals, and technological resources. Under the banner of the Valkarite Legions, the Federation pushed outward, absorbing neighboring territories, dismantling old empires, and crushing resistance through overwhelming force. The Celestial Fleet ensured naval and aerial supremacy, while the Aetheric Mechs ensured domination on the ground.

During this time, the Nyxari and Aethrals, once marginalized groups within the Federation, rose to prominence. The Nyxari, a race known for their shadow manipulation and deadly stealth, were integrated into the Federation's elite forces, the Nyxari Shadow Corps, while the Aethrals, with their mastery of cybernetics and arcane technologies, began shaping the Federation's advanced weaponry, mechs, and even its form of governance.

The Age of Technomancy

As the Federation grew stronger, it entered what would be known as the Age of Technomancy—an era in which the line between magic and technology became increasingly blurred. The Aetheric Crystals that powered the Federation’s machines were now combined with dark magic, creating weapons capable of annihilating entire cities in a single strike. The Federation developed new Voidstone-powered technology, including cybernetic soldiers and AI-driven combat units, giving rise to a powerful and nearly invincible military force.

During this age, however, cracks began to appear in the Federation’s unity. The power of the Voidstones and Aetheric Crystals created a dangerous thirst for more, and as the Valkarite Legions grew more oppressive, the Federation's colonies began to stir with resistance. Warlords who had once pledged allegiance to the Federation now saw an opportunity to break free, leading to several smaller uprisings across the Federation’s borders. However, these uprisings were crushed swiftly by the might of the Federation's war machine.

The Shadow Rebellion and the Rise of the Aetheric Order

In the years leading up to the present day, the Violent Federation faced the growing threat of rebellion from within. A faction known as the Shadow Rebellion, composed of disillusioned citizens, rogue technomancers, and underground resistance groups, began to openly challenge the Federation’s iron rule. The Rebellion sought to liberate the colonies, expose the corruption at the heart of the Federation, and overthrow the ruling Council of Warlords.

The Federation responded with brutal efficiency, deploying its elite forces—the Voidborne soldiers—alongside the terrifying might of the Aetheric Mechs to stamp out any trace of the rebellion. Despite their best efforts, the Shadow Rebellion proved resilient, and rumors of a new Aetheric Order—a group of rogue technomancers and renegade Valkarites—have begun to circulate, claiming that they possess the power to challenge the Federation’s authority.

Present Day

Now, the Violent Federation stands as a totalitarian regime, stronger than ever in terms of military power and technological dominance. The Valkarite Legions, Celestial Fleet, and Aetheric Mechs continue to patrol its borders, ensuring that no rebellion can rise again. However, beneath this facade of invincibility, there are whispers of unrest. Rebel factions grow in number, and some wonder if the Federation, like the Violets Federation before it, is doomed to fall into decay once again. The future of the Violent Federation remains uncertain, as it grapples with its unrelenting thirst for power and the rising threat of those who seek to break its iron grip.
Geography
Continent: Asia
Land Area: 4,586.62 sq. km
Terrain: Terrain of the Violent Federation

The Violent Federation is a land of extremes, where stark contrasts between desolate wastelands, towering mountain ranges, and sprawling urban landscapes create a backdrop for both the Federation's brutal history and its relentless expansion. Its geography is shaped by the constant drive for power, control, and resource exploitation, resulting in an environment that is both unforgiving and strategically vital.

Mountains and High Ranges

The Federation is home to vast mountain ranges that dominate its northern and central regions. These peaks, some of which rise to over 5,000 meters above sea level, serve as natural barriers, providing protection from outside invaders and strategic locations for military fortifications. The Ironclad Peaks, located in the heart of the Federation, are particularly notable for their treacherous terrain, which makes any invasion nearly impossible. These mountains are rich in Voidstone deposits, making them highly contested regions, with numerous mining colonies carved into the rock faces.

Deserted Wastelands

To the south, the Crimson Deserts stretch as far as the eye can see, a barren and hostile land where the heat is suffocating, and the ground is cracked and dry. This region is characterized by vast stretches of red sand dunes, toxic air, and dust storms that can last for days. The Wastelands of Ordon are infamous for the ruins of once-thriving cities now lost to the sands, remnants of civilizations that fell during the War of the Violets Federation. It is a place where survival is a constant struggle, and only the strongest can endure. Despite its hostile nature, the Federation mines precious resources here, including Aetheric Crystals and other rare minerals vital for their technology.

Forests and Woodlands

The Sylvan Expanse, a vast, dense forest to the east, offers a sharp contrast to the arid wastelands. This area is thick with ancient trees, their roots intertwined with the very land itself. Hidden within its depths are secluded villages and outposts, though most of this region is under the control of the Valkarite Legions, who use the forests for covert operations and training grounds for elite soldiers. The Federation also extracts wood and natural resources from these forests, maintaining a delicate balance of exploitation and preservation.

Rivers and Lakes

The Federation is dotted with several important river systems and lakes, crucial to its economy and military infrastructure. The Talaris River, one of the longest and most vital, flows from the mountains in the north to the southern coast. It provides transportation routes for military supplies and trade, as well as irrigation for the Federation’s agricultural regions. The Blackwater Lakes are large, dark bodies of water located near the central cities, their eerie, almost mystical qualities rumored to be linked to ancient, forgotten magic. These lakes are not only strategic but also serve as sacred sites for some factions within the Federation.

Volcanic Zones

In the western territories, the Volcanic Belt is a region of active volcanoes, surrounded by smoldering craters and molten rivers. This dangerous landscape has proven to be rich in rare minerals and Voidstone deposits, making it a critical area for Federation expansion. However, the volatile nature of the land means that it is also one of the most hazardous places to live and work. Only the most resourceful, and often most desperate, miners and military personnel live in this region, constructing cities and fortresses from the very stones of the land itself.

Urban and Industrial Zones

The heart of the Violent Federation lies in its vast urban and industrial zones. Valkaris, the capital, is a towering metropolis of steel, stone, and arcane energy. The city is a labyrinth of towering skyscrapers, military bases, research facilities, and industrial factories. Its streets are constantly filled with the hustle of soldiers, engineers, technomancers, and civilians, all working together to fuel the Federation’s war machine. Beyond Valkaris, several other cities, including Ironhold and Obsidian Forge, serve as major industrial hubs, churning out weapons, armor, and technological marvels that power the Federation’s military might.

Caverns and Underground Cities

Hidden beneath the surface, vast networks of caverns and underground cities form the underbelly of the Federation. These areas are rich in Voidstone and other precious minerals, making them critical for resource extraction and military production. The Federation has established a series of underground bunkers, research facilities, and even entire cities to operate out of sight of the enemy and to protect against surface-level invasions. The dark, labyrinthine tunnels of the Netherdeep are used by the Federation’s elite Nyxari Shadow Corps for covert operations, giving them an advantage in clandestine warfare.

Coastal and Island Territories

The Federation’s coastal regions are dotted with strategic ports and shipyards, which are essential for maintaining dominance over the seas. The Shattered Coastline is notorious for its jagged cliffs, hidden coves, and constant storms, making navigation treacherous. However, it also provides the Federation with access to trade routes and the ability to project power across the water. The Black Isles, a group of remote, fortified islands, are used as military strongholds and research facilities. These islands also house experimental technologies and weapons that are tested far from prying eyes.


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In summary, the Violent Federation is a land of stark contrasts, from its harsh deserts and volcanic landscapes to its dense forests and bustling industrial cities. Each region is strategically valuable, providing the Federation with resources, power, and dominance over the known world. The diverse terrain has not only shaped the Federation's economy and military tactics but also fueled its expansionist ambitions as it seeks to conquer new lands and ensure its continued supremacy.
Highest Peak: 5,478mt, 17 meters
Lowest Valley: Shadow Rift Valley, -350 meters
Climate: Climate of the Violent Federation

The Violent Federation experiences a highly varied and extreme climate, influenced by its diverse terrain and strategic position in a volatile world. From scorching deserts to freezing mountain peaks, the climate shapes much of the Federation's way of life, both in terms of military strategy and resource management. The climate is generally harsh and unforgiving, with frequent natural disasters that mirror the Federation's own violent history.

Northern Regions: Cold and Extreme

The northernmost territories of the Federation, including the Ironclad Peaks and nearby tundra regions, are subjected to frigid, near-arctic conditions. Winters are long and brutal, with temperatures plunging well below freezing for months at a time. Snowstorms and blizzards are common, making travel difficult and dangerous. In these extreme conditions, only the most hardened settlers and military personnel survive. However, these regions are rich in natural resources, particularly Voidstone and precious minerals, which are extracted under harsh conditions. The extreme cold is also a key strategic advantage, as it keeps enemies at bay.

Central Regions: Temperate and Unstable

The central regions of the Federation, where most of its population resides, experience a temperate climate with fluctuating weather patterns. Summers are warm, and winters are cold, but the weather can shift dramatically. Thunderstorms, torrential rains, and hailstorms are frequent, often causing massive floods that devastate cities. These unpredictable weather conditions have led to the development of advanced infrastructure capable of withstanding harsh weather, such as reinforced buildings, drainage systems, and air filtration units to cope with the heavy smog and toxins in the air. Despite these challenges, the central regions are the economic powerhouse of the Federation, with sprawling industrial zones and urban centers.

Southern Regions: Scorching Deserts and Dry Heat

The southern territories of the Federation, including the Crimson Deserts and Wastelands of Ordon, are among the hottest and driest regions on the planet. Temperatures regularly exceed 40°C (104°F) during the summer, with some areas experiencing even higher peaks. Dust storms and scorching winds are frequent, making survival in the region a constant struggle. The air is thick with sand and toxic particles, which make it difficult to breathe without specialized equipment. Despite these harsh conditions, the Federation has established mining operations in these areas, extracting valuable resources like Aetheric Crystals and rare metals. The ability to adapt to the desert's extreme heat is a mark of strength within the Federation's military and industrial sectors.

Coastal Regions: Humid and Storm-Prone

The Federation's coastal regions, including the Shattered Coastline and Black Isles, are characterized by a humid, subtropical climate. Heavy rains, frequent hurricanes, and intense coastal storms batter these areas year-round. The relentless waves and unpredictable weather make navigation and trade treacherous, but the Federation's naval forces are well-equipped to handle these challenges. The humid climate has fostered dense, jungle-like forests along the coastline, adding a layer of complexity to the region's landscape. These forests are also home to dangerous wildlife, further complicating efforts to colonize and explore the region.

Volcanic Belt: Hot and Volatile

The Volcanic Belt in the west is dominated by active volcanoes, earthquakes, and a constant heat emanating from the molten rivers and craters. This region is highly volatile, with frequent eruptions that can reshape the landscape in a matter of hours. Temperatures around the volcanic areas are significantly higher, with nearby cities enduring constant heat and smog. The Federation uses the heat and volcanic activity to power industrial plants and energy systems, taking advantage of the geothermal energy in the region. However, the risk of disaster is always looming, and many parts of the volcanic belt are evacuated or sealed off during periods of heightened activity.

Forests and Woodlands: Mild with Frequent Storms

In contrast to the other regions, the Sylvan Expanse in the east experiences a milder, more temperate climate. The weather here is typically cool, with moderate rainfall throughout the year. However, the area is also prone to intense thunderstorms and violent wind gusts. The trees of the Sylvan Expanse are thick and ancient, and the soil is rich and fertile, which allows the region to support small farming communities and military training outposts. Despite its relatively mild climate, the forested areas can become dangerous during heavy rains, when flash floods can wash away settlements and outposts.

Urban Centers: Polluted and Contaminated

Within the urban centers of the Federation, especially in the capital, Valkaris, the climate is heavily influenced by pollution. The constant industrial activity, combined with dense population centers and military bases, has created a highly polluted atmosphere. Toxic smog and acid rain are common, resulting in health hazards for the citizens and military personnel. The government has put various measures in place to manage the pollution, including advanced air filtration systems and environmental protection laws. However, the smog often obscures the skies, casting a constant haze over the cities, and the air quality is poor enough that respiratory issues are a widespread concern.

Overall Climate Trends

In general, the Violent Federation experiences extreme temperature fluctuations, with some regions subjected to freezing cold and others enduring unbearable heat. The climate is one of the factors that contributes to the Federation’s militaristic nature, as its people have learned to adapt to and conquer the harsh conditions they face. The Federation’s ability to harness natural resources and technological advancements to survive and thrive in such a hostile environment has been key to its survival and expansion. Whether through mastering the heat of the deserts, navigating the perilous storms, or enduring the brutal cold, the people of the Federation are forged by the land itself.


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The diverse and harsh climate of the Violent Federation is a major driver of both its economy and its military might. It forces the Federation's people to develop innovative survival tactics, powerful infrastructure, and an indomitable will to endure.
People & Society
Population: 197,415 people
Demonym: Violentian
Demonym Plural: Federator
Ethnic Groups: Vornak - 70.9%
Kryllians - 15.1%
Drekorians - 3.2%
Languages: Vornakian - 85.9%
Kryllian - 10.0%
Zarvan - 5.1%
Religions: Vornakism - 70.0%
Kryllian Technism - 20.0%
Zarvanian Animism - 10.0%
Health
Life Expectancy: 90 years
Obesity: 12.4%
Alcohol Users: 35%
Tobacco Users: 25%
Cannabis Users: 15%
Hard Drug Users: 5%
Economy
Description: The economy of the Violent Federation is a mix of militarized industries, resource extraction, and technological innovation, driven by the harsh environment and the need for survival in a world dominated by darkness.

Key Industries:

Weapons Manufacturing: Given the Federation’s focus on strength and combat, weapons production is a primary economic driver, with large industries dedicated to producing everything from personal arms to advanced military technology.

Energy Production: With limited natural light, energy is essential, and the Federation invests heavily in alternative sources such as geothermal, nuclear, and bioenergy, with a strong focus on energy independence.

Mining and Resource Extraction: The Federation heavily exploits its underground resources, extracting minerals, metals, and rare materials essential for their technological advancements and military needs.

Technology and Cybernetics: Advancements in cybernetics, artificial intelligence, and biotech play a significant role in the Federation’s economy, making it a leading force in tech-driven industries.

Agriculture and Food Production: Despite the darkness, the Federation has developed sophisticated farming methods, relying on genetically modified crops and artificial light for food production.


Currency: The Violent Credit (VC) is the primary currency, used in both civilian and military sectors. The currency system is heavily regulated, and its value is tied to the Federation’s military and technological output.

Trade: Trade is largely centered around weapons, technology, and energy resources. The Federation maintains trade relations with neighboring nations, but their trade is often dictated by strategic military interests. Limited trade occurs with other regions, given the Federation’s isolationist policies.

Workforce: The workforce is highly regimented, with a significant portion of the population working in state-controlled sectors like the military, energy production, and resource extraction. Many workers also serve in industries related to technological and scientific research.


The economy is largely driven by the need for survival and defense, with an emphasis on innovation, self-reliance, and resource control. The violent and militarized nature of the Federation’s society makes its economy both resilient and heavily centralized, with the government controlling many aspects of production and trade.
Average Yearly Income: $71.42
Gross Domestic Product (GDP): $482,217,317.00
GDP per Capita: $2,442.65
Gross National Income (GNI): $420,908,510.00
Industries: The Violent Federation has a diverse but heavily militarized economy, with industries that are tailored to its survivalist and combat-focused society. Key industries in the Federation include:

1. Weapons and Ammunition Manufacturing: Central to the Federation's economy, this industry produces a wide range of arms and munitions for both the military and civilian sectors. Everything from small arms to advanced energy-based weapons is produced to maintain the Federation's power.


2. Energy Production: With the constant night sky, the Federation relies heavily on alternative energy sources such as nuclear, geothermal, and bioenergy. There are extensive investments in energy infrastructure to power everything from cities to military bases.


3. Mining and Resource Extraction: The Federation's rugged environment makes it rich in valuable resources, particularly underground minerals, metals, and rare ores. Mining operations are crucial, feeding both the weapons industry and technological sectors.


4. Cybernetics and Biotechnology: With a focus on enhancing the capabilities of its citizens, particularly military personnel, this industry develops advanced cybernetic implants, biotechnology, and medical solutions, aimed at increasing physical and mental resilience.


5. Manufacturing and Engineering: The Federation has a strong industrial base that produces heavy machinery, construction materials, and technology infrastructure. Factories are essential for producing military vehicles, armor, and equipment.


6. Agriculture and Food Production: Despite the darkness, the Federation has pioneered genetically modified crops and uses artificial lighting systems to sustain agriculture. While food production is limited in its variety, the focus is on survival nutrition.


7. Surveillance and Security Technology: With constant threats from internal and external forces, the Federation invests heavily in surveillance systems, military-grade AI, drones, and automated defense technologies to maintain control and order.


8. Transport and Logistics: The Federation's logistical network is crucial for transporting supplies, personnel, and military units. This includes armored transport vehicles, subterranean rail systems, and aerial crafts designed for both combat and transportation.


9. Space Exploration and Technology: Although not a primary focus, the Federation is working on developing space technology to secure resources beyond the planet, particularly focusing on resource-rich asteroids or moons in nearby systems.



These industries are interlinked and heavily regulated, with most of them serving the dual purpose of supporting the Federation's military capabilities and ensuring survival in its harsh environment.
Military
History: The Military Forces of the Violent Federation are highly advanced, technologically driven, and organized to ensure the survival and dominance of the Federation in an unforgiving world. The military is a central element of the Federation’s society, serving both as a defense force and as a tool for territorial expansion and political influence. It is a powerful, efficient, and often brutal force, with various branches focused on different types of warfare.

1. Military Branches

Army: The backbone of the Violent Federation's military, the army is primarily responsible for ground-based operations, including large-scale assaults, defense of territory, and maintaining order within the Federation. Troops are highly trained in survival tactics, guerilla warfare, and heavy combat. The Army is also responsible for operating advanced ground-based vehicles and weaponry, including assault mechs and combat drones.

Naval Forces: The Federation’s naval forces are primarily concerned with protecting coastal regions and securing resources from distant lands. The navy features submersible warships, ocean-based mobile bases, and transport vessels for rapid deployment. Given the Federation's unique environment, naval operations are also focused on underwater resource extraction and strategic strikes.

Air Force: The Federation’s air force is composed of advanced fighter jets, stealth bombers, and drone fleets that dominate the skies. They play a key role in surveillance, rapid troop deployment, and aerial combat. Air superiority is a top priority, with air defense systems placed throughout Federation-controlled territory.

Special Forces: A highly elite group within the military, the Special Forces of the Violent Federation carry out covert operations, assassination missions, sabotage, and strategic intelligence gathering. They are trained in extreme survival, stealth tactics, and infiltrating enemy strongholds. Special Forces units often have access to cutting-edge technology, including cloaking devices and cybernetic enhancements.

Cyber Warfare Division: As technology plays a crucial role in the Federation, the Cyber Warfare Division is tasked with disrupting enemy communications, infiltrating enemy systems, and ensuring the Federation’s digital dominance. This division utilizes AI-assisted warfare, hacking tools, and cybernetic drones to disrupt enemy infrastructure and control the flow of information.

Space Forces: Although secondary to ground and air operations, the Federation’s Space Forces are responsible for deploying orbital satellites, securing space-based resources, and conducting operations in space. These forces utilize spacecraft, orbital stations, and advanced targeting systems to maintain control over the Federation’s space assets.


2. Military Equipment and Technology

Weaponry: The Federation employs a variety of advanced weapons systems, ranging from laser-based rifles to biologically enhanced weapons and energy-based artillery. These weapons are designed for maximum efficiency, with an emphasis on destroying or incapacitating enemies quickly and with minimal environmental impact.

Armor and Exoskeletons: Federation soldiers are equipped with powered exoskeletons, which enhance strength, speed, and durability, allowing them to survive in hostile conditions and perform feats beyond human capability. Heavy armor is designed to protect against both conventional and energy-based attacks.

Combat Mechs: The Federation also deploys combat mechs, large bipedal machines that serve as both shock troops and heavy artillery platforms. These mechs are heavily armored, armed with devastating weapons, and capable of both long-range bombardment and close combat.

Drones and Autonomous Units: The use of drones and autonomous robots is widespread within the Federation’s military. These machines are used for reconnaissance, combat support, logistics, and even frontline combat. Combat drones can be armed with small arms or explosives, while spy drones are used for intelligence gathering.

Nuclear and Energy-based Weapons: The Federation has developed nuclear warheads and energy-based weaponry, which provide a significant deterrent to potential enemies. These weapons are often deployed in the form of long-range missile strikes or tactical energy cannons capable of destroying entire cities or battlefields.


3. Military Doctrine

Total War: The Federation practices a doctrine of total war, where every resource, including civilian manpower and technology, is dedicated to the military effort. Civilians are often conscripted for auxiliary roles in support of the army, and technological development is focused on supporting the military.

Survivalist Tactics: Given the Federation’s harsh environment, the military is trained in survivalist tactics, including guerilla warfare, resource scavenging, and prolonged combat in hostile environments. The Federation’s soldiers are adept at operating in extreme conditions, from the cold, dark landscapes to the resource-depleted wastelands.

Expansionist Agenda: The Federation’s military is also expansionist, with a focus on securing new territories, particularly those with valuable resources. Military campaigns are often designed to gain strategic advantages over neighboring regions, and the Federation does not hesitate to engage in aggressive acts of war when necessary.

Dominance of Technology: The military relies heavily on technological superiority. Their emphasis on cyber warfare, advanced weaponry, and AI-assisted operations ensures they maintain an edge over enemies. The Federation also places significant importance on artificial intelligence and biotechnology, using both to enhance soldier performance and gain advantages in combat.


4. Military Leadership

The High Command oversees all military operations, ensuring that the Federation's military forces are aligned with both national goals and strategic objectives. The leadership is made up of seasoned military commanders, many of whom have risen through the ranks due to their battlefield successes and expertise in warfare strategy.

5. Conscription and Recruitment

While the Federation has a large, professional standing army, conscription is common, particularly during times of war. The government often mandates mandatory service for citizens, ensuring a constant supply of soldiers for various military roles. Recruitment focuses on individuals with high resilience, combat potential, and loyalty to the Federation’s ideals.


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The Violent Federation’s military is formidable, characterized by a highly disciplined, technologically advanced, and aggressive force, ready to protect its interests and expand its influence in a dangerous and ever-changing world.
Soldiers: 1,000
Tanks: 0
Aircraft: 0
Ships: 0
Missiles: 0
Nuclear Weapons: 0
Last Updated: 11/15/2024 02:22 pm