The Kingdom of Cronic is a nation led by King Jacob on the continent of North America. The Kingdom of Cronic's government is a Absolute Monarchy with very moderate social policies. Economically, The Kingdom of Cronic favors extremely left wing policies. The official currency of The Kingdom of Cronic is the Dollar. At 146 days old, The Kingdom of Cronic is a mature nation. The Kingdom of Cronic has a population of 772,437 and a land area of 14,320.00 sq. miles. This gives it a national average population density of 53.94. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Cronic |
Leader Name: | Jacob |
Nation ID: |
646357 https://politicsandwar.com/nation/id=646357
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Founded: | 09/28/2024 (146 Days Old) |
Last Activity: | Last active on 12/18/2024 |
Unique ID: | ae0da7c9566d82eac3757fbf9 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 22 (1.8 days) |
Commendations: | 7 |
Denouncements: | 0 |
Nation Page Visits: | 937 |
Economic | |
Population: | 772,437 |
Infrastructure: | 6,314.09 |
Land Area: | 14,320 sq. miles |
Avg Pop Density: | 53.94 people/sq. mi |
GDP: | $1,410,072,568.00 |
GDP per Capita: | $1,825.48 |
GNI: | $1,022,476,325.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-309.43) |
Pollution Index: | 224 points |
Radiation Index: | 707.96 R (Global: 690.78 R) |
OBL Team: | Bears ![]() |
Military | |
Nation Rank: | #4,042 of 11,175 Nations (36.17%) |
Nation Score: ![]() |
1,027.85 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 115,837 59,437 |
![]() Lost: Destroyed: |
0 8,614 2,392 |
![]() Lost: Destroyed: |
0 374 125 |
![]() Lost: Destroyed: |
0 45 15 |
![]() Lost: Captured: |
50 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 2.03 |
Infrastructure Lost: | 8,825.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 27 |
Bounties | |
There are no posted bounties on this nation. |
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9 Cities [M] | |||||||||||||||||||||||||||||||
Lycon | 695.77 Infra, 82,768 People | ||||||||||||||||||||||||||||||
Silver Valley | 706.24 Infra, 93,957 People | ||||||||||||||||||||||||||||||
Balris | 705.06 Infra, 86,198 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |