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The Colonial


The Colonial is a nation led by Grandmaster Haytham Kenway on the continent of South America. The Colonial's government is a Absolute Monarchy with very moderate social policies. Economically, The Colonial favors right wing policies. The official currency of The Colonial is the Pound Sterling. At 143 days old, The Colonial is a mature nation. The Colonial has a population of 2,163,072 and a land area of 45,500.00 sq. miles. This gives it a national average population density of 47.54. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: The Colonial
Leader Name: Haytham Kenway
Nation ID: 642503
Founded: 09/07/2024 (143 Days Old)
Last Activity: Last active on 11/24/2024
Unique ID: fe86542f5919fc76c6a3005fa
International Relations
Alliance: The Colonial Templar Order Alliance Flag
Grandmaster
Alliance Seniority:139 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 15 (1.3 days)
Commendations: 8
Denouncements: 1
Nation Page Visits: 1,468
Economic
Population: 2,163,072
Infrastructure: 20,454.17
Land Area: 45,500 sq. miles
Avg Pop Density: 47.54 people/sq. mi
GDP: $1,773,435,548.00
GDP per Capita: $819.87
GNI: $654,592,460.00
Economic Policies: Right
Currency: Currency Image Pound Sterling
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Templar Templar
National Animal: National Animal ImageKilgharrah
Approval Rating: 0% (-523.23)
Pollution Index: 1,944 points
Radiation Index: 198.59 R (Global: 403.42 R)
Military
Nation Rank: #3,016 of 11,434 Nations (26.38%)
Nation Score: More Information 2,416.35
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
1,210,950
670,733
Tanks:
Lost:
Destroyed:
0
77,406
38,066
Aircraft:
Lost:
Destroyed:
0
5,169
1,260
Ships:
Lost:
Destroyed:
215
303
160
Spies:
Lost:
Captured:
15
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
3
Nuclear Weapons:
Launched:
Eaten:
0
1
2
Nation Stats
Infrastructure Destroyed: 5,617.98
Infrastructure Lost: 25,253.00
Money Looted: $41,768,293.47
Wars Won: 9
Wars Lost: 33
Bounties

There are no posted bounties on this nation.

Map
16 Cities [M]
Nation Activity
01/22 05:03 am - The Colonial had war declared by Goblin for the reason of "Hi :-)".
01/22 03:46 am - The Colonial had war declared by Madeira Island for the reason of "Inative raid dm for peace".
01/22 02:14 am - The Colonial had war declared by Pandiya for the reason of "Blood for the Blood God!".
01/13 10:09 pm - The Colonial had war declared by Muslim Sultanate of Ifriqiya for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
01/13 09:25 pm - The Colonial had war declared by The Republic of Rhodesia for the reason of "raid war. sit nomine digna".
01/13 06:33 pm - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
01/07 09:03 pm - The Colonial had war declared by Germania137 for the reason of "Your existence is inefficient. War protocol activated.".
01/07 02:43 pm - The Colonial had war declared by United Nationz for the reason of "Raid. Message for peace.".
01/07 02:23 pm - The Colonial had war declared by Muslim Sultanate of Ifriqiya for the reason of "War is inevitable.".
12/30 07:09 pm - The Colonial had war declared by Aeslingard for the reason of "Your defiance insults Rome's honor.".
12/30 02:11 pm - The Colonial had war declared by Lucifer for the reason of "War is inevitable.".
12/30 10:05 am - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
12/22 12:44 pm - The Colonial had war declared by Polonia for the reason of "Looo".
12/22 12:22 pm - The Colonial had war declared by Tortuga Dominions for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
12/22 08:50 am - The Colonial had war declared by The kingdom of the wolves for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
12/14 09:00 pm - The Colonial had war declared by That1CommenterLand for the reason of "Dead men taste like chicken.".
12/14 10:13 am - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
12/14 06:37 am - The Colonial had war declared by Nytheria for the reason of "You're a disease, and I'm the cure.".
12/06 06:30 am - The Colonial had war declared by paciriot for the reason of "We don't like you".
12/06 05:23 am - The Colonial had war declared by 7th Cavalry for the reason of "Hasta la vista, baby!".
12/06 04:00 am - The Colonial had war declared by Markian Federation for the reason of "The Markian State, as always, stand ready to crush threats like you across the continent.".
11/28 01:10 pm - The Colonial had war declared by Queens Land for the reason of "Inactive raid".
11/28 06:16 am - The Colonial had war declared by Nashdar for the reason of "Inactive raid, DM for Peace.".
11/28 03:18 am - The Colonial had war declared by Eorka for the reason of "Inactivity Raid, DM for Peace ~".
11/21 02:43 am - The Colonial had war declared by Purple death for the reason of "All your base are belong to us".
11/19 11:14 pm - The Colonial had war declared by Rubberband Imperium for the reason of "raid".
11/19 08:19 pm - The Colonial had war declared by Marinonia for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
11/09 03:00 am - The Colonial had war declared by Imperial Astral Republic for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
11/09 12:27 am - Haytham Kenway built a new project: Nuclear Research Facility
11/08 06:39 am - The Colonial had war declared by The Overthere for the reason of "wow you should really join a real alliance haha".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
9 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.