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The Colonial


The Colonial is a nation led by Grandmaster Haytham Kenway on the continent of South America. The Colonial's government is a Absolute Monarchy with very moderate social policies. Economically, The Colonial favors right wing policies. The official currency of The Colonial is the Pound Sterling. At 174 days old, The Colonial is a mature nation. The Colonial has a population of 1,828,080 and a land area of 45,500.00 sq. miles. This gives it a national average population density of 40.18. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: The Colonial
Leader Name: Haytham Kenway
Nation ID: 642503
Founded: 09/07/2024 (174 Days Old)
Last Activity: Last active on 11/24/2024
Unique ID: fe86542f5919fc76c6a3005fa
International Relations
Alliance: The Colonial Templar Order Alliance Flag
Grandmaster
Alliance Seniority:171 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 8
Denouncements: 0
Nation Page Visits: 1,658
Economic
Population: 1,828,080
Infrastructure: 16,517.11
Land Area: 45,500 sq. miles
Avg Pop Density: 40.18 people/sq. mi
GDP: $1,719,015,119.00
GDP per Capita: $940.34
GNI: $646,179,210.00
Economic Policies: Right
Currency: Currency Image Pound Sterling
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Templar Templar
National Animal: National Animal ImageKilgharrah
Approval Rating: 0% (-675.42)
Pollution Index: 1,932 points
Radiation Index: 203.02 R (Global: 266.22 R)
Military
Nation Score: More Information 2,239.93
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
1,210,950
686,685
Tanks:
Lost:
Destroyed:
0
77,406
38,305
Aircraft:
Lost:
Destroyed:
0
5,169
1,260
Ships:
Lost:
Destroyed:
157
361
160
Spies:
Lost:
Captured:
15
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
3
Nuclear Weapons:
Launched:
Eaten:
0
1
2
Nation Stats
Infrastructure Destroyed: 5,617.98
Infrastructure Lost: 29,191.00
Money Looted: $41,768,293.47
Wars Won: 9
Wars Lost: 42
Bounties

There are no posted bounties on this nation.

Map
16 Cities [M]
Nation Activity
02/15 09:43 pm - The Colonial had war declared by Sylvian for the reason of "Dead men taste like chicken.".
02/15 07:12 pm - The Colonial had war declared by Mountain west for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
02/15 04:02 pm - The Colonial had war declared by Yhanrien for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
02/07 03:36 pm - The Colonial had war declared by Tentara for the reason of "I've been sent here by the Inquisition ".
02/07 02:32 pm - The Colonial had war declared by Mountain Dew for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
02/07 02:21 pm - The Colonial had war declared by Arkadia for the reason of "You didn't laugh at our ".
01/31 10:39 am - The Colonial had war declared by Republic Of Novoslavia for the reason of "Arrgh!".
01/31 12:27 am - The Colonial had war declared by Velmara Union for the reason of "Your leader's fashion sense is an international crisis".
01/30 12:09 pm - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
01/22 05:03 am - The Colonial had war declared by Goblin for the reason of "Hi :-)".
01/22 03:46 am - The Colonial had war declared by Madeira Island for the reason of "Inative raid dm for peace".
01/22 02:14 am - The Colonial had war declared by Pandiya for the reason of "Blood for the Blood God!".
01/13 10:09 pm - The Colonial had war declared by Muslim Sultanate of Ifriqiya for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
01/13 09:25 pm - The Colonial had war declared by The Republic of Rhodesia for the reason of "raid war. sit nomine digna".
01/13 06:33 pm - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
01/07 09:03 pm - The Colonial had war declared by Germania137 for the reason of "Your existence is inefficient. War protocol activated.".
01/07 02:43 pm - The Colonial had war declared by United Nationz for the reason of "Raid. Message for peace.".
01/07 02:23 pm - The Colonial had war declared by Muslim Sultanate of Ifriqiya for the reason of "War is inevitable.".
12/30 07:09 pm - The Colonial had war declared by Aeslingard for the reason of "Your defiance insults Rome's honor.".
12/30 02:11 pm - The Colonial had war declared by Lucifer for the reason of "War is inevitable.".
12/30 10:05 am - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
12/22 12:44 pm - The Colonial had war declared by Polonia for the reason of "Looo".
12/22 12:22 pm - The Colonial had war declared by Tortuga Dominions for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
12/22 08:50 am - The Colonial had war declared by The kingdom of the wolves for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
12/14 09:00 pm - The Colonial had war declared by That1CommenterLand for the reason of "Dead men taste like chicken.".
12/14 10:13 am - The Colonial had war declared by Civilitas Libertatis for the reason of "Let It Rip!!! (Raid)".
12/14 06:37 am - The Colonial had war declared by Nytheria for the reason of "You're a disease, and I'm the cure.".
12/06 06:30 am - The Colonial had war declared by paciriot for the reason of "We don't like you".
12/06 05:23 am - The Colonial had war declared by 7th Cavalry for the reason of "Hasta la vista, baby!".
12/06 04:00 am - The Colonial had war declared by Markian Federation for the reason of "The Markian State, as always, stand ready to crush threats like you across the continent.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
8 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.