The Sovereign Confederation of Corsaria is a nation led by Primum Inter Pares Aurelius Valen on the continent of Europe. The Sovereign Confederation of Corsaria's government is a Anarchy with very libertarian social policies. Economically, The Sovereign Confederation of Corsaria favors extremely right wing policies. The official currency of The Sovereign Confederation of Corsaria is the Bitcoin. At 247 days old, The Sovereign Confederation of Corsaria is an old nation. The Sovereign Confederation of Corsaria has a population of 6,601,881 and a land area of 55,000.00 sq. miles. This gives it a national average population density of 120.03. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 64.5088%.
Basic Information | |
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Nation Name: | Corsaria ![]() |
Leader Name: | Aurelius Valen |
Nation ID: |
641831 https://politicsandwar.com/nation/id=641831
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Founded: | 09/03/2024 (247 Days Old) |
Last Activity: | Active 7 hours ago |
Discord Username: | puppy__kuro |
Unique ID: | 84cafc2b6944e37be03c4968e |
International Relations | |
Alliance: | Weebunism ![]() Weebunist |
Alliance Seniority: | 193 days |
Color Trade Bloc: | ![]() |
Commendations: | 16 |
Denouncements: | 1 |
Nation Page Visits: | 2,852 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 6,601,881 |
Infrastructure: | 49,500.00 |
Land Area: | 55,000 sq. miles |
Avg Pop Density: | 120.03 people/sq. mi |
GDP: | $8,295,690,644.00 |
GDP per Capita: | $1,256.56 |
GNI: | $5,858,758,810.00 |
Economic Policies: | Extreme Right ![]() |
Currency: |
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Domestic | |
Government Type: | Anarchy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 65% (64.51) |
Pollution Index: | 0 points |
Radiation Index: | 154.88 R (Global: 149.69 R) |
OBL Team: | Sovereign Raiders ![]() |
Military | |
Nation Rank: | #2,160 of 11,477 Nations (18.82%) |
Nation Score: ![]() |
4,435.00 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 822,846 221,402 |
![]() Lost: Destroyed: |
16,500 11,140 13,292 |
![]() Lost: Destroyed: |
1,650 1,051 1,124 |
![]() Lost: Destroyed: |
0 137 149 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 1 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 27,292.53 |
Infrastructure Lost: | 4,297.00 |
Money Looted: | $264,927,396.09 |
Wars Won: | 76 |
Wars Lost: | 5 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||
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22 Cities [M] | |||||||||||||||||||||
Mercatus | 2,250.00 Infra, 306,748 People | ||||||||||||||||||||
Concordia | 2,250.00 Infra, 306,687 People | ||||||||||||||||||||
Paxterra | 2,250.00 Infra, 306,626 People | ||||||||||||||||||||
Nation Activity | |||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||
9 National Projects | |||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |