Achievement Showcase
Eaglandia is a nation led by Lord Maxman on the continent of Europe. Eaglandia's government is a Absolute Monarchy with very moderate social policies. Economically, Eaglandia favors moderate policies. The official currency of Eaglandia is the Pound Sterling. At 183 days old, Eaglandia is a mature nation. Eaglandia has a population of 1,076,512 and a land area of 11,550.00 sq. miles. This gives it a national average population density of 93.20. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Eaglandia |
Leader Name: | Maxman |
Nation ID: |
635804 https://politicsandwar.com/nation/id=635804
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Awards: | |
Founded: | 08/02/2024 (183 Days Old) |
Last Activity: | Last active on 01/03/2025 |
Discord Username: | maxman1590 |
Unique ID: | 339672f5f589b967d799d9b83 |
International Relations | |
Alliance: | The Meat Men The Meat Heir |
Alliance Seniority: | 149 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 37 (3.1 days) |
Commendations: | 10 |
Denouncements: | 4 |
Nation Page Visits: | 1,926 |
Economic | |
Population: | 1,076,512 |
Infrastructure: | 8,841.76 |
Land Area: | 11,550 sq. miles |
Avg Pop Density: | 93.20 people/sq. mi |
GDP: | $659,047,265.00 |
GDP per Capita: | $612.21 |
GNI: | $308,639,255.00 |
Economic Policies: | Moderate |
Currency: | Pound Sterling |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Imperialism |
Social Policies: | Moderate |
State Religion: | Meatism |
National Animal: | Eagle |
Approval Rating: | 0% (-145.07) |
Pollution Index: | 0 points |
Radiation Index: | 315.60 R (Global: 410.86 R) |
OBL Team: | Mariners |
Military | |
Nation Rank: | #3,509 of 11,254 Nations (31.18%) |
Nation Score: | 1,527.04 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 1,369,461 1,972,486 |
Tanks: Lost: Destroyed: |
0 83,920 125,104 |
Aircraft: Lost: Destroyed: |
0 5,819 9,560 |
Ships: Lost: Destroyed: |
151 543 997 |
Spies: Lost: Captured: |
53 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 15 |
Nuclear Weapons: Launched: Eaten: |
3 1 0 |
Nation Stats | |
Infrastructure Destroyed: | 28,276.07 |
Infrastructure Lost: | 8,460.00 |
Money Looted: | $618,643,998.01 |
Wars Won: | 60 |
Wars Lost: | 13 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||
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11 Cities [M] | ||||||||||||||||||
MeatVille | 792.75 Infra, 97,038 People | |||||||||||||||||
Meatopia | 812.02 Infra, 99,155 People | |||||||||||||||||
Meatropilus | 793.88 Infra, 97,163 People | |||||||||||||||||
Nation Activity | ||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||
5 National Projects | ||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |