Achievement Showcase
Eaglandia is a nation led by Lord Maxman on the continent of Europe. Eaglandia's government is a Absolute Monarchy with very moderate social policies. Economically, Eaglandia favors moderate policies. The official currency of Eaglandia is the Pound Sterling. At 213 days old, Eaglandia is an old nation. Eaglandia has a population of 905,897 and a land area of 11,550.00 sq. miles. This gives it a national average population density of 78.43. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Eaglandia |
Leader Name: | Maxman |
Nation ID: |
635804 https://politicsandwar.com/nation/id=635804
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Awards: |
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Founded: | 08/02/2024 (213 Days Old) |
Last Activity: | Last active on 01/03/2025 |
Discord Username: | maxman1590 |
Unique ID: | 339672f5f589b967d799d9b83 |
International Relations | |
Alliance: | The Meat Men ![]() The Meat Heir |
Alliance Seniority: | 179 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 4 |
Nation Page Visits: | 2,072 |
Economic | |
Population: | 905,897 |
Infrastructure: | 7,249.07 |
Land Area: | 11,550 sq. miles |
Avg Pop Density: | 78.43 people/sq. mi |
GDP: | $241,086,462.00 |
GDP per Capita: | $266.13 |
GNI: | $-47,290,495.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Meatism ![]() |
National Animal: |
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Approval Rating: | 0% (-275.43) |
Pollution Index: | 0 points |
Radiation Index: | 236.77 R (Global: 245.15 R) |
OBL Team: | Mariners ![]() |
Military | |
Nation Rank: | #3,607 of 11,340 Nations (31.81%) |
Nation Score: ![]() |
1,465.23 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 1,369,461 1,978,001 |
![]() Lost: Destroyed: |
0 83,920 125,198 |
![]() Lost: Destroyed: |
0 5,819 9,560 |
![]() Lost: Destroyed: |
129 565 997 |
![]() Lost: Captured: |
15 Unknown Unknown |
![]() Launched: Eaten: |
0 0 15 |
![]() Launched: Eaten: |
3 1 0 |
Nation Stats | |
Infrastructure Destroyed: | 28,276.07 |
Infrastructure Lost: | 10,053.00 |
Money Looted: | $618,643,998.01 |
Wars Won: | 60 |
Wars Lost: | 18 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
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11 Cities [M] | |||||||||||||||||
MeatVille | 668.38 Infra, 83,709 People | ||||||||||||||||
Meatopia | 659.51 Infra, 82,688 People | ||||||||||||||||
Meatropilus | 664.15 Infra, 83,222 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
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Nation Score Over Time | |||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||
5 National Projects | |||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |