Achievement Showcase
Duchy Of Ravenheim is a nation led by Grand Imperator Lord Alaric Blackwin on the continent of Europe. Duchy Of Ravenheim's government is a Absolute Monarchy with very conservative social policies. Economically, Duchy Of Ravenheim favors far left wing policies. The official currency of Duchy Of Ravenheim is the Dollar. At 150 days old, Duchy Of Ravenheim is a mature nation. Duchy Of Ravenheim has a population of 939,481 and a land area of 14,250.00 sq. miles. This gives it a national average population density of 65.93. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
In history, the nation of Ravenheim stands as a beacon of resilience and unity. Nestled between soaring mountains and deep forests, Ravenheim's landscape is as formidable as its people. The nation’s emblem, the mighty eagle, symbolizes freedom, strength, and the indomitable spirit of its citizens.
Ravenheim was once a land divided. For centuries, it was a patchwork of warring fiefdoms, each led by powerful warlords who sought dominance. This period, known as the Era of Fractures, saw relentless conflict and strife. However, amidst the chaos, a visionary leader emerged. Lord Alaric Blackwing, a man of unparalleled wisdom and strength, sought to unite the fractured lands under a single banner. His vision was to create a nation where strength and honor prevailed, and where the people could soar ever higher, like the eagle of their crest.
The unification process was arduous. Alaric's dream faced its greatest challenge in the form of a devastating civil war, the War of the Ravens. The war began when a coalition of dissenting warlords, resistant to the idea of a unified nation, rose in rebellion against Alaric's vision. The conflict raged for years, plunging the land into darkness and despair. Families were torn apart, and the once-fertile fields became battlefields soaked in blood.
Despite the overwhelming odds, Alaric's leadership and strategic genius shone through. His unwavering commitment to unity inspired his followers, who fought with unmatched valor and determination. The turning point came at the Battle of Eagle’s Crest, where Alaric led his forces to a decisive victory. This battle not only crushed the rebellion but also cemented Alaric's legacy as the true leader of Ravenheim.
Following the war, Ravenheim underwent a period of reconstruction and renewal. Alaric established Aerenthal as the capital city, a shining symbol of the new era of unity and prosperity. The city, built with the blood and sweat of countless warriors, became a testament to the nation’s resilience and the indomitable spirit of its people.
Under Alaric's rule, Ravenheim flourished. The economy thrived, arts and culture blossomed, and the nation's military strength became renowned throughout the land. The people of Ravenheim embraced their motto, "Strength and Honor, Soar Ever Higher," living by the values that had united them. The legacy of the civil war, though a period of great suffering, ultimately forged a stronger and more unified nation.
Today, Ravenheim stands as a proud and powerful nation, its people ever vigilant and ready to defend their hard-won peace. The story of their unification and the trials they overcame are etched into the very fabric of their society, a constant reminder of their strength and the honor they uphold.
Basic Information | |
---|---|
Nation Name: | Duchy Of Ravenheim |
Leader Name: | Lord Alaric Blackwin |
Nation ID: |
634028 https://politicsandwar.com/nation/id=634028
|
Awards: | |
Founded: | 07/24/2024 (150 Days Old) |
Last Activity: | Last active on 09/16/2024 |
Discord Username: | gamersmall |
Unique ID: | e146ea2d59ad2dba1da667bbe |
International Relations | |
Alliance: | None |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 7 |
Denouncements: | 1 |
Nation Page Visits: | 720 |
Economic | |
Population: | 939,481 |
Infrastructure: | 7,822.73 |
Land Area: | 14,250 sq. miles |
Avg Pop Density: | 65.93 people/sq. mi |
GDP: | $630,355,194.00 |
GDP per Capita: | $670.96 |
GNI: | $287,633,140.00 |
Economic Policies: | Far Left |
Currency: | Dollar |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Rapid Expansion |
Social Policies: | Conservative |
State Religion: | Christianity |
National Animal: | Bald eagle |
Approval Rating: | 0% (-375.22) |
Pollution Index: | 0 points |
Radiation Index: | 602.36 R (Global: 745.44 R) |
Military | |
Nation Score: | 1,219.57 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 157,175 130,140 |
Tanks: Lost: Destroyed: |
0 12,744 7,140 |
Aircraft: Lost: Destroyed: |
0 750 0 |
Ships: Lost: Destroyed: |
54 83 13 |
Spies: Lost: Captured: |
49 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 1 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 2,070.86 |
Infrastructure Lost: | 10,067.00 |
Money Looted: | $108,322,324.86 |
Wars Won: | 20 |
Wars Lost: | 25 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 Cities [M] | ||||||||||||||||||||||||||||||
Aerenthal | 783.03 Infra, 94,968 People | |||||||||||||||||||||||||||||
Masiera | 778.64 Infra, 94,961 People | |||||||||||||||||||||||||||||
Yodania | 777.82 Infra, 94,870 People | |||||||||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||
Nation Score Over Time | ||||||||||||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||||||||||||
3 National Projects | ||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |