Achievement Showcase
The Divided Archonates of Orientia is a nation led by (DEAD) Consul Ibby on the continent of Africa. The Divided Archonates of Orientia's government is a Anarchy with very authoritarian social policies. Economically, The Divided Archonates of Orientia favors far right wing policies. The official currency of The Divided Archonates of Orientia is the Xorons. At 122 days old, The Divided Archonates of Orientia is a mature nation. The Divided Archonates of Orientia has a population of 4,219,743 and a land area of 39,850.00 sq. miles. This gives it a national average population density of 105.89. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Archonates Map
Orientia is divided into Administrative Regions called "Archonates". They typically have one main city which acts as its capital and represents the Archonate. The Archonate has a 'Head Archon' who is appointed by the Consul and is a Delegate. The 'Head Archon' can retain the title and its duties so long as their seat is secure or if the Consul doesn't revoke it from them.
Orientia has two flags: A peace flag (with blue background) and a war flag (with red background) and will be used appropriately. This is a heads up in case you see the flag changes in our embassies :) Unfortunately we are in a state of civil war so there is no universal flag of Orientia that can be flown.
Orientian Senate
The number of seats is the total infrastructure in each city divided by 100, and then truncated to whole number, then their population over total population multiplied by 100 then truncated to whole number. The Orientian Senate is in charge of the national government and its policies, government agencies, national projects and running The Greater Oriental Mandates.
Grand Senator: Roger Vendel (Patriotic Party) + Deputy Senator: Magnus Boros (Patriotic Party) as of the results of The First Senatorial Election. The Second Senatorial Election is scheduled to occur at June 20th, 2108 with terms of 5 year, no foreign interference allowed (basically no lobbying) and a proportional representation preferential voting system.
*The policies enacted in Orientia will change based on the political party (or parties if it is a coalition government) in charge so although at this moment we have far-right economic policies and authoritarian social policies, this will change if the government changes. Grand Consul Ibby will remain above the Grand Senator.
Orientian House of Delegates
The number of seats is each city's senate seats doubled, with delegates allocation dependent on each city. They are in charge of the local governments, managing city regulations and infrastructure and city land maintenance and development
As of The First Municipal Elections, the Prime Delegate is Frost Municha (Patriotic Party) and the Deputy Delegate is Gordon Vorta (Patriotic Party). The Second Municipal Elections are set to take place at July 11, 2108 with terms of 5 years and no foreign interference (basically no lobbying).
National Map with Greater Oriental Mandates
The Greater Oriential Mandates are a collection of Orientian Dominions who are predicted to eventually integrate into Orientia as Archonates. The Governor of a Mandate is appointed by the Consul and its administrative reaches and powers are determined by the Senate when they introduce a Mandate (this cannot be changed unless the people of the Mandate vote for it in a 2/3 majority, the Consul approves of it and if the Senate votes for it in a 2/3 majority). The people in a Mandate can elect Representatives to their House of Representatives - this is overseen by the Governor. The House of Representatives can elect a 'Head Representative' to represent the Mandate during Mandatorial Congregations at The Palace of the Consul. Mandates can only trade with Orientia, and have to pay monthly tribute to Orientia in resources and money. Mandates use the Xorons as the official currency and do not have minting rights. People in Mandates have to have Mandatorial passports in order to visit Orientian lands and other Mandates (migration into Orientia is forbidden but migration between Mandates are permitted)
Mandate of Hareba
The Mandate of Hareba was founded on 26 March 2106 alongside the Mandates of Manala and Mertruh. Its capital is Herbonz and the Mandate is largely Etekeran and follows Coptic Christianity. The Church of Hareba had been given righst to religious practices as long as it recognises the Church of Atiphraion as the main church and follows the tenets and rights of Atiphraion's Coptic Christianity. Culturally, assimilation laws are in place to convert the Etekerans to Orientine culture, with schools mandated to speak and write in Orientish and to view Etekri as a secondary language barred from being spoken or written.
Mandate of Manala
The Mandate of Manala was founded on 26 March 2106 alongside the Mandates of Hareba and Mertruh. Its capital is Maneye and the Mandate is largely comprised of Gizeyen peoples. As a result extensive assimilation and conversion laws have been put in place to convert the people there to Orientine culture and religion.
Mandate of Mertruh
The Mandate of Mertruh was founded on 26 March 2106 alongside the Mandates of Hareba and Manala. Its capital is Mertruhan and the Mandate is largely comprised of Bedouin nomads. Assimilation laws are in place to settle these people and convert them to Orientine culture. The Church of Mertruh is allowed to exist as long as it recognises the Church of Atiphraion as the main church and to follow the tenets and righst of Atiphraion's Coptic Christianity
View Nation Factbook | View Nation
National Factbook | |
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Flag: | |
Nation Name: | Orientia |
Leader Name: | Ibby |
Currency: |
Xorons |
National Animal: |
Bear |
History: | Orientia had been created after the exodus of the former Empire of Aurorum, following the wake of The Great Destruction in The British Isles. A new renewal had been forged with a new culture, language, religion and way of life being created as the Aurorites adapted to living in the Nile. It had also transitioned into a Parliamentary Republic, transforming into a Consuldom after encountering the Atlanteans on their venture towards Aegyptos. |
Geography | |
Continent: | Africa |
Land Area: | 64,132.20 sq. km |
Terrain: | |
Highest Peak: | , 0 meters |
Lowest Valley: | , 0 meters |
Climate: | |
People & Society | |
Population: | 4,219,743 people |
Demonym: | Orientine |
Demonym Plural: | Orientines |
Ethnic Groups: | Orientic - 100.0% |
Languages: | Orientish - 100.0% |
Religions: | Orienticism - 98.2% Coptic Christianity - 1.6% Atheism - 0.2% |
Health | |
Life Expectancy: | 60 years |
Obesity: | 1% |
Alcohol Users: | 0% |
Tobacco Users: | 0% |
Cannabis Users: | 0% |
Hard Drug Users: | 0% |
Economy | |
Description: | With the current government having a far-right outlook on the economy, most industries in Orientia had been privatised. Some industries have still been under Government control such as state housing and healthcare, but there are options for Orientines to seek private healthcare and housing. The Government had announced minimal income taxes, allowing many Orientines to have a nearly doubled income though this had caused inflation to rise dramatically. Currently, the currency still remains digital with the Orbis Note being used if payment cannot be made using cards. |
Average Yearly Income: | $519.80 |
Gross Domestic Product (GDP): | $6,312,263,550.00 |
GDP per Capita: | $1,495.89 |
Gross National Income (GNI): | $4,555,324,830.00 |
Industries: | Orientia specialises in extracting bauxite and smelting it into aluminium; a fondness of aluminium still lingers in the nation from when they were known as Aurorum and largely powered themselves using wind turbines. This has changed as they have excavated uranium and has used its high energy potential as their main and only power source. Oil has also been discovered but it has been reserved for the use of gasoline instead for the primary purpose of fuelling the machines and vehicles of The National Defence. Although the land is poised for farming, few cities produce food, if at all, with food only coming through trade. |
Military | |
History: | The National Defence is the successor to The Imperial Defence, the military of Aurorum. It was formed when the Aurorite people had decided to migrate to The Land of the Desert River after the horrors of The Great Destruction that befell their old homeland. The subsequent militarisation of Orientia caused The National Defence to have greater capabilities than The Imperial Defence, with the hope of dissuading and expelling potential invaders. |
Soldiers: | 142,279 |
Tanks: | 12,500 |
Aircraft: | 581 |
Ships: | 73 |
Missiles: | 0 |
Nuclear Weapons: | 0 |
Last Updated: 09/07/2024 02:24 pm |