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Stratton Oakmont

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 Achievement


Incorporation of Stratton Oakmont is a nation led by Khan Tulip on the continent of Asia. Incorporation of Stratton Oakmont's government is a Oligarchy with very moderate social policies. Economically, Incorporation of Stratton Oakmont favors moderate policies. The official currency of Incorporation of Stratton Oakmont is the Won. At 2,839 days old, Incorporation of Stratton Oakmont is an ancient nation. Incorporation of Stratton Oakmont has a population of 24,411,639 and a land area of 333,250.00 sq. miles. This gives it a national average population density of 73.25. Pollution in the nation is noticeable. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


Highest Rank = #7 on 25 December 2019

 

Highest Rank = #7 on 12 September 2022

 

Highest Rank = #4 on 21 September 2022

 

Highest Rank = #3 on 11 October 2022

 

Highest Rank = #2 on 12 October 2022

 

Highest Rank = #1 on 10 November 2022


Basic Information
Nation Name: Stratton Oakmont
Leader Name: Tulip
Nation ID: 62540
Awards:
Founded: 03/14/2017 (2,839 Days Old)
Last Activity: Active 2 hours ago
Discord Username:lotto001
Unique ID: add6487eea71dfa371dbcaf6d
International Relations
Alliance: Yarr Alliance Flag
Member
Alliance Seniority:260 days
Color Trade Bloc: BlackStar
Commendations: 92
Denouncements: 6
Nation Page Visits: 43,614
Economic
Population: 24,411,639
Infrastructure: 164,365.25
Land Area: 333,250 sq. miles
Avg Pop Density: 73.25 people/sq. mi
GDP: $38,533,747,215.00
GDP per Capita: $1,578.50
GNI: $23,656,137,275.00
Economic Policies: Moderate
Currency: Currency Image Won
Domestic
Government Type: Oligarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageGorilla
Approval Rating: 100% (440.69)
Pollution Index: 3,893 points
Radiation Index: 626.30 R (Global: 764.81 R)
OBL Team: Flowers
Military
Nation Rank: #157 of 11,827 Nations (1.33%)
Nation Score: More Information 10,268.93
War Policy: Help Guardian Guardian Icon
Soldiers:
Casualties:
Killed:
0
12,397,545
7,166,606
Tanks:
Lost:
Destroyed:
4,336
487,907
257,510
Aircraft:
Lost:
Destroyed:
568
43,310
15,645
Ships:
Lost:
Destroyed:
46
6,869
3,879
Spies:
Lost:
Captured:
3
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
10
51
Nuclear Weapons:
Launched:
Eaten:
19
57
64
Nation Stats
Infrastructure Destroyed: 481,344.54
Infrastructure Lost: 629,271.00
Money Looted: $894,707,428.82
Wars Won: 190
Wars Lost: 81
Bounties

There are no posted bounties on this nation.

Map
49 Cities [M]
Nation Activity
12/20 11:55 pm - Stratton Oakmont had war declared by Sverige for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
12/20 11:55 pm - Stratton Oakmont had war declared by Pascalopolis for the reason of "Your flag is cute, but mine's better. Let's settle this in a totally extra way.".
12/20 11:55 pm - Stratton Oakmont had war declared by Nueva Granada for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
12/07 05:30 am - Stratton Oakmont founded a new city, 重点Tulip.
11/22 05:48 pm - Stratton Oakmont founded a new city, 可以Tulip.
11/12 04:47 am - Stratton Oakmont founded a new city, JL Tulip.
09/26 09:55 am - Stratton Oakmont had war declared by Kitov for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
09/26 06:38 am - Stratton Oakmont had war declared by Wild Moose for the reason of "Arrgh!".
09/26 03:26 am - Stratton Oakmont had war declared by Heavensward for the reason of "We march to war to restore our glory.".
09/24 05:30 am - Stratton Oakmont had war declared by Urithiru for the reason of "Greetings from t$".
09/24 05:03 am - Stratton Oakmont had war declared by Artea for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
09/24 02:09 am - Stratton Oakmont had war declared by Novi Scotia for the reason of "EEEEEEEEEEEEEOOOOOOOOOOOOOOOOO".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
37 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.