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Catbutt

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The Empire of Catbutt is a nation led by God King Jimmy the Cat on the continent of South America. The Empire of Catbutt's government is a Theocracy with very libertarian social policies. Economically, The Empire of Catbutt favors extremely left wing policies. The official currency of The Empire of Catbutt is the The Jimmy. At 2,598 days old, The Empire of Catbutt is an ancient nation. The Empire of Catbutt has a population of 15,041,990 and a land area of 115,000.00 sq. miles. This gives it a national average population density of 130.80. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


In the beginning there was human, and they were stupid. So dumb as to forget how to lick themselves they lived in filth, where they were beset by rats, insects, and all matters of plague. One day in there darkest hour the gods and goddesses atop Mount High Shelf took pity on them, and said "Let there be cat!". Centuries later the Church of Catbutt was established to ensure the lacking humans never again forget the lessons and ritual of Cat, and to honor the miracle given to us by the Pantheon of High Shelf, the Cat.


Basic Information
Nation Name: Catbutt
Leader Name: Jimmy the Cat
Nation ID: 62151
Awards:
Founded: 03/09/2017 (2,598 Days Old)
Last Activity: Active 11 hours ago
Unique ID: 8950f7af9f706dd837dbd1df6
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:449 days
Color Trade Bloc: Rose Pink
Commendations: 32
Denouncements: 2
Nation Page Visits: 30,781
Economic
Population: 15,041,990
Infrastructure: 101,750.00
Land Area: 115,000 sq. miles
Avg Pop Density: 130.80 people/sq. mi
GDP: $22,882,019,550.00
GDP per Capita: $1,521.21
GNI: $15,239,748,640.00
Economic Policies: Extreme Left
Currency: Currency Image The Jimmy
Domestic
Government Type: Theocracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: Catbutt Catbutt
National Animal: National Animal ImageCat
Approval Rating: 0% (-657.99)
Pollution Index: 10,249 points
Radiation Index: 49.46 R (Global: 75.80 R)
Military
Nation Rank: #490 of 13,660 Nations (3.59%)
Nation Score: More Information 8,113.75
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
11,967,804
7,054,795
Tanks:
Lost:
Destroyed:
18,500
533,466
375,069
Aircraft:
Lost:
Destroyed:
2,775
58,728
23,822
Ships:
Lost:
Destroyed:
185
7,032
3,558
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
41
8
Nuclear Weapons:
Launched:
Eaten:
0
0
6
Nation Stats
Infrastructure Destroyed: 153,385.08
Infrastructure Lost: 259,000.00
Money Looted: $167,361,276.70
Wars Won: 28
Wars Lost: 78
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
04/03 06:46 am - Kalepo Waing of Khanate of Khadgar has publicly commended the nation of Catbutt.
03/29 05:18 am - PKBbornlegend of Recta has publicly commended the nation of Catbutt.
03/23 10:53 pm - Catbutt has publicly commended the nation of Hurricane Land led by Rowan Cornelius III.
03/23 02:24 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Catbutt.
03/23 10:56 am - Jimmy the Cat built a new project: Bureau of Domestic Affairs
02/26 11:38 pm - Catbutt founded a new city, Felis Catus.
02/15 07:03 am - Jimmy the Cat built a new project: Nuclear Research Facility
02/15 07:01 am - Catbutt founded a new city, The Great Sphinx.
02/03 08:46 am - Jimmy the Cat built a new project: Arms Stockpile
02/01 03:22 am - Catbutt had war declared by Slicktenstein for the reason of "For LoD".
02/01 02:25 am - Catbutt had war declared by Meow Meow Republic for the reason of "Say hello to my little friend!".
02/01 01:56 am - Catbutt had war declared by almenia for the reason of "Welcome to Orbis.".
02/01 12:58 am - Catbutt declared war on Zygon for the reason of "Tech Raid, PM for peace.".
01/28 11:56 pm - Catbutt declared war on Quack Quack for the reason of "Rose counter".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
24 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.