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Daneland

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 Achievement


Daneland is a nation led by Lord Uthred Ragnarson on the continent of Europe. Daneland's government is a Monarchy with very moderate social policies. Economically, Daneland favors moderate policies. The official currency of Daneland is the Zloty. At 479 days old, Daneland is an ancient nation. Daneland has a population of 552,047 and a land area of 50,000.00 sq. miles. This gives it a national average population density of 11.04. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Daneland
Leader Name: Uthred Ragnarson
Nation ID: 594018
Awards:
Founded: 01/21/2024 (479 Days Old)
Last Activity: Last active on 12/09/2024
Discord Username:jakobein
Unique ID: 4a967b67cf91eebbbbae50e63
International Relations
Alliance: Goddemon Alliance Flag
Supreme Deity's
Alliance Seniority:301 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 20
Denouncements: 9
Nation Page Visits: 5,386
Economic
Population: 552,047
Infrastructure: 4,316.77
Land Area: 50,000 sq. miles
Avg Pop Density: 11.04 people/sq. mi
GDP: $1,314,448,810.00
GDP per Capita: $2,381.04
GNI: $1,187,363,980.00
Economic Policies: Moderate
Currency: Currency Image Zloty
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: The Old Gods The Old Gods
National Animal: National Animal ImageSwan
Approval Rating: 0% (-93.34)
Pollution Index: 788 points
Radiation Index: 145.50 R (Global: 175.14 R)
Military
Nation Score: More Information 1,348.92
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
2,469,335
3,859,368
Tanks:
Lost:
Destroyed:
0
100,935
158,219
Aircraft:
Lost:
Destroyed:
0
5,677
11,064
Ships:
Lost:
Destroyed:
31
637
1,761
Spies:
Lost:
Captured:
45
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
21
Nuclear Weapons:
Launched:
Eaten:
0
0
3
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 58,027.73
Infrastructure Lost: 24,571.00
Money Looted: $1,333,018,981.00
Wars Won: 304
Wars Lost: 42
Bounties

There are no posted bounties on this nation.

Map
12 Cities [M]
Nation Activity
03/06 06:29 am - Daneland had war declared by Islam for the reason of "You're a disease, and I'm the cure.".
03/05 05:22 pm - Daneland had war declared by Hohenzollern for the reason of "Get off my plane.".
03/05 10:10 am - Daneland had war declared by Black Dragon for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
02/25 11:03 am - Daneland had war declared by Alain Ducasse for the reason of "Your flag colors clash with our aesthetic. This means war!".
02/25 10:29 am - Daneland had war declared by Nav Rodnovery for the reason of "Nemysys Bends The Line".
02/25 06:41 am - Daneland had war declared by Linguistia for the reason of "We like taking candy from babies".
02/17 03:00 am - Daneland had war declared by Avrun for the reason of "Money".
02/16 11:58 pm - Daneland had war declared by Alain Ducasse for the reason of "Active Raid, DM for war.".
02/16 08:10 pm - Daneland had war declared by The Empire of Shang for the reason of "We like taking candy from babies".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
5 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.