Achievement Showcase
Yao Dynasty is a nation led by Emperor Cheems on the continent of South America. Yao Dynasty's government is a Anarchy with very anarchist social policies. Economically, Yao Dynasty favors moderate policies. The official currency of Yao Dynasty is the Dollar. At 179 days old, Yao Dynasty is a mature nation. Yao Dynasty has a population of 1,037,786 and a land area of 11,000.00 sq. miles. This gives it a national average population density of 94.34. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
11/18/2023 - $10M looted
11/22/2023 - $100M looted
12/06/2023 - $250M looted
Basic Information | |
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Nation Name: | Yao Dynasty |
Leader Name: | Cheems |
Nation ID: |
579645 https://politicsandwar.com/nation/id=579645
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Founded: | 11/12/2023 (179 Days Old) |
Last Activity: | Last active on 12/24/2023 |
Discord Username: | testbackcore |
Unique ID: | 7c5a1a3bcd1524ade3a754bdb |
International Relations | |
Alliance: | Arrgh Applicant |
Alliance Seniority: | 68 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 6 |
Denouncements: | 2 |
Nation Page Visits: | 1,048 |
Economic | |
Population: | 1,037,786 |
Infrastructure: | 7,774.60 |
Land Area: | 11,000 sq. miles |
Avg Pop Density: | 94.34 people/sq. mi |
GDP: | $380,232,644.00 |
GDP per Capita: | $366.39 |
GNI: | $172,054,795.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Imperialism |
Social Policies: | Anarchist |
State Religion: | None |
National Animal: | Dog |
Approval Rating: | 100% (103.33) |
Pollution Index: | 54 points |
Radiation Index: | 45.52 R (Global: 94.53 R) |
Military | |
Nation Score: | 1,381.77 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
138,193 755,347 1,370,747 |
Tanks: Lost: Destroyed: |
2,405 50,308 74,229 |
Aircraft: Lost: Destroyed: |
0 2,746 5,024 |
Ships: Lost: Destroyed: |
2 272 203 |
Spies: Lost: Captured: |
15 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 10 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 21,628.89 |
Infrastructure Lost: | 7,551.00 |
Money Looted: | $385,714,011.20 |
Wars Won: | 46 |
Wars Lost: | 5 |
Bounties | |
There are no posted bounties on this nation. |
Map | |
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11 Cities [M] | |
ONE | 589.11 Infra, 79,284 People |
TWO | 715.69 Infra, 89,229 People |
THREE | 738.34 Infra, 99,368 People |
Nation Activity | |
Nation Score Over Time | |
Score Component Breakdown | |
Nation Militarization Over Time | |
3 National Projects | |
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |