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Abernathia


The Kingdom Of Abernathia is a nation led by God King Tabarnak Johns on the continent of North America. The Kingdom Of Abernathia's government is a Parliamentary Democracy with very conservative social policies. Economically, The Kingdom Of Abernathia favors left wing policies. The official currency of The Kingdom Of Abernathia is the Canadian Dollar. At 1,170 days old, The Kingdom Of Abernathia is an ancient nation. The Kingdom Of Abernathia has a population of 2,009,865 and a land area of 27,140.00 sq. miles. This gives it a national average population density of 74.06. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The country of Abernathia is a proud nation forged through years of ancient civil war and bloodshed. Recently lifted out of darkness by Sir Tabarnak The God King. Now a peaceful and prosperous nation, the Era of Abernathia is now. It is up to you, be our ally or be our foe. Either way our influence shall spread
​​​​​​​We grieve the death of most famous General James Arthur H.


Basic Information
Nation Name:Abernathia
Leader Name:Tabarnak Johns
Nation ID: 57557
Awards:
Founded:01/14/2017 (1,170 Days Old)
Last Activity:Last active on 02/29/2020
Unique ID:4c8060a0f2a2505c1c115bf8
International Relations
Alliance:None
Color Trade Bloc: The Gray Inactive Group
Nation Page Visits:2,385
Economic
Population: 2,009,865
Infrastructure: 13,926.23
Land Area: 27,140 sq. miles
Avg Pop Density: 74.06 people/sq. mi
GDP: $2,231,808,669.00
GDP per Capita: $1,110.43
Economic Policies: Left
Currency:Currency Image
Domestic
Government Type: Parliamentary Democracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Conservative
State Religion: Keiism Keiism
Approval Rating: 0% (-158.8)
Pollution Index: 0 points
Radiation Index: 39.83 R (Global: 39.93 R)
OBL Team:Amps
Military
Nation Score: More Information 1,318.16
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
1,780,750
3,197,778
Tanks:
Lost:
Destroyed:
0
66,087
52,714
Aircraft:
Lost:
Destroyed:
0
8,268
9,707
Ships:
Lost:
Destroyed:
0
1,121
2,095
Spies:Unknown
Missiles:
Launched:
Eaten:
0
0
4
Nuclear Weapons:
Launched:
Eaten:
0
0
7
Nation Stats
Infrastructure Destroyed:91,909.10
Infrastructure Lost:53,542.00
Money Looted:$73,574,066.40
Wars Won:13
Wars Lost:24
Bounties

There are no posted bounties on this nation.

Map
18 Cities [M]
Nation Activity
02/29 12:25 am - Abernathia had war declared by Cyndar Republic for the reason of "Hasta la vista, baby!".
02/29 12:22 am - Abernathia had war declared by Fortrina for the reason of "No reason given".
02/08 01:49 am - The Mad Titan removed Tabarnak Johns from the alliance Black Knights.
12/30 09:59 pm - Abernathia had war declared by Sanctum for the reason of "Gib me all ur moneyz".
12/30 06:43 am - Abernathia had war declared by Gengaria for the reason of "Disband and delete".
12/30 06:29 am - Abernathia had war declared by Purplelands for the reason of "This, is, SPARTA!".
Nation Score Over Time
Score Component Breakdown
6 National Projects
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Iron Works
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.