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Crazyville


Crazytown Crazyville is a nation led by Supreme Leader Johnnythewalrus on the continent of North America. Crazytown Crazyville's government is a Democracy with very libertarian social policies. Economically, Crazytown Crazyville favors far left wing policies. The official currency of Crazytown Crazyville is the Dollar. At 701 days old, Crazytown Crazyville is an ancient nation. Crazytown Crazyville has a population of 545,852 and a land area of 24,500.00 sq. miles. This gives it a national average population density of 22.28. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

Edible and wet panties crosses a line? But Horsecock and cocania are acceptable?Mods need a replacement. Looking like biased dope sniffing boy lovers. 


Basic Information
Nation Name: Crazyville
Leader Name: Johnnythewalrus
Nation ID: 507246
Founded: 12/15/2022 (701 Days Old)
Last Activity: Last active on 08/17/2024
Unique ID: efd627132a666deee16243def
International Relations
Alliance: The SweetBabyGang Alliance Flag
Leader
Alliance Seniority:500 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 20 (1.7 days)
Commendations: 13
Denouncements: 8
Nation Page Visits: 4,401
Economic
Population: 545,852
Infrastructure: 4,027.11
Land Area: 24,500 sq. miles
Avg Pop Density: 22.28 people/sq. mi
GDP: $719,565,364.00
GDP per Capita: $1,318.24
GNI: $429,755,380.00
Economic Policies: Far Left
Currency: Currency Image Dollar
Domestic
Government Type: Democracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: Satanism Satanism
National Animal: National Animal ImageWalrus
Approval Rating: 0% (-391.18)
Pollution Index: 30 points
Radiation Index: 477.45 R (Global: 380.01 R)
OBL Team: The walruses
Military
Nation Rank: #4,237 of 12,244 Nations (34.60%)
Nation Score: More Information 1,010.68
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
5,542,007
3,578,518
Tanks:
Lost:
Destroyed:
0
260,035
196,918
Aircraft:
Lost:
Destroyed:
0
16,331
13,780
Ships:
Lost:
Destroyed:
0
2,946
2,295
Spies:
Lost:
Captured:
38
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
11
Nuclear Weapons:
Launched:
Eaten:
0
0
2
Nation Stats
Infrastructure Destroyed: 68,566.61
Infrastructure Lost: 45,600.00
Money Looted: $335,437,669.54
Wars Won: 146
Wars Lost: 88
Bounties

There are no posted bounties on this nation.

Map
9 Cities [M]
Nation Activity
11/13 09:27 pm - Crazyville was embargoed by New Yorkshire.
11/13 09:26 pm - Donald Troomp of New Yorkshire has publicly denounced the nation of Crazyville.
11/13 02:20 pm - Crazyville had war declared by New Yorkshire for the reason of "Raid. Message for peace".
11/13 07:01 am - Crazyville had war declared by Bengal Regiment for the reason of "Your national anthem sounds like elevator music.".
11/07 06:59 am - Crazyville had war declared by Soviet Anti Furry Imperium for the reason of "the people's liberation army is coming for you".
10/30 12:13 am - Crazyville had war declared by RANENENENENE for the reason of "Your existence is inefficient. War protocol activated.".
10/24 07:41 pm - Crazyville had war declared by Rapport for the reason of "Error detected: Your flag must be eliminated. Initiating war sequence.".
10/16 01:49 pm - Crazyville had war declared by Bengal Regiment for the reason of "For your Flag.......".
10/10 03:58 am - Crazyville had war declared by Sylvanstrana for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
09/30 05:28 am - Crazyville had war declared by Royaume de Normandie for the reason of "Your flag is not acceptable".
09/04 09:14 pm - Crazyville had war declared by Underwood for the reason of "Moneys".
08/19 07:35 am - Crazyville had war declared by Chinaa for the reason of "Me too, thanks".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
5 National Projects
Activity Center
Activity Center increases the daily login bonus for nations with 20 or fewer cities.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.