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Misantry

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 Achievement


The Waste (Un)Management System of Misantry is a nation led by Resident Trash Can Marc McMac on the continent of Europe. The Waste (Un)Management System of Misantry's government is a Dictatorship with very liberal social policies. Economically, The Waste (Un)Management System of Misantry favors far left wing policies. The official currency of The Waste (Un)Management System of Misantry is the Trash Coin. At 876 days old, The Waste (Un)Management System of Misantry is an ancient nation. The Waste (Un)Management System of Misantry has a population of 2,206,732 and a land area of 31,000.00 sq. miles. This gives it a national average population density of 71.18. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Proud Member of the United Purple Nations since 9/10/2022
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Participant of the Bifröst Blitz - UPN side
Infrastructure Destroyed to Lost- 4323.62:1274 
[$12861134.3:$18578099.01]
Soldiers Killed to Casualties - 106651:10 406
Tanks Destroyed to Lost - 2365:552
Aircraft Destroyed to Lost - 375:54
Ships Destroyed to Lost - 94:21
Wars Won to Peace'd to Lost to Expired - 4:0:0:0


Basic Information
Nation Name: Misantry
Leader Name: Marc McMac
Nation ID: 465122
Awards:
Founded: 07/29/2022 (876 Days Old)
Last Activity: Last active on 08/25/2024
Forum Account:Click Here
Discord Username:NinjaJSJK#2045
Unique ID: 70b8b948b18fb340c4cedc948
International Relations
Alliance: United Purple Nations Alliance Flag
Applicant
Alliance Seniority:96 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 17
Denouncements: 1
Nation Page Visits: 3,401
Economic
Population: 2,206,732
Infrastructure: 17,364.75
Land Area: 31,000 sq. miles
Avg Pop Density: 71.18 people/sq. mi
GDP: $487,742,015.00
GDP per Capita: $221.02
GNI: $-703,718,540.00
Economic Policies: Far Left
Currency: Currency Image Trash Coin
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Liberal
State Religion: No Symbol No Symbol
National Animal: National Animal ImageGarbage Truck
Approval Rating: 0% (-784.87)
Pollution Index: 180 points
Radiation Index: 615.88 R (Global: 760.63 R)
OBL Team: Waste Collectors
Military
Nation Score: More Information 2,711.12
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
909,149
858,835
Tanks:
Lost:
Destroyed:
0
59,985
33,840
Aircraft:
Lost:
Destroyed:
0
6,506
3,044
Ships:
Lost:
Destroyed:
167
576
428
Spies:
Lost:
Captured:
4
Unknown
Unknown
Missiles:
Launched:
Eaten:
16
9
63
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed: 18,460.65
Infrastructure Lost: 39,944.00
Money Looted: $11,967,610.54
Wars Won: 15
Wars Lost: 54
Bounties

There are no posted bounties on this nation.

Map
20 Cities [M]
Nation Activity
11/24 04:21 pm - Misantry had war declared by Elemental Multiverse for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
11/18 08:46 pm - Misantry had war declared by Thorud Nation for the reason of "Active Raid, DM for war.".
11/17 02:08 pm - Misantry had war declared by Stalcho for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
11/06 09:19 pm - Misantry had war declared by synxrv for the reason of "///////".
11/06 07:34 pm - Misantry had war declared by Qaziyah for the reason of "Luke... I am your father.".
11/06 02:38 pm - Misantry had war declared by Charpathya for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
10/31 10:33 am - Misantry had war declared by Punjab1 for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
10/31 04:20 am - Misantry had war declared by Charpathya for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
10/22 02:48 pm - Misantry had war declared by Axdromedia for the reason of "Raid war dm for peace".
10/22 11:58 am - Misantry had war declared by Stalcho for the reason of "We march to war to restore our glory.".
10/21 01:51 pm - Misantry had war declared by USDF for the reason of "Raid, DM for peace".
10/16 02:59 pm - Misantry had war declared by Zolograd for the reason of "Frankly, your leadership is weak. We're bringing the best war, the strongest war.".
10/15 05:04 am - Misantry had war declared by Rosewood Republic for the reason of "For Motherland!".
10/08 02:08 pm - Misantry had war declared by Zolograd for the reason of "War is inevitable.".
10/07 06:21 am - Chima of Yema has publicly commended the nation of Misantry.
10/07 06:18 am - Misantry had war declared by Yema for the reason of "Inactive raid".
10/06 01:12 pm - Misantry had war declared by phalicitopia for the reason of "NOOT NOOT TIME FOR SHOOT SHOOT".
09/29 08:26 am - Ronald I of Allmenia has publicly commended the nation of Misantry.
09/28 04:32 am - Misantry had war declared by Corsaria for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
09/28 12:43 am - Misantry had war declared by phalicitopia for the reason of "NOOT NOOT TIME FOR SHOOT SHOOT".
09/27 10:48 pm - Misantry had war declared by Touchers for the reason of "Hasta la vista, baby!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
6 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.