Achievement Showcase
Collective Grievland is a nation led by Chief Rich Richardson on the continent of Asia. Collective Grievland's government is a Communist Democracy with very moderate social policies. Economically, Collective Grievland favors left wing policies. The official currency of Collective Grievland is the Bodhi. At 1,093 days old, Collective Grievland is an ancient nation. Collective Grievland has a population of 7,064,079 and a land area of 64,600.00 sq. miles. This gives it a national average population density of 109.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Nation of believers in Kushism, and cat-girls. Lovers of tattoos. Hostilities will be met appropriately. Exchanges done in all things bodhi.
Basic Information | |
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Nation Name: | Grievland ![]() |
Leader Name: | Rich Richardson |
Nation ID: |
436243 https://politicsandwar.com/nation/id=436243
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Awards: |
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Founded: | 04/26/2022 (1,093 Days Old) |
Last Activity: | Active 7 hours ago |
Discord Username: | grieve7 |
Unique ID: | cad90c1951c58023935e934f8 |
International Relations | |
Alliance: | Weebunism ![]() Weebunist |
Alliance Seniority: | 996 days |
Color Trade Bloc: | ![]() |
Commendations: | 25 |
Denouncements: | 6 |
Nation Page Visits: | 6,017 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 7,064,079 |
Infrastructure: | 49,484.39 |
Land Area: | 64,600 sq. miles |
Avg Pop Density: | 109.35 people/sq. mi |
GDP: | $6,473,557,747.00 |
GDP per Capita: | $916.40 |
GNI: | $2,394,395,255.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | Communist Democracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Kushism ![]() |
National Animal: |
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Approval Rating: | 0% (-19.29) |
Pollution Index: | 0 points |
Radiation Index: | 320.81 R (Global: 380.40 R) |
OBL Team: | Jackals ![]() |
Anthem: | |
Military | |
Nation Rank: | #1,538 of 11,161 Nations (13.78%) |
Nation Score: ![]() |
5,567.91 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
251,071 3,640,582 4,952,409 |
![]() Lost: Destroyed: |
29,835 226,578 210,974 |
![]() Lost: Destroyed: |
1,875 14,083 19,077 |
![]() Lost: Destroyed: |
197 1,908 3,066 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
8 24 38 |
![]() Launched: Eaten: |
5 27 16 |
Nation Stats | |
Infrastructure Destroyed: | 195,766.98 |
Infrastructure Lost: | 79,198.00 |
Money Looted: | $224,153,756.40 |
Wars Won: | 70 |
Wars Lost: | 18 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||
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25 Cities [M] | ||||||||||
Kisuke | 2,000.00 Infra, 293,301 People | |||||||||
Yro | 2,000.00 Infra, 293,301 People | |||||||||
Ghea | 2,000.00 Infra, 293,289 People | |||||||||
Nation Activity | ||||||||||
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Nation Score Over Time | ||||||||||
Score Component Breakdown | ||||||||||
Nation Militarization Over Time | ||||||||||
10 National Projects | ||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |