The Kingdom of Kings Piladelphia is a nation led by NameP Pilth on the continent of North America. The Kingdom of Kings Piladelphia's government is a Republic with very conservative social policies. Economically, The Kingdom of Kings Piladelphia favors moderate policies. The official currency of The Kingdom of Kings Piladelphia is the Dollar. At 460 days old, The Kingdom of Kings Piladelphia is an ancient nation. The Kingdom of Kings Piladelphia has a population of 502,435 and a land area of 11,400.00 sq. miles. This gives it a national average population density of 44.07. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Nothing Vulgar, Max 2,000 Characters
Basic Information | |
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Nation Name: | Piladelphia |
Leader Name: | Pilth |
Nation ID: |
373996 https://politicsandwar.com/nation/id=373996
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Founded: | 10/29/2021 (460 Days Old) |
Last Activity: | Last active on 11/26/2022 |
Discord Username: | ninja_ag#???? (ask me) |
Unique ID: | 02fe2e47232c961c20a046f79 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Commendations: | 13 |
Denouncements: | 5 |
Nation Page Visits: | 2,534 |
Economic | |
Population: | 502,435 |
Infrastructure: | 3,961.40 |
Land Area: | 11,400 sq. miles |
Avg Pop Density: | 44.07 people/sq. mi |
GDP: | $695,456,299.00 |
GDP per Capita: | $1,384.17 |
GNI: | $407,577,615.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-207.95) |
Pollution Index: | 383 points |
Radiation Index: | 147.66 R (Global: 111.59 R) |
OBL Team: | Pliers ![]() |
Military | |
Nation Rank: | #8,875 of 33,023 Nations (26.88%) |
Nation Score: ![]() |
554.04 |
War Policy: ![]() |
Turtle ![]() |
![]() Casualties: Killed: |
0 1,424,381 442,390 |
![]() Lost: Destroyed: |
0 16,560 17,076 |
![]() Lost: Destroyed: |
0 368 57 |
![]() Lost: Destroyed: |
30 379 192 |
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Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 2 |
Nation Stats | |
Infrastructure Destroyed: | 1,492.06 |
Infrastructure Lost: | 32,983.00 |
Money Looted: | $4,714,989.30 |
Wars Won: | 4 |
Wars Lost: | 77 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||
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6 Cities [M] | |||||||||||||||||||
Delphia | 658.25 Infra, 86,630 People | ||||||||||||||||||
Indok | 667.52 Infra, 85,599 People | ||||||||||||||||||
Coleridge | 653.45 Infra, 83,873 People | ||||||||||||||||||
Nation Activity | |||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||
2 National Projects | |||||||||||||||||||
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Resource Production Center Resource Production Center generates some raw resources each turn depending on the number of cities the nation has. |
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Resource Production Center Resource Production Center generates some raw resources each turn depending on the number of cities the nation has. |