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The Knights Radiant
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Influential Achievement


The Knights Radiant is a nation led by Pope The Mad Titan on the continent of South America. The Knights Radiant's government is a Theocratic Dictatorship with very fascist social policies. Economically, The Knights Radiant favors moderate policies. The official currency of The Knights Radiant is the Euro. At 1,393 days old, The Knights Radiant is an ancient nation. The Knights Radiant has a population of 2,033,248 and a land area of 69,000.00 sq. miles. This gives it a national average population density of 29.47. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Hired Gun Today at 7:38 PM
Respect to all the leaders doing their best in not just this war but for years to keep the game balanced and enjoyable for everyone even against those who've proven in other realms they only care about controlling everyone else indefinitely. Shame on people like @Leo the Great who showcase insecurities so significant you'd prefer to keep half of the game membership oppressed so you can't be challenged again.


Basic Information
Nation Name:The Knights Radiant VIP
Leader Name:The Mad Titan
Nation ID: 35846
Awards:
Founded:03/27/2016 (1,393 Days Old)
Last Activity:Active 30 minutes ago
Unique ID:4c5a72696fb937a7bc91bd95
Forum Account:Click Here
International Relations
Alliance:Black Knights Alliance Flag
Knight
Alliance Seniority:692 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 65 (5.4 days)
Nation Page Visits:23,763
Recent Visitors: VIP Only 29 nations from 19 alliances in past 24 hours
Economic
Population: 2,033,248
Infrastructure: 16,639.15
Land Area: 69,000 sq. miles
Avg Pop Density: 29.47 people/sq. mi
GDP: $1,907,170,653.00
GDP per Capita: $937.99
Economic Policies: Moderate
Currency:Currency Image
Domestic
Government Type: Theocratic Dictatorship Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Fascist
State Religion: Catholism Catholism
Approval Rating: 0% (-1618.82)
Pollution Index: 6,594 points
Radiation Index: 163.70 R (Global: 198.90 R)
OBL Team:Saints
Military
Nation Rank:#571 of 8,669 Nations (6.59%)
Nation Score: More Information 2,312.30
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
212,637
7,806,673
8,493,915
Tanks:
Lost:
Destroyed:
0
130,243
612,876
Aircraft:
Lost:
Destroyed:
1,180
63,283
100,489
Ships:
Lost:
Destroyed:
0
2,014
5,435
Spies:Unknown
Missiles:
Launched:
Eaten:
0
7
38
Nuclear Weapons:
Launched:
Eaten:
0
43
38
Nation Stats
Infrastructure Destroyed:565,569.02
Infrastructure Lost:327,773.00
Money Looted:$196,895,284.12
Wars Won:66
Wars Lost:90
Bounties

There are no posted bounties on this nation.

Map
23 Cities [M]
Nation Activity
01/17 03:07 pm - The Knights Radiant had war declared by Ellingard for the reason of "Advances in naval warfare".
01/17 05:14 am - The Knights Radiant had war declared by New Kentucky for the reason of "Get off my plane.".
01/17 03:29 am - The Knights Radiant had war declared by Magnicia for the reason of "Down you go".
01/17 01:55 am - The Knights Radiant changed their Color Trade Bloc from Gray to Black.
01/17 01:52 am - The Knights Radiant declared war on Europea for the reason of "Do you feel lucky, punk?".
01/17 01:51 am - The Knights Radiant declared war on Zekaron for the reason of "LHasta la vista, baby!".
01/12 10:43 pm - The Knights Radiant was embargoed by Grand Republic of Cosbia.
01/11 11:56 pm - The Knights Radiant had war declared by flames for the reason of "I am the LAW!".
01/11 11:56 pm - The Knights Radiant had war declared by Independence union for the reason of "Welcome".
01/11 11:51 pm - The Knights Radiant had war declared by Nashville for the reason of "I will have vengeance.".
01/10 03:01 am - The Knights Radiant declared war on Aviencloud for the reason of "I still want to play Apex".
01/09 01:08 am - The Knights Radiant declared war on The Red Imperium for the reason of "Should have negotiated".
01/09 12:17 am - The Knights Radiant declared war on Valtasia for the reason of "Hello there".
01/07 11:54 pm - The Knights Radiant declared war on Desura for the reason of "Cam sends it regards".
01/07 12:51 am - The Knights Radiant changed their Color Trade Bloc from Gray to Black.
01/01 04:12 am - The Knights Radiant had war declared by Texas Mesa for the reason of "Say hello to my little friend!".
12/23 05:10 pm - The Knights Radiant changed their Color Trade Bloc from Beige to Black.
12/19 05:09 pm - The Knights Radiant had war declared by Texas Mesa for the reason of "Yoza".
12/18 05:50 am - The embargo on The Knights Radiant placed by Blackhaven has ended.
12/18 05:50 am - The Knights Radiant was embargoed by Blackhaven.
12/16 04:35 pm - The Knights Radiant declared war on Yuzu Aihara for the reason of "EM should have paid".
11/25 03:39 pm - The Knights Radiant declared war on Defcon for the reason of "Blame Gorge".
11/24 03:52 pm - The Mad Titan built a new project: Arms Stockpile
11/24 03:25 pm - The Knights Radiant destroyed a project: Mass Irrigation
11/24 03:25 pm - The Knights Radiant destroyed a project: Iron Dome
11/23 04:05 pm - The Knights Radiant changed their Color Trade Bloc from Beige to Black.
11/19 05:55 pm - The Knights Radiant had war declared by Gran Pulse for the reason of "We have come to liberate you".
11/18 04:13 am - The Knights Radiant changed their Color Trade Bloc from Gray to Black.
11/18 04:09 am - The Knights Radiant declared war on Wisconsin for the reason of "Get off my plane.".
11/17 11:08 pm - The embargo on The Knights Radiant placed by Pathos has ended.
Nation Score Over Time
Score Component Breakdown
5 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.