Achievement Showcase
The Empire of Tridonia is a nation led by Supreme leader Xaz on the continent of Europe. The Empire of Tridonia's government is a Theocratic Dictatorship with very authoritarian social policies. Economically, The Empire of Tridonia favors far right wing policies. The official currency of The Empire of Tridonia is the Pound Sterling. At 1,405 days old, The Empire of Tridonia is an ancient nation. The Empire of Tridonia has a population of 280 and a land area of 70,250.00 sq. miles. This gives it a national average population density of 0.00. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Tridonia |
Leader Name: | Xaz |
Nation ID: |
339570 https://politicsandwar.com/nation/id=339570
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Founded: | 07/06/2021 (1,405 Days Old) |
Last Activity: | Last active on 03/30/2024 |
Discord Username: | Хиросима#5106 |
Unique ID: | d3faaeb263e8ba0ba9af2d97f |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Commendations: | 31 |
Denouncements: | 3 |
Nation Page Visits: | 10,085 |
Economic | |
Population: | 280 |
Infrastructure: | 0.48 |
Land Area: | 70,250 sq. miles |
Avg Pop Density: | 0.00 people/sq. mi |
GDP: | $2,025,044,766.00 |
GDP per Capita: | $7,206,565.00 |
GNI: | $961,762,955.00 |
Economic Policies: | Far Right ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: | Zavianity ![]() |
National Animal: |
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Approval Rating: | 0% (-1374.58) |
Pollution Index: | 3,156 points |
Radiation Index: | 160.51 R (Global: 179.09 R) |
OBL Team: | Tanks ![]() |
Military | |
Nation Score: ![]() |
2,930.01 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 5,170,175 9,243,463 |
![]() Lost: Destroyed: |
0 241,752 312,283 |
![]() Lost: Destroyed: |
0 13,667 20,275 |
![]() Lost: Destroyed: |
0 1,588 1,213 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 11 14 |
![]() Launched: Eaten: |
0 11 17 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 154,064.31 |
Infrastructure Lost: | 131,694.00 |
Money Looted: | $660,245,439.90 |
Wars Won: | 119 |
Wars Lost: | 199 |
Bounties | |
There are no posted bounties on this nation. |
Map | |
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28 Cities [M] | |
You’ll | 0.01 Infra, 10 People |
Never | 0.01 Infra, 10 People |
Be without | 0.01 Infra, 10 People |
Nation Activity | |
Nation Score Over Time | |
Score Component Breakdown | |
Nation Militarization Over Time | |
11 National Projects | |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |