The Kingdom of the Reach is a nation led by Lord Paramount Mikey on the continent of Africa. The Kingdom of the Reach's government is a Absolute Monarchy with very conservative social policies. Economically, The Kingdom of the Reach favors far right wing policies. The official currency of The Kingdom of the Reach is the Gold Standard. At 2,620 days old, The Kingdom of the Reach is an ancient nation. The Kingdom of the Reach has a population of 24,096 and a land area of 68,309.32 sq. miles. This gives it a national average population density of 0.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Fair warning to raiders: I am permanently inactive until this nation gets deleted. Feel free to raid me as you please, but don't expect there to be much loot left.
Lord of High Garden, Archduke of the Reach, Warden of the South, Knight Grand Cross of the Valyrian Order.
Basic Information | |
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Nation Name: | Reach |
Leader Name: | Mikey |
Nation ID: |
31191 https://politicsandwar.com/nation/id=31191
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Awards: |
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Founded: | 01/17/2016 (2,620 Days Old) |
Last Activity: | Last active on 01/22/2023 |
Unique ID: | e345598b397d84a242387f7e9 |
International Relations | |
Alliance: | Seven Kingdoms ![]() Officer |
Alliance Seniority: | 417 days |
Color Trade Bloc: | ![]() |
Commendations: | 22 |
Denouncements: | 3 |
Nation Page Visits: | 24,149 |
Economic | |
Population: | 24,096 |
Infrastructure: | 160.21 |
Land Area: | 68,309 sq. miles |
Avg Pop Density: | 0.35 people/sq. mi |
GDP: | $4,274,963.00 |
GDP per Capita: | $177.41 |
GNI: | $-877,616,220.00 |
Economic Policies: | Far Right ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Faith of the Seven ![]() |
National Animal: |
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Approval Rating: | 0% (-832.11) |
Pollution Index: | 0 points |
Radiation Index: | 146.50 R (Global: 96.86 R) |
OBL Team: | Flowers ![]() |
Military | |
Nation Rank: | #3,011 of 34,055 Nations (8.84%) |
Nation Score: ![]() |
1,899.01 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 8,076,287 5,496,527 |
![]() Lost: Destroyed: |
0 245,767 161,120 |
![]() Lost: Destroyed: |
0 37,741 27,432 |
![]() Lost: Destroyed: |
0 2,291 1,127 |
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Unknown |
![]() Launched: Eaten: |
0 18 18 |
![]() Launched: Eaten: |
0 0 11 |
Nation Stats | |
Infrastructure Destroyed: | 96,659.01 |
Infrastructure Lost: | 218,625.00 |
Money Looted: | $280,743,696.42 |
Wars Won: | 37 |
Wars Lost: | 144 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||
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24 Cities [M] | ||
Highgarden | 6.62 Infra, 1,009 People | |
Oldtown | 6.34 Infra, 967 People | |
Goldengrove | 6.52 Infra, 994 People | |
Nation Activity | ||
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Nation Score Over Time | ||
Score Component Breakdown | ||
Nation Militarization Over Time | ||
8 National Projects | ||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 20% chance of thwarting enemy nuclear attacks. |
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Vital Defense System Vital Defense System is a national project that gives you a 20% chance of thwarting enemy nuclear attacks. |