The realm of The Ancient Reapers is a nation led by Soul Keeper Dreath on the continent of Australia. The realm of The Ancient Reapers's government is a Absolute Monarchy with very moderate social policies. Economically, The realm of The Ancient Reapers favors left wing policies. The official currency of The realm of The Ancient Reapers is the Souls. At 1,088 days old, The realm of The Ancient Reapers is an ancient nation. The realm of The Ancient Reapers has a population of 988,390 and a land area of 32,000.00 sq. miles. This gives it a national average population density of 30.89. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
We of the Reaver Reapers are loyal to our Lord Dreath the eternal. we are a nation of Grim reapers, Shinigami and Valkyries, we live only to serve our lord who will collect your souls
Basic Information | |
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Nation Name: | The Ancient Reapers |
Leader Name: | Dreath |
Nation ID: |
307848 https://politicsandwar.com/nation/id=307848
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Founded: | 05/03/2021 (1,088 Days Old) |
Last Activity: | Last active on 11/28/2023 |
Discord Username: | Creepster Tim#6698 |
Unique ID: | a1a37799206081f23c6bab12f |
International Relations | |
Alliance: | None |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 16 |
Denouncements: | 1 |
Nation Page Visits: | 4,128 |
Economic | |
Population: | 988,390 |
Infrastructure: | 7,679.44 |
Land Area: | 32,000 sq. miles |
Avg Pop Density: | 30.89 people/sq. mi |
GDP: | $1,320,110,880.00 |
GDP per Capita: | $1,335.62 |
GNI: | $883,406,580.00 |
Economic Policies: | Left |
Currency: | Souls |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Moderate |
State Religion: | Titanius negil |
National Animal: | The Royal Stag |
Approval Rating: | 0% (-744) |
Pollution Index: | 1,620 points |
Radiation Index: | 23.20 R (Global: 92.38 R) |
OBL Team: | Skeletons |
Military | |
Nation Score: | 1,861.99 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 333,831 381,929 |
Tanks: Lost: Destroyed: |
0 35,049 11,890 |
Aircraft: Lost: Destroyed: |
0 3,703 1,405 |
Ships: Lost: Destroyed: |
0 106 121 |
Spies: Lost: Captured: |
50 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 8 |
Nuclear Weapons: Launched: Eaten: |
0 0 1 |
Nation Stats | |
Infrastructure Destroyed: | 4,166.67 |
Infrastructure Lost: | 56,933.00 |
Money Looted: | $1,206,783.10 |
Wars Won: | 2 |
Wars Lost: | 118 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||
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16 Cities [M] | |||||||||||||
The Necropolis | 487.64 Infra, 64,070 People | ||||||||||||
The Crypts | 485.56 Infra, 62,957 People | ||||||||||||
The Tombs | 487.21 Infra, 64,016 People | ||||||||||||
Nation Activity | |||||||||||||
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Bulletins | |||||||||||||
Reaver Reapers become the Ancient reapers with a new flag "upon joining the persian empire we have designed and implemented our new nations flag and so have changed our name." |
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Reaver Reapers become the Ancient reapers with a new flag "upon joining the persian empire we have designed and implemented our new nations flag and so have changed our name." |
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Reaver Reapers manufacture "provides us with an independence from buying the resources necessary" |
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Reaver Reapers manufacture "provides us with an independence from buying the resources necessary" |
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The Reaver Reapers Still Growing We have been asleep since the beginning of time, it's time we reminded those who have lost their way what is waiting for them. |
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The Reaver Reapers Still Growing We have been asleep since the beginning of time, it's time we reminded those who have lost their way what is waiting for them. |
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See All | |||||||||||||
Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
8 National Projects | |||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |