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The Ancient Reapers


The realm of The Ancient Reapers is a nation led by Soul Keeper Dreath on the continent of Australia. The realm of The Ancient Reapers's government is a Absolute Monarchy with very moderate social policies. Economically, The realm of The Ancient Reapers favors left wing policies. The official currency of The realm of The Ancient Reapers is the Souls. At 1,088 days old, The realm of The Ancient Reapers is an ancient nation. The realm of The Ancient Reapers has a population of 988,390 and a land area of 32,000.00 sq. miles. This gives it a national average population density of 30.89. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


We of the Reaver Reapers are loyal to our Lord Dreath the eternal. we are a nation of Grim reapers, Shinigami and Valkyries, we live only to serve our lord who will collect your souls


Basic Information
Nation Name: The Ancient Reapers
Leader Name: Dreath
Nation ID: 307848
Founded: 05/03/2021 (1,088 Days Old)
Last Activity: Last active on 11/28/2023
Discord Username:Creepster Tim#6698
Unique ID: a1a37799206081f23c6bab12f
International Relations
Alliance: None
Color Trade Bloc: The Gray Inactive Group
Commendations: 16
Denouncements: 1
Nation Page Visits: 4,128
Economic
Population: 988,390
Infrastructure: 7,679.44
Land Area: 32,000 sq. miles
Avg Pop Density: 30.89 people/sq. mi
GDP: $1,320,110,880.00
GDP per Capita: $1,335.62
GNI: $883,406,580.00
Economic Policies: Left
Currency: Currency Image Souls
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Titanius negil Titanius negil
National Animal: National Animal ImageThe Royal Stag
Approval Rating: 0% (-744)
Pollution Index: 1,620 points
Radiation Index: 23.20 R (Global: 92.38 R)
OBL Team: Skeletons
Military
Nation Score: More Information 1,861.99
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
333,831
381,929
Tanks:
Lost:
Destroyed:
0
35,049
11,890
Aircraft:
Lost:
Destroyed:
0
3,703
1,405
Ships:
Lost:
Destroyed:
0
106
121
Spies:
Lost:
Captured:
50
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
8
Nuclear Weapons:
Launched:
Eaten:
0
0
1
Nation Stats
Infrastructure Destroyed: 4,166.67
Infrastructure Lost: 56,933.00
Money Looted: $1,206,783.10
Wars Won: 2
Wars Lost: 118
Bounties

There are no posted bounties on this nation.

Map
16 Cities [M]
Nation Activity
02/21 11:18 am - The Ancient Reapers had war declared by Preacher for the reason of "Active Raid, DM for war.".
02/21 10:36 am - The Ancient Reapers had war declared by Sultanat-e-Lahore for the reason of "*Pirate noises intensifies*".
02/21 10:09 am - The Ancient Reapers had war declared by Helleborine for the reason of "Raid, DM for Peace".
02/13 12:36 pm - The Ancient Reapers had war declared by The Great BritishEmpire for the reason of "Nice nation, it would be a shame if...".
02/13 12:12 pm - The Ancient Reapers had war declared by King Paul walker for the reason of "Hasta la vista, baby!".
02/13 11:53 am - The Ancient Reapers had war declared by Kurotsome for the reason of "Kurotsome!".
02/07 12:23 pm - The Ancient Reapers had war declared by Indonesia Serikat for the reason of "I need money".
02/07 11:57 am - The Ancient Reapers had war declared by Qatranon for the reason of "Raid".
02/07 10:31 am - The Ancient Reapers had war declared by Ground Zero for the reason of "Tech Raid, PM for peace.".
01/30 11:41 am - The Ancient Reapers had war declared by United Doge Empire for the reason of "Roman raid".
01/30 10:54 am - The Ancient Reapers had war declared by Provis Plerum for the reason of "You brought this on yourself".
01/30 10:00 am - The Ancient Reapers had war declared by Ground Zero for the reason of "We don't like you".
Bulletins
Reaver Reapers become the Ancient reapers with a new flag

"upon joining the persian empire we have designed and implemented our new nations flag and so have changed our name."

Reaver Reapers manufacture

"provides us with an independence from buying the resources necessary"

The Reaver Reapers Still Growing

We have been asleep since the beginning of time, it's time we reminded those who have lost their way what is waiting for them.

See All
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
8 National Projects
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.