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Oliremt


The Kingdom of Oliremt is a nation led by High Lord Akkulton on the continent of North America. The Kingdom of Oliremt's government is a Monarchy with very liberal social policies. Economically, The Kingdom of Oliremt favors extremely left wing policies. The official currency of The Kingdom of Oliremt is the Kałim'ƙ. At 414 days old, The Kingdom of Oliremt is an ancient nation. The Kingdom of Oliremt has a population of 4,345,572 and a land area of 40,000.00 sq. miles. This gives it a national average population density of 108.64. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 90.3858%.


His Celestial Majesty, High Lord Akkulton of the Kingdom of Oliremt, welcomes you to this magical and peaceful society.

 

Royal Fanfare: 


Basic Information
Nation Name:Oliremt VIP
Leader Name:Akkulton
Nation ID: 256402
Portrait:
Founded:12/01/2020 (414 Days Old)
Last Activity:Active 10 hours ago
Discord Username:HighLordAkkulton#7842
Unique ID:79f7b9396eb03338024b11546
International Relations
Alliance:The Immortals Alliance Flag
Immortal
Alliance Seniority:255 days
Color Trade Bloc: The Immortals Yellow Bloc
Commendations: 13
Denouncements: 4
Nation Page Visits:5,331
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 4,345,572
Infrastructure: 32,000.00
Land Area: 40,000 sq. miles
Avg Pop Density: 108.64 people/sq. mi
GDP: $5,232,142,846.00
GDP per Capita: $1,204.02
GNI: $3,289,913,265.00
Economic Policies: Extreme Left
Currency: Currency Image Kałim'ƙ
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Liberal
State Religion: Em Zym'Lœrojoäm Em Zym'Lœrojoäm
National Animal: National Animal ImageUnicorn
Approval Rating: 90% (90.39)
Pollution Index: 0 points
Radiation Index: 105.87 R (Global: 76.10 R)
Anthem:
Military
Nation Rank:#1,828 of 17,813 Nations (10.26%)
Nation Score: More Information 3,135.20
War Policy: HelpCovert Covert Icon
Soldiers:
Casualties:
Killed:
48,000
1,290,441
2,395,531
Tanks:
Lost:
Destroyed:
10,640
64,237
70,781
Aircraft:
Lost:
Destroyed:
1,200
4,860
5,685
Ships:
Lost:
Destroyed:
80
869
774
Spies:Unknown
Missiles:
Launched:
Eaten:
0
0
15
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed:67,757.55
Infrastructure Lost:16,008.00
Money Looted:$279,765,356.07
Wars Won:170
Wars Lost:8
Bounties

There are no posted bounties on this nation.

Map
16 Cities [M]
Nation Activity
01/14 01:44 am - Edward the Elder of Greater Wessex has publicly commended the nation of Oliremt.
01/10 08:44 pm - Oliremt destroyed a project: Emergency Gasoline Reserve
01/10 08:44 pm - Oliremt destroyed a project: Bauxiteworks
01/10 08:44 pm - Oliremt destroyed a project: Arms Stockpile
01/05 11:54 am - founded a new city, Rumtumtił'h.
01/01 08:49 pm - Ezio_Auditore of Holy Kingdom of Italy has publicly commended the nation of Oliremt.
01/01 01:35 am - Oliremt ended the embargo placed on Lithuania SSR.
12/23 08:58 pm - Oliremt changed their Color Trade Bloc from Gray to Yellow.
12/19 02:15 pm - Oliremt changed their Color Trade Bloc from Gray to Yellow.
12/19 12:07 pm - Oliremt had war declared by Demacius for the reason of "Hello".
12/18 09:49 pm - Oliremt had war declared by Integrated Regions for the reason of "You're a disease, and I'm the cure.".
12/13 10:25 pm - Oliremt declared war on Penelopia for the reason of "TI Counter".
12/11 11:56 pm - Oliremt had war declared by iwlandia for the reason of "*Pirate noises intensifies*".
12/11 11:52 pm - Oliremt had war declared by Kaiseria for the reason of "Hasta la vista, baby!".
12/11 11:43 pm - Oliremt had war declared by House Scott for the reason of "For the king in the north!".
12/02 09:33 am - Akkulton built a new project: Ironworks
11/15 02:41 pm - Akkulton built a new project: International Trade Center
11/09 12:02 pm - Oliremt has publicly commended the nation of Femboi-Land led by Kohai Ky.
11/09 11:17 am - founded a new city, Rujelodyn.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
5 National Projects
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Works
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.