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Avingland

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 Achievement


Avingland is a nation led by Our Supreme Leader Alexander Avington on the continent of North America. Avingland's government is a Constitutional Monarchy with very authoritarian social policies. Economically, Avingland favors moderate policies. The official currency of Avingland is the Bitcoin. At 1,646 days old, Avingland is an ancient nation. Avingland has a population of 551,601 and a land area of 82,500.00 sq. miles. This gives it a national average population density of 6.69. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Avingland VIP
Leader Name: Alexander Avington
Nation ID: 216681
Awards:
Founded: 05/20/2020 (1,646 Days Old)
Last Activity: Last active on 06/20/2024
Discord Username:alexanderavington
Unique ID: 5b9e0aae22763920b6497603c
International Relations
Alliance: Politics and Wei Alliance Flag
Weist
Alliance Seniority:869 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 60
Denouncements: 4
Nation Page Visits: 18,692
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 551,601
Infrastructure: 4,126.08
Land Area: 82,500 sq. miles
Avg Pop Density: 6.69 people/sq. mi
GDP: $2,548,117,309.00
GDP per Capita: $4,619.48
GNI: $1,309,446,260.00
Economic Policies: Moderate
Currency: Currency Image Bitcoin
Domestic
Government Type: Constitutional Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Authoritarian
State Religion: Avingtism Avingtism
National Animal: National Animal ImageBear
Approval Rating: 0% (-1135.3)
Pollution Index: 4,216 points
Radiation Index: 399.61 R (Global: 309.82 R)
OBL Team: Campers
Anthem:
Military
Nation Score: More Information 3,333.15
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
10,543,502
6,946,770
Tanks:
Lost:
Destroyed:
0
690,235
348,469
Aircraft:
Lost:
Destroyed:
0
53,079
25,853
Ships:
Lost:
Destroyed:
0
7,600
3,068
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
58
16
Nuclear Weapons:
Launched:
Eaten:
0
49
37
Nation Stats
Infrastructure Destroyed: 244,011.51
Infrastructure Lost: 259,149.00
Money Looted: $279,176,039.63
Wars Won: 86
Wars Lost: 121
Bounties

There are no posted bounties on this nation.

Map
30 Cities [M]
Nation Activity
09/17 12:16 am - Avingland had war declared by home for the reason of "I am the LAW!".
09/17 12:10 am - Avingland had war declared by United States of Miku for the reason of "Miku wants some gold :)".
09/17 12:10 am - Avingland had war declared by New Rhodes for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
09/09 03:34 am - Avingland had war declared by Wild Space for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
09/09 12:35 am - Avingland had war declared by The Australian Empire for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
09/08 10:00 pm - Avingland had war declared by New Rhodes for the reason of "You brought this on yourself".
09/01 01:06 pm - Avingland had war declared by Torontio for the reason of "We have come to liberate you".
09/01 10:24 am - Avingland had war declared by MIBHG Country for the reason of "....".
08/31 07:27 pm - Avingland had war declared by Khulna for the reason of "Garbage infra, bro.".
08/25 12:22 pm - Avingland had war declared by Greek Empire for the reason of "I will have vengeance.".
08/25 12:22 am - Avingland had war declared by The Vikingdom for the reason of "Luke... I am your father.".
08/25 12:10 am - Avingland had war declared by New Rhodes for the reason of "Dead men taste like chicken.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
16 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.