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Kermitisgood


Kermitisgood is a nation led by Supreme overlord, Nelo on the continent of North America. Kermitisgood's government is a Constitutional Republic with very moderate social policies. Economically, Kermitisgood favors moderate policies. The official currency of Kermitisgood is the Child Soul's. At 1,477 days old, Kermitisgood is an ancient nation. Kermitisgood has a population of 1,802,213 and a land area of 50,000.00 sq. miles. This gives it a national average population density of 36.04. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Basic Information
Nation Name: Kermitisgood
Leader Name: Nelo
Nation ID: 207876
Awards:
Founded: 05/10/2020 (1,477 Days Old)
Last Activity: Last active on 05/01/2024
Discord Username:nelo1831
Unique ID: 979b0bfbe1444b0a4061d77d1
International Relations
Alliance: The Immortals Alliance Flag
Immortal
Alliance Seniority:96 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 46
Denouncements: 7
Nation Page Visits: 17,402
Economic
Population: 1,802,213
Infrastructure: 13,211.10
Land Area: 50,000 sq. miles
Avg Pop Density: 36.04 people/sq. mi
GDP: $468,177,478.00
GDP per Capita: $259.78
GNI: $-668,629,265.00
Economic Policies: Moderate
Currency: Currency Image Child Soul's
Domestic
Government Type: Constitutional Republic Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Jeff the Grasshoper Jeff the Grasshoper
National Animal: National Animal ImageJeff the Grasshopper
Approval Rating: 0% (-492.63)
Pollution Index: 372 points
Radiation Index: 1,015.69 R (Global: 1,177.47 R)
OBL Team: Da kermits
Military
Nation Rank: #2,827 of 13,292 Nations (21.27%)
Nation Score: More Information 2,940.28
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
4,756,395
5,086,449
Tanks:
Lost:
Destroyed:
0
330,851
252,448
Aircraft:
Lost:
Destroyed:
0
22,595
16,269
Ships:
Lost:
Destroyed:
0
2,445
2,072
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
38
Nuclear Weapons:
Launched:
Eaten:
0
8
6
Nation Stats
Infrastructure Destroyed: 114,079.36
Infrastructure Lost: 158,536.00
Money Looted: $183,972,833.56
Wars Won: 36
Wars Lost: 72
Bounties

There are no posted bounties on this nation.

Map
25 Cities [M]
Nation Activity
05/26 06:45 pm - Kermitisgood had war declared by Fachnia for the reason of "Do you feel lucky, punk?".
05/18 10:51 pm - Kermitisgood had war declared by Malay Archipelago for the reason of "We don't like you".
05/18 08:55 pm - Kermitisgood had war declared by Old Brittannic for the reason of "I will have vengeance.".
05/18 10:07 am - Kermitisgood had war declared by The Revenant Legion for the reason of "noot noot".
05/09 09:28 pm - Kermitisgood had war declared by blackghanistan for the reason of "Inactive raid, pm for peace".
05/09 02:06 pm - Kermitisgood had war declared by Lechiaa for the reason of "Say hello to my little friend!".
05/09 05:05 am - Kermitisgood had war declared by Old Brittannic for the reason of "You're a disease, and I'm the cure.".
04/27 02:36 pm - Kermitisgood had war declared by Krotaland for the reason of "Arrgh!".
04/04 01:39 am - Kermitisgood changed their Color Trade Bloc from Gray to Yellow.
03/30 10:04 am - Kermitisgood had war declared by Rosewood Republic for the reason of "For Motherland!".
03/24 03:41 pm - Kermitisgood changed their Color Trade Bloc from Gray to Yellow.
03/23 02:03 pm - Kermitisgood had war declared by Heavenly for the reason of "All your base are belong to us".
03/23 01:53 am - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Kermitisgood.
03/18 04:01 pm - Kermitisgood had war declared by Heavenly for the reason of "We have come to liberate you".
03/07 06:54 pm - Kermitisgood had war declared by Rosewood Republic for the reason of "For Motherland!".
03/06 08:01 pm - Kermitisgood had war declared by Anarchist Empire for the reason of "A not-so-general dispute".
02/29 04:09 pm - Kermitisgood had war declared by Rosewood Republic for the reason of "For Motherland!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
10 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.