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Terra-Homeworld


Terra-Homeworld is a nation led by Emperor of Mankind Unknown Identity on the continent of Africa. Terra-Homeworld's government is a Absolute Monarchy with very moderate social policies. Economically, Terra-Homeworld favors moderate policies. The official currency of Terra-Homeworld is the Imperium Coins. At 1,661 days old, Terra-Homeworld is an ancient nation. Terra-Homeworld has a population of 7,821,074 and a land area of 165,000.00 sq. miles. This gives it a national average population density of 47.40. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

 

 

Former TLE head of MA. 10/07/20-11/04/21

Former Head of MA for Empire of the Romans 11/05/21-02/17/22

Emperor of The Roman Empire 02/17/22-03/01/23

Emperor of Mankind in the Imperium of Man  03/01/23-current

 

 

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Basic Information
Nation Name: Terra-Homeworld VIP
Leader Name: Unknown Identity
Nation ID: 203766
Awards:
Portrait:
Founded: 05/05/2020 (1,661 Days Old)
Last Activity: Last active on 04/10/2024
Discord Username:Germanicus Julius Caesar#6327
Unique ID: 53e53eac782c3b28290edd876
International Relations
Alliance: Imperium of Man Alliance Flag
Emperor of Mankind
Alliance Seniority:1,007 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 93
Denouncements: 9
Nation Page Visits: 40,722
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 7,821,074
Infrastructure: 75,291.97
Land Area: 165,000 sq. miles
Avg Pop Density: 47.40 people/sq. mi
GDP: $3,890,611,885.00
GDP per Capita: $497.45
GNI: $1,524,734,210.00
Economic Policies: Moderate
Currency: Currency Image Imperium Coins
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Cult of the Emperor Cult of the Emperor
National Animal: National Animal ImageGreat Wolf
Approval Rating: 0% (-141.09)
Pollution Index: 3,960 points
Radiation Index: 268.26 R (Global: 304.04 R)
OBL Team: Logjammers
Anthem:
Military
Nation Score: More Information 5,497.30
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
6,472,054
11,189,542
Tanks:
Lost:
Destroyed:
0
550,195
469,421
Aircraft:
Lost:
Destroyed:
0
38,726
39,919
Ships:
Lost:
Destroyed:
0
2,015
2,861
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
1
22
43
Nuclear Weapons:
Launched:
Eaten:
0
24
42
Nation Stats
Infrastructure Destroyed: 199,699.79
Infrastructure Lost: 213,535.00
Money Looted: $355,125,373.00
Wars Won: 80
Wars Lost: 46
Bounties
Total Value of All Bounties:$15,000,000
Attrition$5,000,000
Attrition$5,000,000
Attrition$5,000,000
Map
33 Cities [M]
Nation Activity
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.