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Bourbonnati


Bourbonnati is a nation led by Lord HavlinAGoodTime on the continent of Australia. Bourbonnati's government is a Democratic Republic with very liberal social policies. Economically, Bourbonnati favors moderate policies. The official currency of Bourbonnati is the Orbis Note. At 821 days old, Bourbonnati is an ancient nation. Bourbonnati has a population of 1,519 and a land area of 47,500.00 sq. miles. This gives it a national average population density of 0.03. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


A new player looking to learn and advance my standing in a world of chaos.


Basic Information
Nation Name: Bourbonnati
Leader Name: HavlinAGoodTime
Nation ID: 197104
Awards:
Founded: 03/30/2020 (821 Days Old)
Last Activity: Last active on 04/21/2022
Discord Username:HavlinAGoodTime
Unique ID: 92b4e158e39079b885d04652a
International Relations
Alliance: None
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 1 (0.1 days)
Commendations: 24
Denouncements: 5
Nation Page Visits: 12,687
Economic
Population: 1,519
Infrastructure: 10.88
Land Area: 47,500 sq. miles
Avg Pop Density: 0.03 people/sq. mi
GDP: $680,687,608.00
GDP per Capita: $447,885.22
GNI: $126,303,505.00
Economic Policies: Moderate
Currency: Currency Image Orbis Note
Domestic
Government Type: Democratic Republic Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Liberal
State Religion: Bourbonity Bourbonity
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-1021.8)
Pollution Index: 1,104 points
Radiation Index: 72.24 R (Global: 201.91 R)
OBL Team: Reign of Terror
Military
Nation Rank: #3,309 of 27,120 Nations (12.20%)
Nation Score: More Information 1,520.27
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
0
2,334,496
2,215,473
Tanks:
Lost:
Destroyed:
0
126,223
78,603
Aircraft:
Lost:
Destroyed:
0
12,091
8,054
Ships:
Lost:
Destroyed:
0
1,307
745
Spies: Unknown
Missiles:
Launched:
Eaten:
0
11
3
Nuclear Weapons:
Launched:
Eaten:
0
0
2
Nation Stats
Infrastructure Destroyed: 49,346.52
Infrastructure Lost: 95,466.00
Money Looted: $154,995,489.60
Wars Won: 140
Wars Lost: 108
Bounties
Total Value of All Bounties:$10,100,000
Raid$4,400,000
Raid$2,900,000
Raid$2,800,000
Map
19 Cities [M]
Nation Activity
06/22 04:36 am - Bourbonnati had war declared by Food Bank for the reason of "This, is, SPARTA!".
06/22 03:10 am - Bourbonnati had war declared by Kaliningrad SSR for the reason of "GImme dem cash".
06/22 02:25 am - Bourbonnati had war declared by Freedif for the reason of "Inactive Raid, DM for Peace".
06/14 12:05 pm - Bourbonnati had war declared by United States of The Euro for the reason of "You brought this on yourself".
06/14 06:38 am - Bourbonnati had war declared by United Federation of Germany for the reason of "Do you feel lucky, punk?".
06/13 11:42 pm - Bourbonnati had war declared by Turdia for the reason of "Dead men taste like chicken.".
06/07 09:02 pm - Bourbonnati had war declared by Picketton for the reason of "We don't like you".
06/07 07:45 pm - Bourbonnati had war declared by Aeolian Islands for the reason of "A not-so-general dispute".
06/07 04:23 pm - Bourbonnati had war declared by Landfill for the reason of "Dead men taste like chicken.".
05/30 06:48 pm - Bourbonnati had war declared by United Romanians for the reason of "inactiveee gib da cash wp if active".
05/30 06:27 pm - Bourbonnati had war declared by Bob nation for the reason of "A not-so-general dispute".
05/30 04:50 pm - Bourbonnati had war declared by Landfill for the reason of "Active Raid, DM for war.".
05/22 05:00 pm - Bourbonnati had war declared by Matras for the reason of "Nice Infra bro.".
05/22 04:49 pm - Bourbonnati had war declared by Communist Republic of Raomir for the reason of "Inactive raid, DM for peace".
05/22 04:21 pm - Bourbonnati had war declared by Landfill for the reason of "*Pirate noises intensifies*".
05/14 06:53 pm - Bourbonnati had war declared by Euro Imperia for the reason of "Dead men taste like chicken.".
05/14 06:21 pm - Bourbonnati had war declared by Vekta for the reason of "Arrgh!".
05/14 04:19 pm - Bourbonnati had war declared by Somalia72 for the reason of "We like taking candy from babies".
05/13 01:48 pm - WarriorSoul removed Bourbonnati from the alliance The Knights Radiant.
05/10 03:34 pm - Bourbonnati had war declared by Borbland for the reason of "Inactive raid: DM for immediate peace.".
05/05 05:06 am - Bourbonnati had war declared by Bengal for the reason of "Yes.".
05/04 03:38 am - Bourbonnati had war declared by Pythonmaster for the reason of "InActive Raid, DM for Peace".
05/02 01:33 am - WarriorSoul removed HavlinAGoodTime from the alliance and set them as an applicant. They previously had the position: Radiant.
04/24 09:12 am - Kohai Ky of Femboi-Land has publicly commended the nation of Bourbonnati.
04/21 02:28 am - Ragnar-Danneskjold changed the alliance position of HavlinAGoodTime from applicant to Radiant.
04/21 02:25 am - Bourbonnati applied to join the alliance The Knights Radiant.
04/16 01:37 am - Bourbonnati had war declared by Kaltaria for the reason of "Inactive raid. Message for Peace".
04/15 10:45 pm - Bourbonnati had war declared by Pacific Republic for the reason of "Do you feel lucky, punk?".
04/15 08:15 pm - Bourbonnati had war declared by Somalia72 for the reason of "Active Raid, DM for war.".
04/07 09:13 pm - Bourbonnati had war declared by Somalia72 for the reason of "We like taking candy from babies".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
8 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.