This nation is in Vacation Mode for the next 1,498 turns. This nation cannot be attacked or traded with during that time.
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Saladday


Saladday is a nation led by Leader Saladday on the continent of South America. Saladday's government is a Absolute Monarchy with very liberal social policies. Economically, Saladday favors moderate policies. The official currency of Saladday is the Dollar. At 194 days old, Saladday is a mature nation. Saladday has a population of 189,231 and a land area of 20,000.00 sq. miles. This gives it a national average population density of 9.46. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Basic Information
Nation Name:Saladday
Leader Name:Saladday
Nation ID: 195096
Founded:03/17/2020 (194 Days Old)
Last Activity:Last active on 05/06/2020
Unique ID:842689901e33dd1a88da84bb
International Relations
Alliance:The Coal Mines Alliance Flag
Applicant
Alliance Seniority:60 days
Color Trade Bloc: The Gray Inactive Group
Nation Page Visits:1,670
Economic
Population: 189,231
Infrastructure: 1,515.41
Land Area: 20,000 sq. miles
Avg Pop Density: 9.46 people/sq. mi
GDP: $850,786,572.00
GDP per Capita: $4,495.99
Economic Policies: Moderate
Currency:Currency Image
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Liberal
State Religion: None None
Approval Rating: 0% (-775.84)
Pollution Index: 1,068 points
Radiation Index: 39.78 R (Global: 55.25 R)
OBL Team:Salads
Military
Nation Score: More Information 1,134.99
War Policy: HelpCovert Covert Icon
Soldiers:
Casualties:
Killed:
0
50,000
31,526
Tanks:
Lost:
Destroyed:
0
0
148
Aircraft:
Lost:
Destroyed:
557
291
172
Ships:
Lost:
Destroyed:
0
0
0
Spies:Unknown
Missiles:
Launched:
Eaten:
0
0
1
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed:0.00
Infrastructure Lost:18,498.00
Money Looted:$0.00
Wars Won:0
Wars Lost:35
Bounties

There are no posted bounties on this nation.

Map
10 Cities [M]
Nation Activity
08/03 10:13 pm - Saladday had war declared by Grand Republic of Money for the reason of "Welcome to Orbis.".
07/30 02:13 am - Saladday had war declared by Sivean Empire for the reason of "This is a robbery, stick em up".
07/29 10:02 pm - Saladday had war declared by Packard for the reason of "u R bEinG prOcessEd".
07/27 11:37 pm - Saladday had war declared by My Country for the reason of "Dead men taste like chicken.".
07/22 02:16 am - Saladday had war declared by Frogmen of Australia for the reason of "Hippity Hoppity your ore is my property".
07/16 01:58 pm - Saladday had war declared by New Liberia for the reason of "Inactive raid, DM for peace".
07/14 06:33 pm - Saladday had war declared by The Empire of Tepes for the reason of "Swamp counter".
07/14 01:33 pm - Saladday had war declared by Eye Suck for the reason of "Inactive raid. DM for peace.".
07/09 02:39 pm - Saladday had war declared by Ahjake for the reason of "Me too, thanks".
07/09 11:39 am - Saladday had war declared by Westbank for the reason of "Luke... I am your father.".
07/07 06:35 am - Saladday had war declared by Allied Union of Escary for the reason of "Coal Mine bad, Swamp good".
07/07 04:16 am - Saladday had war declared by Alcantaraz for the reason of "Me too, thanks".
07/05 03:12 pm - Saladday had war declared by The Neo Tsardom for the reason of "War time baby!".
07/05 01:34 am - Saladday had war declared by Royaleville for the reason of "Sorry".
07/04 08:21 pm - Saladday had war declared by Eye Suck for the reason of "Inactive raid. DM for peace.".
07/03 02:44 am - Saladday had war declared by Fujimura Oukoku for the reason of "I will have vengeance.".
07/02 09:17 pm - Saladday had war declared by Frogmen of Australia for the reason of "Hippity Hoppity your loot is my property".
07/01 07:08 pm - Saladday had war declared by Rage for the reason of "ARRGH!".
Nation Score Over Time
Score Component Breakdown
1 National Projects
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.