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Stewieland II


Stewieland II is a nation led by Dr Stewie on the continent of Africa. Stewieland II's government is a Parliamentary Democracy with very moderate social policies. Economically, Stewieland II favors moderate policies. The official currency of Stewieland II is the Dollar. At 1,810 days old, Stewieland II is an ancient nation. Stewieland II has a population of 2,321,981 and a land area of 151,500.00 sq. miles. This gives it a national average population density of 15.33. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


I come from the land of the pink clams. May we both have fun.


Basic Information
Nation Name: Stewieland II
Leader Name: Stewie
Nation ID: 191991
Awards:
Founded: 02/06/2020 (1,810 Days Old)
Last Activity: Last active on 11/15/2024
Discord Username:foshjedi2004#0
Unique ID: ce608026881b1a5446eefb1e5
International Relations
Alliance: None
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 64 (5.3 days)
Commendations: 29
Denouncements: 3
Nation Page Visits: 15,591
Economic
Population: 2,321,981
Infrastructure: 18,154.35
Land Area: 151,500 sq. miles
Avg Pop Density: 15.33 people/sq. mi
GDP: $2,104,244,703.00
GDP per Capita: $906.23
GNI: $-528,699,945.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Parliamentary Democracy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-711.8)
Pollution Index: 4,772 points
Radiation Index: 363.07 R (Global: 439.49 R)
OBL Team: Wanderers
Military
Nation Rank: #2,173 of 11,380 Nations (19.09%)
Nation Score: More Information 4,293.86
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
7,385,515
5,690,078
Tanks:
Lost:
Destroyed:
0
407,555
242,850
Aircraft:
Lost:
Destroyed:
0
25,164
15,808
Ships:
Lost:
Destroyed:
0
3,117
1,632
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
46
27
55
Nuclear Weapons:
Launched:
Eaten:
0
80
17
Nation Stats
Infrastructure Destroyed: 186,174.62
Infrastructure Lost: 325,464.00
Money Looted: $64,016,908.75
Wars Won: 25
Wars Lost: 121
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
01/19 09:27 am - Krampus removed Stewieland II from the alliance Event Horizon.
01/18 07:36 pm - Stewieland II had war declared by Libertadlahnd for the reason of "Inactive raid, DM for peace.".
01/18 07:32 pm - Stewieland II had war declared by Polishlithuaniancommonwealth for the reason of "Say hello to my little friend!".
01/18 02:17 pm - Stewieland II had war declared by MIBHG Country for the reason of "🫥🫥🫥🫥".
01/12 01:11 pm - Stewieland II had war declared by Sabitou Peoples Republic for the reason of "Inactive raid (p.s. bro whats the point you counter the guy already dead)".
01/12 11:07 am - Stewieland II had war declared by Abral for the reason of "Your leader's fashion sense is an international crisis".
01/11 01:05 pm - Stewieland II had war declared by Isle of Greece for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
01/02 06:05 am - Stewieland II had war declared by Goblin for the reason of "3rd times a charm".
01/02 03:33 am - Stewieland II had war declared by Lovecraft for the reason of "Inactive Raid".
01/02 03:23 am - Goblin of Goblin has publicly commended the nation of Stewieland II.
01/02 02:09 am - Stewieland II had war declared by Athens Republic for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
12/25 04:13 am - Stewieland II had war declared by Lrys for the reason of "Me too, thanks".
12/25 12:36 am - Stewieland II had war declared by Ironside for the reason of "Inactive Raid - DM for Peace".
12/25 12:11 am - Stewieland II had war declared by Trinicat and Dogabo for the reason of "Resources".
12/17 02:03 am - Stewieland II had war declared by Lrys for the reason of "Active Raid, DM for war.".
12/17 01:29 am - Stewieland II had war declared by Holistan for the reason of "Inactive Raid".
12/17 01:09 am - Stewieland II had war declared by Murdaland for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
12/08 11:50 pm - Stewieland II had war declared by Holistan for the reason of "Inactive Applicant".
12/08 11:32 pm - Stewieland II had war declared by Goblin for the reason of "Hi :-)".
12/08 10:00 pm - Stewieland II had war declared by home for the reason of "Your citizens are too happy. Time to bring some chaos.".
11/30 04:24 pm - Stewieland II had war declared by Yan Kati Merd for the reason of "By the gods, your insolence cannot go unpunished.".
11/30 02:38 pm - Stewieland II had war declared by Holistan for the reason of "Inactive Applicant".
11/30 06:37 am - Stewieland II had war declared by Goblin for the reason of "inactive raid accept peace if online".
11/22 11:12 pm - Stewieland II had war declared by Fallenz for the reason of "Lukewarm.".
11/22 07:50 pm - Stewieland II had war declared by Ravenwatch PMC for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
11/22 04:00 am - Stewieland II had war declared by Xaba Kingdom for the reason of "Just Business".
11/15 09:44 pm - Stewieland II changed their Color Trade Bloc from Gray to Olive.
11/14 08:49 am - Krampus removed Stewie from the alliance and set them as an applicant. They previously had the position: Acolyte.
11/14 04:14 am - Stewieland II had war declared by United States of Serbia for the reason of "We march to war to restore our glory.".
11/14 02:39 am - Stewieland II had war declared by Libertasi for the reason of "Dir Ko Maar".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.