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Stewieland II


Stewieland II is a nation led by Dr Stewie on the continent of Africa. Stewieland II's government is a Parliamentary Democracy with very moderate social policies. Economically, Stewieland II favors moderate policies. The official currency of Stewieland II is the Dollar. At 1,780 days old, Stewieland II is an ancient nation. Stewieland II has a population of 3,378,995 and a land area of 151,500.00 sq. miles. This gives it a national average population density of 22.30. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


I come from the land of the pink clams. May we both have fun.


Basic Information
Nation Name: Stewieland II
Leader Name: Stewie
Nation ID: 191991
Awards:
Founded: 02/06/2020 (1,780 Days Old)
Last Activity: Last active on 11/15/2024
Discord Username:foshjedi2004#0
Unique ID: ce608026881b1a5446eefb1e5
International Relations
Alliance: Event Horizon Alliance Flag
Applicant
Alliance Seniority:38 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 35 (2.9 days)
Commendations: 28
Denouncements: 3
Nation Page Visits: 15,417
Economic
Population: 3,378,995
Infrastructure: 23,103.46
Land Area: 151,500 sq. miles
Avg Pop Density: 22.30 people/sq. mi
GDP: $3,671,785,635.00
GDP per Capita: $1,086.65
GNI: $847,701,185.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Parliamentary Democracy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-468.66)
Pollution Index: 0 points
Radiation Index: 708.19 R (Global: 767.32 R)
OBL Team: Wanderers
Military
Nation Rank: #2,165 of 11,819 Nations (18.32%)
Nation Score: More Information 4,437.59
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
7,385,515
5,666,261
Tanks:
Lost:
Destroyed:
0
407,555
242,742
Aircraft:
Lost:
Destroyed:
0
25,164
15,808
Ships:
Lost:
Destroyed:
0
3,117
1,632
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
50
27
55
Nuclear Weapons:
Launched:
Eaten:
0
80
17
Nation Stats
Infrastructure Destroyed: 186,174.62
Infrastructure Lost: 320,512.00
Money Looted: $64,016,908.75
Wars Won: 25
Wars Lost: 110
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
12/17 02:03 am - Stewieland II had war declared by Lrys for the reason of "Active Raid, DM for war.".
12/17 01:29 am - Stewieland II had war declared by Holistan for the reason of "Inactive Raid".
12/17 01:09 am - Stewieland II had war declared by Murdaland for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
12/08 11:50 pm - Stewieland II had war declared by Holistan for the reason of "Inactive Applicant".
12/08 11:32 pm - Stewieland II had war declared by Goblin for the reason of "Hi :-)".
12/08 10:00 pm - Stewieland II had war declared by home for the reason of "Your citizens are too happy. Time to bring some chaos.".
11/30 04:24 pm - Stewieland II had war declared by Yan Kati Merd for the reason of "By the gods, your insolence cannot go unpunished.".
11/30 02:38 pm - Stewieland II had war declared by Holistan for the reason of "Inactive Applicant".
11/30 06:37 am - Stewieland II had war declared by Goblin for the reason of "inactive raid accept peace if online".
11/22 11:12 pm - Stewieland II had war declared by Fallenz for the reason of "Lukewarm.".
11/22 07:50 pm - Stewieland II had war declared by Ravenwatch PMC for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
11/22 04:00 am - Stewieland II had war declared by Xaba Kingdom for the reason of "Just Business".
11/15 09:44 pm - Stewieland II changed their Color Trade Bloc from Gray to Olive.
11/14 08:49 am - Krampus removed Stewie from the alliance and set them as an applicant. They previously had the position: Acolyte.
11/14 04:14 am - Stewieland II had war declared by United States of Serbia for the reason of "We march to war to restore our glory.".
11/14 02:39 am - Stewieland II had war declared by Libertasi for the reason of "Dir Ko Maar".
11/13 10:04 pm - Stewieland II had war declared by Norathia for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
11/09 09:56 am - Stewieland II had war declared by Lovecraft for the reason of "Need resources due to war with Rose, please forgive!".
11/07 04:24 pm - Stewieland II had war declared by Lrys for the reason of "Your memes are outdated. Prepare for battle.".
11/03 01:53 pm - Stewieland II changed their Color Trade Bloc from Gray to Olive.
10/20 02:02 pm - Fascist Council of Imperial Russia has publicly denounced the nation of Stewieland II.
09/26 08:21 pm - Stewieland II had war declared by Sword River for the reason of "*Pirate noises intensifies*".
09/26 08:13 pm - Stewieland II had war declared by San Magnolia for the reason of "Tech Raid, PM for peace.".
09/26 08:10 pm - Stewieland II had war declared by Pillar of Salt for the reason of "Raid".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.