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Candycornucopia


Candycornucopia is a nation led by Lord Candycorn Pizza on the continent of South America. Candycornucopia's government is a Absolute Monarchy with very libertarian social policies. Economically, Candycornucopia favors extremely left wing policies. The official currency of Candycornucopia is the Dollar. At 1,769 days old, Candycornucopia is an ancient nation. Candycornucopia has a population of 2,091,105 and a land area of 108,500.00 sq. miles. This gives it a national average population density of 19.27. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Basic Information
Nation Name: Candycornucopia
Leader Name: Candycorn Pizza
Nation ID: 189035
Awards:
Founded: 12/30/2019 (1,769 Days Old)
Last Activity: Last active on 07/11/2024
Discord Username:Candycorn Pizza#7330
Unique ID: 6b06af5a8784f5df58a6b1463
International Relations
Alliance: The Immortals Alliance Flag
Applicant
Alliance Seniority:115 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 36
Denouncements: 5
Nation Page Visits: 14,401
Economic
Population: 2,091,105
Infrastructure: 16,369.16
Land Area: 108,500 sq. miles
Avg Pop Density: 19.27 people/sq. mi
GDP: $2,858,667,332.00
GDP per Capita: $1,367.06
GNI: $1,255,604,745.00
Economic Policies: Extreme Left
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageOrca
Approval Rating: 0% (-873.11)
Pollution Index: 3,850 points
Radiation Index: 41.47 R (Global: 161.65 R)
OBL Team: Candies
Military
Nation Score: More Information 3,849.23
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
5,523,953
6,961,512
Tanks:
Lost:
Destroyed:
0
293,104
251,327
Aircraft:
Lost:
Destroyed:
0
19,818
21,852
Ships:
Lost:
Destroyed:
0
1,551
1,845
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
6
0
66
Nuclear Weapons:
Launched:
Eaten:
0
13
6
Nation Stats
Infrastructure Destroyed: 128,739.70
Infrastructure Lost: 153,384.00
Money Looted: $354,046,487.67
Wars Won: 89
Wars Lost: 84
Bounties

There are no posted bounties on this nation.

Map
31 Cities [M]
Nation Activity
10/09 07:37 pm - Candycornucopia had war declared by Rovedos Empire for the reason of "Say hello to my little friend!".
10/09 06:09 pm - Candycornucopia had war declared by Ironside for the reason of "Inactive Applicant Raid".
10/09 06:02 pm - Candycornucopia had war declared by Holistan for the reason of "Inactive Applicant".
10/01 06:51 pm - Candycornucopia had war declared by rigcz kwatera for the reason of "Active Raid, DM for war.".
10/01 06:42 pm - Candycornucopia had war declared by Navea for the reason of "The working class of your country deserves better. We fight for them".
10/01 05:39 pm - Candycornucopia had war declared by Zolograd for the reason of "You challenge the might of Rome. We will crush you swiftly in battle.".
09/23 06:07 pm - Candycornucopia had war declared by Zanzibiar for the reason of "ayy lmao".
09/23 04:51 pm - Candycornucopia had war declared by Tortuga Dominions for the reason of "Welcome to Orbis.".
09/23 04:02 pm - Candycornucopia had war declared by Imperial Navy for the reason of "Tech Raid, PM for peace.".
09/15 05:13 pm - Candycornucopia had war declared by The Australian Empire for the reason of "Me too, thanks".
09/15 02:26 pm - Candycornucopia had war declared by Robloxia for the reason of "Oof!".
09/15 02:08 pm - Candycornucopia had war declared by Tortuga Dominions for the reason of "Trying an interplanetary expansion experiment, nbd".
09/07 08:41 pm - Candycornucopia had war declared by Ironside for the reason of "Inactive Raid - DM for Peace".
09/07 02:44 pm - Candycornucopia had war declared by Deathrattle for the reason of "Your memes are outdated. Prepare for battle.".
09/07 10:00 am - Candycornucopia had war declared by Generika for the reason of "Active Raid, DM for war.".
08/29 05:43 pm - Candycornucopia had war declared by Faze for the reason of "A not-so-general dispute".
08/29 05:34 pm - Candycornucopia had war declared by Tortuga Dominions for the reason of "Say hello to my little friend!".
08/29 12:46 pm - Candycornucopia had war declared by The Great Phoenix Empire for the reason of "We have come to liberate you".
08/21 03:03 pm - Candycornucopia had war declared by Robloxia for the reason of "We're about to FREE you! (of your money)".
08/21 12:00 pm - Candycornucopia had war declared by home for the reason of "Get off my plane.".
08/21 12:00 pm - Candycornucopia had war declared by Tecnia for the reason of "Active Raid, DM for war.".
08/13 03:19 pm - Candycornucopia had war declared by The Vikingdom for the reason of "Hasta la vista, baby!".
08/13 02:27 pm - Candycornucopia had war declared by Wild Space for the reason of "Inactive raid".
08/13 02:08 pm - Candycornucopia had war declared by Viranjal for the reason of "This, is, SPARTA!".
08/05 02:01 pm - Candycornucopia had war declared by Xostreuburg for the reason of "first beige snipe yippe".
08/05 02:00 pm - Candycornucopia had war declared by Xeria for the reason of "All your base are belong to us".
08/05 02:00 pm - Candycornucopia had war declared by Tecnia for the reason of "We have come to liberate you".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.