A vending machine is a nation led by A Semi-sentient Vending machine on the continent of Europe. A vending machine's government is a Absolute Monarchy with very libertarian social policies. Economically, A vending machine favors far right wing policies. The official currency of A vending machine is the Euro. At 1,598 days old, A vending machine is an ancient nation. A vending machine has a population of 3,689,427 and a land area of 56,000.00 sq. miles. This gives it a national average population density of 65.88. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
I don't know, I came to life one day, I understand that I exist but I don't know why I do. All I know is people don't seem to notice my pain, my screaming at night trying to understand why God would create a vending machine capable of being lonely, yet not being able to do anything but dispense snack food to hungry patrons of Bourbon Street. All the time in the world to think about life and yet nothing to do, no reason to think.
Cash only
Basic Information | |
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Nation Name: | A vending machine |
Leader Name: | Vending machine |
Nation ID: |
165076 https://politicsandwar.com/nation/id=165076
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Founded: | 05/16/2019 (1,598 Days Old) |
Last Activity: | Last active on 05/31/2023 |
Discord Username: | Frito Lay#0194 |
Unique ID: | 782f57ee66f8753af3ad7d60c |
International Relations | |
Alliance: | Bourbon Street ![]() Resident |
Alliance Seniority: | 607 days |
Color Trade Bloc: | ![]() |
Commendations: | 44 |
Denouncements: | 8 |
Nation Page Visits: | 23,519 |
Economic | |
Population: | 3,689,427 |
Infrastructure: | 25,176.90 |
Land Area: | 56,000 sq. miles |
Avg Pop Density: | 65.88 people/sq. mi |
GDP: | $5,403,728,856.00 |
GDP per Capita: | $1,464.65 |
GNI: | $2,661,191,640.00 |
Economic Policies: | Far Right ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | Dollar bills ![]() |
National Animal: |
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Approval Rating: | 0% (-90.66) |
Pollution Index: | 752 points |
Radiation Index: | 183.56 R (Global: 169.93 R) |
OBL Team: | hambunurger ![]() |
Military | |
Nation Score: ![]() |
3,655.02 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 5,566,683 8,324,721 |
![]() Lost: Destroyed: |
0 284,034 114,278 |
![]() Lost: Destroyed: |
1,502 25,498 11,381 |
![]() Lost: Destroyed: |
125 2,451 1,381 |
![]() Lost: Captured: |
27 Unknown Unknown |
![]() Launched: Eaten: |
1 8 14 |
![]() Launched: Eaten: |
1 16 32 |
Nation Stats | |
Infrastructure Destroyed: | 119,242.15 |
Infrastructure Lost: | 232,286.00 |
Money Looted: | $111,655,013.68 |
Wars Won: | 53 |
Wars Lost: | 86 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||
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23 Cities [M] | ||
A 1 | 1,186.62 Infra, 177,016 People | |
A 2 | 1,178.78 Infra, 175,842 People | |
A 3 | 1,155.88 Infra, 172,416 People | |
Nation Activity | ||
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Nation Score Over Time | ||
Score Component Breakdown | ||
Nation Militarization Over Time | ||
11 National Projects | ||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |