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New Timoria

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 Achievement


New Timoria is a nation led by Excellency John of Timoria on the continent of Asia. New Timoria's government is a Aristocracy with very moderate social policies. Economically, New Timoria favors moderate policies. The official currency of New Timoria is the Krona. At 2,031 days old, New Timoria is an ancient nation. New Timoria has a population of 2,764,164 and a land area of 129,900.00 sq. miles. This gives it a national average population density of 21.28. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Life, Liberty and the Pursuit of Happiness Think Beat Farmers for the Pursuit of Happiness..... Cow Punk....


Basic Information
Nation Name: New Timoria VIP
Leader Name: John of Timoria
Nation ID: 163020
Awards:
Portrait:
Founded: 04/30/2019 (2,031 Days Old)
Last Activity: Last active on 06/30/2024
Discord Username:John of Timoria#2901
Unique ID: 414bf0ce9665d513388af56a5
International Relations
Alliance: None
Color Trade Bloc: The Gray Inactive Group
Commendations: 47
Denouncements: 6
Nation Page Visits: 29,580
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 2,764,164
Infrastructure: 21,744.85
Land Area: 129,900 sq. miles
Avg Pop Density: 21.28 people/sq. mi
GDP: $2,772,428,515.00
GDP per Capita: $1,002.99
GNI: $670,165,550.00
Economic Policies: Moderate
Currency: Currency Image Krona
Domestic
Government Type: Aristocracy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Protestant Protestant
National Animal: National Animal ImageElephant
Approval Rating: 0% (-1252.41)
Pollution Index: 3,729 points
Radiation Index: 213.64 R (Global: 306.12 R)
OBL Team: Dragons
Military
Nation Score: More Information 4,318.62
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
18,023,769
13,286,800
Tanks:
Lost:
Destroyed:
0
651,147
508,897
Aircraft:
Lost:
Destroyed:
0
63,427
24,964
Ships:
Lost:
Destroyed:
0
7,547
3,951
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
13
111
89
Nuclear Weapons:
Launched:
Eaten:
0
32
65
Nation Stats
Infrastructure Destroyed: 425,396.35
Infrastructure Lost: 429,917.00
Money Looted: $294,591,965.00
Wars Won: 145
Wars Lost: 140
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
09/26 10:02 pm - New Timoria had war declared by Brownmorgandy for the reason of "for the fatherland!".
09/26 10:01 pm - New Timoria had war declared by Lrys for the reason of "Me too, thanks".
09/26 10:00 pm - New Timoria had war declared by The HRE for the reason of "Your defiance insults Rome's honor.".
09/18 10:00 pm - New Timoria had war declared by Dale Lands for the reason of "Nice Infra bro.".
09/18 10:00 pm - New Timoria had war declared by Lrys for the reason of "inactive".
09/18 10:00 pm - New Timoria had war declared by Lovecraft for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
09/10 10:00 pm - New Timoria had war declared by New Rhodes for the reason of "I will have vengeance.".
09/10 10:00 pm - New Timoria had war declared by Lovecraft for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
09/10 10:00 pm - New Timoria had war declared by Murdaland for the reason of "I am the LAW!".
09/02 11:51 pm - New Timoria had war declared by AMOGUS for the reason of "I will have vengeance.".
09/02 10:19 pm - New Timoria had war declared by Fallenz for the reason of "Lukewarm.".
09/02 10:00 pm - New Timoria had war declared by Lovecraft for the reason of "Dead men taste like chicken.".
08/25 11:49 pm - New Timoria had war declared by AMOGUS for the reason of "A not-so-general dispute".
08/25 10:11 pm - New Timoria had war declared by Sidonia for the reason of "*Pirate noises intensifies*".
08/25 10:00 pm - New Timoria had war declared by Lovecraft for the reason of "You brought this on yourself".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
25 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.