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Dyfed & Gwent

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 Achievement


Barony of Dyfed & Gwent is a nation led by Baron Wilhelm Garland on the continent of Africa. Barony of Dyfed & Gwent's government is a Noocracy with very liberal social policies. Economically, Barony of Dyfed & Gwent favors moderate policies. The official currency of Barony of Dyfed & Gwent is the Dollar. At 1,968 days old, Barony of Dyfed & Gwent is an ancient nation. Barony of Dyfed & Gwent has a population of 1,490,343 and a land area of 72,000.00 sq. miles. This gives it a national average population density of 20.70. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Dyfed & Gwent
Leader Name: Wilhelm Garland
Nation ID: 143081
Founded: 11/28/2018 (1,968 Days Old)
Last Activity: Last active on 01/05/2024
Unique ID: 0b2ea0275a650e9c6810e8b97
International Relations
Alliance: Singularity Alliance Flag
Applicant
Alliance Seniority:76 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 29
Denouncements: 4
Nation Page Visits: 24,319
Economic
Population: 1,490,343
Infrastructure: 11,236.75
Land Area: 72,000 sq. miles
Avg Pop Density: 20.70 people/sq. mi
GDP: $1,121,972,440.00
GDP per Capita: $752.83
GNI: $9,698,050.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Noocracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Liberal
State Religion: IDK anymore IDK anymore
National Animal: National Animal ImageCat
Approval Rating: 0% (-500.46)
Pollution Index: 2,260 points
Radiation Index: 65.77 R (Global: 77.99 R)
OBL Team: Cabby Caps
Military
Nation Score: More Information 2,765.92
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
10,980,549
12,353,318
Tanks:
Lost:
Destroyed:
0
551,553
578,986
Aircraft:
Lost:
Destroyed:
0
37,006
33,471
Ships:
Lost:
Destroyed:
0
3,275
2,807
Spies:
Lost:
Captured:
1
Unknown
Unknown
Missiles:
Launched:
Eaten:
7
56
31
Nuclear Weapons:
Launched:
Eaten:
0
32
21
Nation Stats
Infrastructure Destroyed: 216,421.95
Infrastructure Lost: 229,863.00
Money Looted: $458,616,830.65
Wars Won: 75
Wars Lost: 110
Bounties

There are no posted bounties on this nation.

Map
23 Cities [M]
Nation Activity
03/30 09:07 pm - Dyfed & Gwent had war declared by Successful Russian Empire for the reason of "*Pirate noises intensifies*".
03/30 08:36 pm - Dyfed & Gwent had war declared by Margaritaville for the reason of "Inactive raid".
03/30 06:59 pm - Dyfed & Gwent had war declared by Hula Tribe for the reason of "You brought this on yourself".
03/24 03:02 pm - Dyfed & Gwent had war declared by VinlandInTheFuture for the reason of "Me too, thanks".
03/24 11:38 am - Dyfed & Gwent had war declared by Kemono Ascendancy for the reason of "Tech Raid, PM for peace.".
03/24 02:36 am - Dyfed & Gwent had war declared by Habsburg Monarchy for the reason of "Active Raid, DM for war.".
03/16 12:39 pm - Dyfed & Gwent had war declared by The Peace Country for the reason of "You're a disease, and I'm the cure.".
03/16 06:24 am - Dyfed & Gwent had war declared by Land of war for the reason of "I am the LAW!".
03/16 03:28 am - Dyfed & Gwent had war declared by Floating Garbage for the reason of "Arrgh!".
03/08 04:20 am - Dyfed & Gwent had war declared by Smutheland for the reason of "Inactive raid, DM for peace.".
03/08 03:38 am - Dyfed & Gwent had war declared by Wild Space for the reason of "We like taking candy from babies".
03/08 03:32 am - Dyfed & Gwent had war declared by Sultanat-e-Lahore for the reason of "Hasta la vista, baby!".
02/29 03:58 am - Dyfed & Gwent had war declared by Vennos for the reason of "Gib me all ur moneyz".
02/29 03:07 am - Dyfed & Gwent had war declared by Wild Space for the reason of "We like taking candy from babies".
02/29 01:34 am - Dyfed & Gwent had war declared by New Ghaza for the reason of "Inactive Raid, DM for peace.".
02/21 01:12 am - Dyfed & Gwent had war declared by technocity for the reason of "Inactive Raid dm for peace".
02/21 12:49 am - Dyfed & Gwent had war declared by Ghost for the reason of "Tech Raid, PM for peace.".
02/21 12:45 am - Dyfed & Gwent had war declared by Margaritaville for the reason of "Arrgh!".
02/13 04:08 am - Dyfed & Gwent had war declared by United states of Burma for the reason of "Blood for the Blood God!".
02/13 03:58 am - Dyfed & Gwent had war declared by Successful Russian Empire for the reason of "A not-so-general dispute".
02/13 12:52 am - Dyfed & Gwent had war declared by The Grand Duchy of Tuscany for the reason of "Tech Raid, PM for peace.".
02/05 02:12 am - Dyfed & Gwent had war declared by EveryoneSad for the reason of "I will have vengeance.".
02/05 01:33 am - Dyfed & Gwent had war declared by Robloxia for the reason of "How about a game of Gwent?".
02/05 12:30 am - Dyfed & Gwent had war declared by New Ghaza for the reason of "Inactive raid".
02/03 10:57 am - Sketchy removed Wilhelm Garland from the alliance and set them as an applicant. They previously had the position: Genius.
02/02 04:12 am - Sketchy approved Dyfed & Gwent's alliance application and set their alliance permissions to the default member position.
01/27 11:29 pm - Dyfed & Gwent had war declared by Flenderson for the reason of "Nemesys bends the line".
01/27 10:52 pm - Dyfed & Gwent had war declared by Chaos States for the reason of "Matrix Assimilations , https://youtu.be/KGz53rst8ck?si=_QQ6kiWt-YhKMSpI".
01/27 10:44 pm - Dyfed & Gwent had war declared by GodChild for the reason of "All your base are belong to us".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
12 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.