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Serenity

Achievement Showcase

Death From Above Achievement


The Red Empire of Serenity is a nation led by Sovereign Henry Porter on the continent of Africa. The Red Empire of Serenity's government is a Oligarchy with very fascist social policies. Economically, The Red Empire of Serenity favors right wing policies. The official currency of The Red Empire of Serenity is the Pound Sterling. At 964 days old, The Red Empire of Serenity is an ancient nation. The Red Empire of Serenity has a population of 3,167,831 and a land area of 104,000.00 sq. miles. This gives it a national average population density of 30.46. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


In Game Awards Achieved to date (MMDDYYYY): ~ Largest GDP Per Capita: (02/06/19)


Basic Information
Nation Name:Serenity
Leader Name:Henry Porter
Nation ID: 133288
Founded:02/06/2019 (964 Days Old)
Last Activity:Last active on 06/12/2021
Discord Username:Thumbs#5240
Unique ID:bbdbd620b37d23f9109e54770
International Relations
Alliance:Church Of Atom Alliance Flag
Zealot
Alliance Seniority:141 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 23
Denouncements: 4
Nation Page Visits:25,635
Economic
Population: 3,167,831
Infrastructure: 26,579.55
Land Area: 104,000 sq. miles
Avg Pop Density: 30.46 people/sq. mi
GDP: $2,813,175,891.00
GDP per Capita: $888.04
GNI: $1,124,148,170.00
Economic Policies: Right
Currency: Currency Image Pound Sterling
Domestic
Government Type: Oligarchy Govt Icon
Domestic Policy: Technological Advancement Technological Advancement Icon
Social Policies: Fascist
State Religion: Eye of Knowing Eye of Knowing
Approval Rating: 0% (-534.74)
Pollution Index: 3,146 points
Radiation Index: 134.52 R (Global: 108.16 R)
OBL Team:Flyers
Military
Nation Score: More Information 3,933.89
War Policy: HelpArcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
3,380,033
4,133,235
Tanks:
Lost:
Destroyed:
0
133,596
88,376
Aircraft:
Lost:
Destroyed:
1,598
13,158
9,044
Ships:
Lost:
Destroyed:
0
446
326
Spies:Unknown
Missiles:
Launched:
Eaten:
0
18
4
Nuclear Weapons:
Launched:
Eaten:
0
31
2
Nation Stats
Infrastructure Destroyed:61,323.61
Infrastructure Lost:140,009.00
Money Looted:$24,530,376.51
Wars Won:15
Wars Lost:57
Bounties

There are no posted bounties on this nation.

Map
26 Cities [M]
Nation Activity
08/01 08:14 pm - Serenity had war declared by Forrests Critters for the reason of "Say hello to my little friend!".
08/01 04:15 pm - Serenity had war declared by Holistan for the reason of "Inactive Applicant.".
08/01 12:12 pm - Serenity had war declared by Hemporia for the reason of "Inactive raid, dm for peace".
07/26 10:13 pm - Serenity had war declared by The Evenstar for the reason of "Inactive Raid; PM for peace".
07/26 06:59 pm - Serenity had war declared by Soviet Union 3 for the reason of "Get off my plane.".
07/26 01:57 pm - Serenity had war declared by Cocania for the reason of "Arrgh!".
07/18 01:04 pm - Serenity had war declared by Cocania for the reason of "Arrgh!".
07/18 12:35 pm - Serenity had war declared by Normandy for the reason of "Moo too, thanks,".
07/18 08:41 am - Serenity had war declared by Sea Country for the reason of "Send peace when you are back.".
07/12 06:06 am - xa_leader of Nation of Zia has publicly denounced the nation of Serenity.
07/10 08:03 am - Serenity had war declared by Markovia for the reason of "Arrgh!".
07/10 08:01 am - Serenity had war declared by The Evenstar for the reason of "Inactive Raid; PM for peace".
07/10 08:00 am - Serenity had war declared by Cocania for the reason of "Arrgh!".
07/05 08:07 pm - Serenity had war declared by Arkham for the reason of "Send peace when you are back".
07/01 01:26 pm - Serenity had war declared by Dark Empire for the reason of "A not-so-general dispute".
07/01 10:40 am - Serenity had war declared by New Christie Land for the reason of "inactive app raid, DM for peace".
07/01 10:00 am - Serenity had war declared by Iconic for the reason of "deus nuts".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
14 National Projects
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.