The Republic of Geatland is a nation led by God-King Beowulf the Second on the continent of South America. The Republic of Geatland's government is a Theocratic Dictatorship with very moderate social policies. Economically, The Republic of Geatland favors moderate policies. The official currency of The Republic of Geatland is the Gold Standard. At 3,733 days old, The Republic of Geatland is an ancient nation. The Republic of Geatland has a population of 316,781 and a land area of 66,440.00 sq. miles. This gives it a national average population density of 4.77. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Geatland |
Leader Name: | Beowulf the Second |
Nation ID: |
13029 https://politicsandwar.com/nation/id=13029
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Awards: |
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Founded: | 02/04/2015 (3,733 Days Old) |
Last Activity: | Last active on 04/04/2025 |
Forum Account: | Click Here |
Unique ID: | f92d952a7de355efdd0f22e45 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Commendations: | 7 |
Denouncements: | 0 |
Nation Page Visits: | 15,346 |
Economic | |
Population: | 316,781 |
Infrastructure: | 2,195.23 |
Land Area: | 66,440 sq. miles |
Avg Pop Density: | 4.77 people/sq. mi |
GDP: | $732,024,393.00 |
GDP per Capita: | $2,310.81 |
GNI: | $-186,856,275.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Wulfian ![]() |
National Animal: |
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Approval Rating: | 0% (-872.09) |
Pollution Index: | 2,064 points |
Radiation Index: | 207.53 R (Global: 359.73 R) |
Military | |
Nation Score: ![]() |
2,324.88 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 5,985,733 7,448,064 |
![]() Lost: Destroyed: |
0 96,383 305,346 |
![]() Lost: Destroyed: |
0 26,736 39,752 |
![]() Lost: Destroyed: |
0 544 2,504 |
![]() Lost: Captured: |
5 Unknown Unknown |
![]() Launched: Eaten: |
0 0 22 |
![]() Launched: Eaten: |
0 0 16 |
Nation Stats | |
Infrastructure Destroyed: | 170,605.96 |
Infrastructure Lost: | 164,937.00 |
Money Looted: | $145,358,004.77 |
Wars Won: | 2 |
Wars Lost: | 87 |
Bounties | |
There are no posted bounties on this nation. |
Map | |
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22 Cities [M] | |
Geatopolis | 99.94 Infra, 14,695 People |
Lejre | 105.83 Infra, 15,352 People |
Roskilde | 101.69 Infra, 14,757 People |
Nation Activity | |
Nation Score Over Time | |
Score Component Breakdown | |
Nation Militarization Over Time | |
8 National Projects | |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |