Totals/Avg | Rapture | Baycity | Midland | |
---|---|---|---|---|
City Age | 34 days | 35 days | 35 days | 32 days |
Infrastructure | 3,246.91 | 1,103.93 | 1,104.07 | 1,038.91 |
Land | 4,500.00 | 1,500.00 | 1,500.00 | 1,500.00 |
Population | 353,783 | 114,370 | 123,948 | 115,465 |
Disease | 8.27% | 5.75% | 9.25% | 9.72% |
Crime | 0.34% | 1.05% | 0.00% | 0.00% |
Pollution | 463 | 87 | 207 | 169 |
Commerce | 7.11% | 22.00% | 0.00% | 0.00% |
Powered | 100% | Yes | Yes | Yes |
Coal Power | 0 | 0 | 0 | 0 |
Oil Power | 4 | 0 | 1 | 3 |
Nuclear Power | 0 | 0 | 0 | 0 |
Wind Power | 9 | 5 | 4 | 0 |
Oil Wells | 8 | 3 | 0 | 5 |
Lead Mines | 1 | 0 | 1 | 0 |
Bauxite Mines | 14 | 4 | 6 | 4 |
Farms | 12 | 4 | 4 | 4 |
Oil Refineries | 2 | 0 | 1 | 1 |
Steel Mills | 1 | 1 | 0 | 0 |
Aluminum Refineries | 2 | 0 | 1 | 1 |
Munitions Factories | 2 | 0 | 1 | 1 |
Police Stations | 2 | 0 | 1 | 1 |
Hospitals | 1 | 0 | 1 | 0 |
Recycling Centers | 1 | 0 | 0 | 1 |
Subways | 1 | 1 | 0 | 0 |
Supermarkets | 2 | 2 | 0 | 0 |
Banks | 1 | 1 | 0 | 0 |
Shopping Malls | 0 | 0 | 0 | 0 |
Stadiums | 0 | 0 | 0 | 0 |
Barracks | 1 | 0 | 1 | 0 |
Factories | 0 | 0 | 0 | 0 |
Hangars | 0 | 0 | 0 | 0 |
Drydocks | 0 | 0 | 0 | 0 |